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Games Global Market Insights 2021, Analysis and Forecast to 2026, by Manufacturers, Regions, Technology, Application

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    Report

  • 149 Pages
  • June 2021
  • Region: Global
  • Prof Research
  • ID: 5342904
This report describes the global market size of Games from 2016 to 2020 and its CAGR from 2016 to 2020, and also forecasts its market size to the end of 2026 and its CAGR from 2021 to 2026.

For the geography segment, regional supply, demand, major players, price is presented from 2016 to 2026.

This report covers the following regions:
  • North America
  • South America
  • Asia & Pacific
  • Europe
  • MEA

The key countries for each region are also included such as the United States, China, Japan, India, Korea, ASEAN, Germany, France, UK, Italy, Spain, CIS, and Brazil etc.

For competitor segment, the report includes global key players of Games as well as some small players.

The information for each competitor includes:
  • Company Profile
  • Business Information
  • SWOT Analysis
  • Revenue, Gross Margin and Market Share

Types Segment:
  • Online Games
  • Offline Games
  • Others

Companies Covered:
  • Tencent
  • Microsoft
  • Sony
  • Activision Blizzard
  • Apple
  • EA
  • Google
  • NetEase
  • Warner Bros
  • King
  • Nintendo
  • Nexon
  • Mixi
  • TakeTwo Interactive
  • GungHo Entertainment
  • Square Enix
  • Disney
  • Ubisoft
  • Konami
  • De

Base Year: 2021
Historical Data: from 2016 to 2020
Forecast Data: from 2021 to 2026


