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Augmented Reality in Healthcare - Thematic Research

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  • 37 Pages
  • January 2021
  • Region: Global
  • GlobalData
  • ID: 5238830
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Augmented reality (AR) technology allows the user to see the real world overlaid with digital data. Ultimately, AR could be the next mobile computing platform, with the potential to replace smartphones as the primary connected device in the next decade. The publisher forecasts that the global AR market will be worth $76bn by 2030, up from $4bn in 2018.

There are several potential use cases for AR in the healthcare sector. The area where AR may have the greatest impact is visualizing complex biological processes to facilitate the early stages of drug discovery. AR is currently used to train medical students but can also be adapted to educate patients on their own health conditions. Other use cases for AR in healthcare include improving the delivery of mental health care, increasing the safety and precision of invasive procedures, improving the efficiency of administrative processes, and easing the integration into telemedicine. Following the COVID-19 outbreak, AR has proven particularly useful for medical students as they can be trained virtually. Similarly, through integrating AR into telemedicine some healthcare specialists can work remotely.

This report explores the theme of augmented reality in healthcare, through coverage of smart glasses, smartphones, AR headsets, AR healthcare apps and more.

  • This report is a thematic brief, which identifies those companies most likely to succeed in a world filled with disruptive threats. Inside, we predict how each theme will evolve and identify the leading and disrupting companies.
  • The report covers the augmented reality in healthcare theme.
  • It includes case studies of emerging technology trends.

Reasons to Buy
  • Companies who invest in the right themes become success stories; those who miss the big themes end up as failures.
  • Corporate executives and investors who want to outperform their competitors need to understand all the themes that impact their sector. However, many of these themes are, by definition, outside of the core competencies of company boardrooms because they typically originate from external industries.
  • This augmented reality in healthcare thematic report provides a top-down outlook for the key players and trends over the next few years.

Table of Contents

  • Introduction
  • Players
  • Trends
  • Case Studies
  • Industry Analysis
  • Value Chain
  • Companies
  • Appendix: “Thematic” Research Methodology

Companies Mentioned

A selection of companies mentioned in this report includes:

  • Stryker Corp
  • Wright Medical Group NV
  • Zimmer Biomet Holdings Inc