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The metaverse market is forecasted to grow by USD 482.46 billion during 2024-2029, accelerating at a CAGR of 39.9% during the forecast period. The report on the metaverse market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.Speak directly to the analyst to clarify any post sales queries you may have.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by increasing demand for ar and vr technology, growing smartphone penetration and use of 5g, and rise of blockchain as service.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
The metaverse market is segmented as below:
By Device
- VR and AR devices
- Computing devices
By Component
- Hardware
- Software
- Services
By Platform
- Desktop
- Mobile
- Console
By Geographical Landscape
- North America
- Europe
- APAC
- South America
- Middle East and Africa
The report on the metaverse market covers the following areas:
- Metaverse Market sizing
- Metaverse Market forecast
- Metaverse Market industry analysis
The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
1 Executive Summary
2 Market Analysis
3 Market Landscape
4 Market Sizing
5 Historic Market Size
6 Qualitative Analysis
7 Five Forces Analysis
8 Market Segmentation by Device
9 Market Segmentation by Component
10 Market Segmentation by Platform
11 Customer Landscape
12 Geographic Landscape
13 Drivers, Challenges, and Opportunity/Restraints
14 Competitive Landscape
15 Competitive Analysis
16 Appendix
List of Exhibits
Executive Summary
The following companies are recognized as the key players in the global metaverse market: Accenture PLC, Active Theory LLC, Animoca Brands Corp. Ltd., ByteDance Ltd., Decentraland Foundation, Devden Creative Solutions Pvt. Ltd., Epic Games Inc., Infosys Ltd., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., Mobiloitte Technologies, NexTech AR Solutions Corp., NVIDIA Corp., Queppelin, Roblox Corp., Tencent Holdings Ltd., Unity Technologies Inc., and Wilkins Avenue AR.Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is growing number of product launches."
According to the report, one of the major drivers for this market is the increasing demand for ar and vr technology.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Accenture PLC
- Active Theory LLC
- Animoca Brands Corp. Ltd.
- ByteDance Ltd.
- Decentraland Foundation
- Devden Creative Solutions Pvt. Ltd.
- Epic Games Inc.
- Infosys Ltd.
- Magic Leap Inc.
- Meta Platforms Inc.
- Microsoft Corp.
- Mobiloitte Technologies
- NexTech AR Solutions Corp.
- NVIDIA Corp.
- Queppelin
- Roblox Corp.
- Tencent Holdings Ltd.
- Unity Technologies Inc.
- Wilkins Avenue AR