+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

VR Gambling: Global Strategic Business Report

  • PDF Icon

    Report

  • 243 Pages
  • October 2022
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 5309842

Global VR Gambling Market to Reach $44.1 Billion by 2027

In the changed post COVID-19 business landscape, the global market for VR Gambling estimated at US$10.4 Billion in the year 2020, is projected to reach a revised size of US$44.1 Billion by 2027, growing at a CAGR of 22.9% over the analysis period 2020-2027. Casino, one of the segments analyzed in the report, is projected to record 22.7% CAGR and reach US$42.7 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Other Segments segment is readjusted to a revised 31.1% CAGR for the next 7-year period.

The U.S. Market is Estimated at $3.1 Billion, While China is Forecast to Grow at 22.4% CAGR

The VR Gambling market in the U.S. is estimated at US$3.1 Billion in the year 2020. China, the world's second largest economy, is forecast to reach a projected market size of US$7.7 Billion by the year 2027 trailing a CAGR of 22.4% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 20.4% and 19.5% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 16.1% CAGR.

Select Competitors (Total 44 Featured) -

  • 888 Holdings
  • GVC Holdings
  • Kindred Group
  • Oculus
  • Paddy Power Betfair
  • SlotsMillion
  • UploadVR
  • VRFocus
  • VRScout
  • William Hill

What's New for 2022?

  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies - Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Access to digital archives and Research Platform
  • Complimentary updates for one year
Frequently Asked Questions about the Global Market for VR Gambling

What is the estimated value of the Global Market for VR Gambling?

The Global Market for VR Gambling was estimated to be valued at $10.4 Billion in 2020.

What is the growth rate of the Global Market for VR Gambling?

The growth rate of the Global Market for VR Gambling is 22.9%, with an estimated value of $44.1 Billion by 2027.

What is the forecasted size of the Global Market for VR Gambling?

The Global Market for VR Gambling is estimated to be worth $44.1 Billion by 2027.

Who are the key companies in the Global Market for VR Gambling?

Key companies in the Global Market for VR Gambling include 888 Holdings, GVC Holdings, Kindred Group, Oculus, Paddy Power Betfair, SlotsMillion, UploadVR, VRFocus and William Hill.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • VR Gambling - Global Key Competitors Percentage Market Share in 2022 (E)
  • Impact of Covid-19 and a Looming Global Recession
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)
2. FOCUS ON SELECT PLAYERS3. MARKET TRENDS & DRIVERS
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
  • Table 2: World 7-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2021 & 2027
  • Table 3: World Recent Past, Current & Future Analysis for Casino by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
  • Table 4: World 7-Year Perspective for Casino by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2021 & 2027
  • Table 5: World Recent Past, Current & Future Analysis for Other Segments by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
  • Table 6: World 7-Year Perspective for Other Segments by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2021 & 2027
  • Table 7: World VR Gambling Market Analysis of Annual Sales in US$ Million for Years 2012 through 2027
III. MARKET ANALYSIS
UNITED STATES
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2022 (E)
  • Table 8: USA Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 9: USA 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
CANADA
  • Table 10: Canada Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 11: Canada 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
JAPAN
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2022 (E)
  • Table 12: Japan Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 13: Japan 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
CHINA
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2022 (E)
  • Table 14: China Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 15: China 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
EUROPE
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2022 (E)
  • Table 16: Europe Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2020 through 2027 and % CAGR
  • Table 17: Europe 7-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2021 & 2027
  • Table 18: Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 19: Europe 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
FRANCE
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2022 (E)
  • Table 20: France Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 21: France 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
GERMANY
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2022 (E)
  • Table 22: Germany Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 23: Germany 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
ITALY
  • Table 24: Italy Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 25: Italy 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
UNITED KINGDOM
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2022 (E)
  • Table 26: UK Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 27: UK 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
REST OF EUROPE
  • Table 28: Rest of Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 29: Rest of Europe 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
ASIA-PACIFIC
  • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2022 (E)
  • Table 30: Asia-Pacific Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 31: Asia-Pacific 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
REST OF WORLD
  • Table 32: Rest of World Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2020 through 2027 and % CAGR
  • Table 33: Rest of World 7-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2021 & 2027
IV. COMPETITION

Companies Mentioned

A selection of companies mentioned in this report includes:

  • 888 Holdings
  • GVC Holdings
  • Kindred Group
  • Oculus
  • Paddy Power Betfair
  • SlotsMillion
  • UploadVR
  • VRFocus
  • VRScout
  • William Hill