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Table of Contents

Chapter 1 Executive SummaryChapter 2 Abbreviation and Acronyms
Chapter 3 Preface
3.1 Research Scope
3.2 Research Sources
3.2.1 Data Sources
3.2.2 Assumptions
3.3 Research Method
4. Market Landscape
4.1 Market Overview
4.2 Classification/Types
4.3 Application/End Users
Chapter 5 Market Trend Analysis
5.1 Introduction
5.2 Drivers
5.3 Restraints
5.4 Opportunities
5.5 Threats
5.6 Covid-19 Impact
Chapter 6 Industry Chain Analysis
6.1 Upstream/Suppliers Analysis
6.2 Games Analysis
6.2.1 Technology Analysis
6.2.2 Cost Analysis
6.2.3 Market Channel Analysis
6.3 Downstream Buyers/End Users
Chapter 7 Latest Market Dynamics
7.1 Latest News
7.2 Merger and Acquisition
7.3 Planned/Future Project
7.4 Policy Dynamics
Chapter 8 Historical and Forecast Games Market in North America (2016-2026)
8.1 Games Market Size
8.2 Games Market by End Use
8.3 Competition by Players/Suppliers
8.4 Games Market Size by Type
8.5 Key Countries Analysis
8.5.1 United States
8.5.2 Canada
8.5.3 Mexico
Chapter 9 Historical and Forecast Games Market in South America (2016-2026)
9.1 Games Market Size
9.2 Games Market by End Use
9.3 Competition by Players/Suppliers
9.4 Games Market Size by Type
9.5 Key Countries Analysis
9.5.1 Brazil
9.5.2 Argentina
9.5.3 Chile
9.5.4 Peru
Chapter 10 Historical and Forecast Games Market in Asia & Pacific (2016-2026)
10.1 Games Market Size
10.2 Games Market by End Use
10.3 Competition by Players/Suppliers
10.4 Games Market Size by Type
10.5 Key Countries Analysis
10.5.1 China
10.5.2 India
10.5.3 Japan
10.5.4 South Korea
10.5.5 Southest Asia
10.5.6 Australia
Chapter 11 Historical and Forecast Games Market in Europe (2016-2026)
11.1 Games Market Size
11.2 Games Market by End Use
11.3 Competition by Players/Suppliers
11.4 Games Market Size by Type
11.5 Key Countries Analysis
11.5.1 Germany
11.5.2 France
11.5.3 United Kingdom
11.5.4 Italy
11.5.5 Spain
11.5.6 Belgium
11.5.7 Netherlands
11.5.8 Austria
11.5.9 Poland
11.5.10 Russia
Chapter 12 Historical and Forecast Games Market in MEA (2016-2026)
12.1 Games Market Size
12.2 Games Market by End Use
12.3 Competition by Players/Suppliers
12.4 Games Market Size by Type
12.5 Key Countries Analysis
12.5.1 Egypt
12.5.2 Israel
12.5.3 South Africa
12.5.4 Gulf Cooperation Council Countries
12.5.5 Turkey
Chapter 13 Summary For Global Games Market (2016-2021)
13.1 Games Market Size
13.2 Games Market by End Use
13.3 Competition by Players/Suppliers
13.4 Games Market Size by Type
Chapter 14 Global Games Market Forecast (2021-2026)
14.1 Games Market Size Forecast
14.2 Games Application Forecast
14.3 Competition by Players/Suppliers
14.4 Games Type Forecast
Chapter 15 Analysis of Global Key Vendors
15.1 Tencent
15.1.1 Company Profile
15.1.2 Main Business and Games Information
15.1.3 SWOT Analysis of Tencent
15.1.4 Tencent Games Revenue, Gross Margin and Market Share (2016-2021)
15.2 Microsoft
15.2.1 Company Profile
15.2.2 Main Business and Games Information
15.2.3 SWOT Analysis of Microsoft
15.2.4 Microsoft Games Revenue, Gross Margin and Market Share (2016-2021)
15.3 Sony
15.3.1 Company Profile
15.3.2 Main Business and Games Information
15.3.3 SWOT Analysis of Sony
15.3.4 Sony Games Revenue, Gross Margin and Market Share (2016-2021)
15.4 Activision Blizzard
15.4.1 Company Profile
15.4.2 Main Business and Games Information
15.4.3 SWOT Analysis of Activision Blizzard
15.4.4 Activision Blizzard Games Revenue, Gross Margin and Market Share (2016-2021)
15.5 Apple
15.5.1 Company Profile
15.5.2 Main Business and Games Information
15.5.3 SWOT Analysis of Apple
15.5.4 Apple Games Revenue, Gross Margin and Market Share (2016-2021)
15.6 EA
15.6.1 Company Profile
15.6.2 Main Business and Games Information
15.6.3 SWOT Analysis of EA
15.6.4 EA Games Revenue, Gross Margin and Market Share (2016-2021)
15.7 Google
15.7.1 Company Profile
15.7.2 Main Business and Games Information
15.7.3 SWOT Analysis of Google
15.7.4 Google Games Revenue, Gross Margin and Market Share (2016-2021)
15.8 NetEase
15.8.1 Company Profile
15.8.2 Main Business and Games Information
15.8.3 SWOT Analysis of NetEase
15.8.4 NetEase Games Revenue, Gross Margin and Market Share (2016-2021)
15.9 Warner Bros
15.9.1 Company Profile
15.9.2 Main Business and Games Information
15.9.3 SWOT Analysis of Warner Bros
15.9.4 Warner Bros Games Revenue, Gross Margin and Market Share (2016-2021)
15.10 King
15.10.1 Company Profile
15.10.2 Main Business and Games Information
15.10.3 SWOT Analysis of King
15.10.4 King Games Revenue, Gross Margin and Market Share (2016-2021)
15.11 Nintendo
15.11.1 Company Profile
15.11.2 Main Business and Games Information
15.11.3 SWOT Analysis of Nintendo
15.11.4 Nintendo Games Revenue, Gross Margin and Market Share (2016-2021)
15.12 Nexon
15.12.1 Company Profile
15.12.2 Main Business and Games Information
15.12.3 SWOT Analysis of Nexon
15.12.4 Nexon Games Revenue, Gross Margin and Market Share (2016-2021)
15.13 Mixi
15.13.1 Company Profile
15.13.2 Main Business and Games Information
15.13.3 SWOT Analysis of Mixi
15.13.4 Mixi Games Revenue, Gross Margin and Market Share (2016-2021)
15.14 TakeTwo Interactive
15.14.1 Company Profile
15.14.2 Main Business and Games Information
15.14.3 SWOT Analysis of TakeTwo Interactive
15.14.4 TakeTwo Interactive Games Revenue, Gross Margin and Market Share (2016-2021)
15.15 GungHo Entertainment
15.15.1 Company Profile
15.15.2 Main Business and Games Information
15.15.3 SWOT Analysis of GungHo Entertainment
15.15.4 GungHo Entertainment Games Revenue, Gross Margin and Market Share (2016-2021)
15.16 Square Enix
15.16.1 Company Profile
15.16.2 Main Business and Games Information
15.16.3 SWOT Analysis of Square Enix
15.16.4 Square Enix Games Revenue, Gross Margin and Market Share (2016-2021)
15.17 Disney
15.17.1 Company Profile
15.17.2 Main Business and Games Information
15.17.3 SWOT Analysis of Disney
15.17.4 Disney Games Revenue, Gross Margin and Market Share (2016-2021)
15.18 Ubisoft
15.18.1 Company Profile
15.18.2 Main Business and Games Information
15.18.3 SWOT Analysis of Ubisoft
15.18.4 Ubisoft Games Revenue, Gross Margin and Market Share (2016-2021)
15.19 Konami
15.19.1 Company Profile
15.19.2 Main Business and Games Information
15.19.3 SWOT Analysis of Konami
15.19.4 Konami Games Revenue, Gross Margin and Market Share (2016-2021)
15.20 De
15.20.1 Company Profile
15.20.2 Main Business and Games Information
15.20.3 SWOT Analysis of De
15.20.4 De Games Revenue, Gross Margin and Market Share (2016-2021)
Please ask for sample pages for full companies listTables and Figures
Table Abbreviation and Acronyms
Table Research Scope of Games Report
Table Data Sources of Games Report
Table Major Assumptions of Games Report
Figure Market Size Estimated Method
Figure Major Forecasting Factors
Figure Games Picture
Table Games Classification
Table Games Applications
Table Drivers of Games Market
Table Restraints of Games Market
Table Opportunities of Games Market
Table Threats of Games Market
Table Covid-19 Impact For Games Market
Table Raw Materials Suppliers
Table Different Production Methods of Games
Table Cost Structure Analysis of Games
Table Key End Users
Table Latest News of Games Market
Table Merger and Acquisition
Table Planned/Future Project of Games Market
Table Policy of Games Market
Table 2016-2026 North America Games Market Size
Figure 2016-2026 North America Games Market Size and CAGR
Table 2016-2026 North America Games Market Size by Application
Table 2016-2021 North America Games Key Players Revenue
Table 2016-2021 North America Games Key Players Market Share
Table 2016-2026 North America Games Market Size by Type
Table 2016-2026 United States Games Market Size
Table 2016-2026 Canada Games Market Size
Table 2016-2026 Mexico Games Market Size
Table 2016-2026 South America Games Market Size
Figure 2016-2026 South America Games Market Size and CAGR
Table 2016-2026 South America Games Market Size by Application
Table 2016-2021 South America Games Key Players Revenue
Table 2016-2021 South America Games Key Players Market Share
Table 2016-2026 South America Games Market Size by Type
Table 2016-2026 Brazil Games Market Size
Table 2016-2026 Argentina Games Market Size
Table 2016-2026 Chile Games Market Size
Table 2016-2026 Peru Games Market Size
Table 2016-2026 Asia & Pacific Games Market Size
Figure 2016-2026 Asia & Pacific Games Market Size and CAGR
Table 2016-2026 Asia & Pacific Games Market Size by Application
Table 2016-2021 Asia & Pacific Games Key Players Revenue
Table 2016-2021 Asia & Pacific Games Key Players Market Share
Table 2016-2026 Asia & Pacific Games Market Size by Type
Table 2016-2026 China Games Market Size
Table 2016-2026 India Games Market Size
Table 2016-2026 Japan Games Market Size
Table 2016-2026 South Korea Games Market Size
Table 2016-2026 Southeast Asia Games Market Size
Table 2016-2026 Australia Games Market Size
Table 2016-2026 Europe Games Market Size
Figure 2016-2026 Europe Games Market Size and CAGR
Table 2016-2026 Europe Games Market Size by Application
Table 2016-2021 Europe Games Key Players Revenue
Table 2016-2021 Europe Games Key Players Market Share
Table 2016-2026 Europe Games Market Size by Type
Table 2016-2026 Germany Games Market Size
Table 2016-2026 France Games Market Size
Table 2016-2026 United Kingdom Games Market Size
Table 2016-2026 Italy Games Market Size
Table 2016-2026 Spain Games Market Size
Table 2016-2026 Belgium Games Market Size
Table 2016-2026 Netherlands Games Market Size
Table 2016-2026 Austria Games Market Size
Table 2016-2026 Poland Games Market Size
Table 2016-2026 Russia Games Market Size
Table 2016-2026 MEA Games Market Size
Figure 2016-2026 MEA Games Market Size and CAGR
Table 2016-2026 MEA Games Market Size by Application
Table 2016-2021 MEA Games Key Players Revenue
Table 2016-2021 MEA Games Key Players Market Share
Table 2016-2026 MEA Games Market Size by Type
Table 2016-2026 Egypt Games Market Size
Table 2016-2026 Israel Games Market Size
Table 2016-2026 South Africa Games Market Size
Table 2016-2026 Gulf Cooperation Council Countries Games Market Size
Table 2016-2026 Turkey Games Market Size
Table 2016-2021 Global Games Market Size by Region
Table 2016-2021 Global Games Market Size Share by Region
Table 2016-2021 Global Games Market Size by Application
Table 2016-2021 Global Games Market Share by Application
Table 2016-2021 Global Games Key Vendors Revenue
Figure 2016-2021 Global Games Market Size and Growth Rate
Table 2016-2021 Global Games Key Vendors Market Share
Table 2016-2021 Global Games Market Size by Type
Table 2016-2021 Global Games Market Share by Type
Table 2021-2026 Global Games Market Size by Region
Table 2021-2026 Global Games Market Size Share by Region
Table 2021-2026 Global Games Market Size by Application
Table 2021-2026 Global Games Market Share by Application
Table 2021-2026 Global Games Key Vendors Revenue
Figure 2021-2026 Global Games Market Size and Growth Rate
Table 2021-2026 Global Games Key Vendors Market Share
Table 2021-2026 Global Games Market Size by Type
Table 2021-2026 Games Global Market Share by Type

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Tencent
  • Microsoft
  • Sony
  • Activision Blizzard
  • Apple
  • EA
  • Google
  • NetEase
  • Warner Bros
  • King
  • Nintendo
  • Nexon
  • Mixi
  • TakeTwo Interactive
  • GungHo Entertainment
  • Square Enix
  • Disney
  • Ubisoft
  • Konami
  • De

Methodology

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