+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Europe Racing Simulator Market Size, Share & Trends Analysis Report By Offering (Hardware, and Software), By Simulator Type, By Vehicle Type, By Sales Channel, By Application, By Component, By Country and Growth Forecast, 2023 - 2030

  • PDF Icon

    Report

  • 159 Pages
  • March 2024
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5949344
The Europe Racing Simulator Market would witness market growth of 14.9% CAGR during the forecast period (2023-2030).

The Germany market dominated the Europe Racing Simulator Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $67 Million by 2030. The UK market is exhibiting a CAGR of 13.9% during (2023 - 2030). Additionally, The France market would experience a CAGR of 15.8% during (2023 - 2030).



Racing simulators have been crucial in professional driver training programs, contributing to widespread adoption. Motorsport teams, racing academies, and even automotive manufacturers utilize simulators for driver skill development, vehicle testing, and strategic planning. The ability to simulate realistic racing scenarios, tracks, and environmental conditions makes racing simulators indispensable tools for honing the skills of both aspiring and seasoned drivers. The social aspect of gaming has played a significant role in adopting racing simulators. The ability to connect with friends, compete in multiplayer modes, and participate in virtual racing leagues has created a sense of community among racing enthusiasts. Online platforms and forums dedicated to racing simulations foster engagement, discussion, and sharing experiences, contributing to the growth of the racing simulator community.

Moreover, the flexibility and cross-platform compatibility of racing simulators have broadened their appeal. Users can seamlessly access and enjoy racing simulations on gaming consoles, personal computers, or mobile devices. This adaptability ensures that racing simulators can cater to diverse preferences and gaming ecosystems, further contributing to widespread adoption. Their effectiveness has driven the adoption of racing simulators in professional motorsports in providing realistic training scenarios. Simulators allow drivers to familiarize themselves with specific tracks, test different racing strategies, and simulate diverse weather conditions. Compared to on-track testing for teams and drivers, the cost-effective nature of simulator training has been a compelling factor in their widespread adoption.

According to ITA, in Spain, e-commerce consumers reached 30 million in 2021. Internet penetration is 83%, while eCommerce penetration is 63%. The number of eCommerce users is predicted to increase by 25% to 37 million by 2025. Online sales channels provide a convenient way for consumers in Spain to explore, compare, and purchase racing simulators from the comfort of their homes. Online sales channels serve as effective channels for marketing and promotions in Spain. Thus, all these factors will uplift the regional market’s expansion in the coming years.

Based on Offering, the market is segmented into Hardware, and Software. Based on Simulator Type, the market is segmented into Compact/ Entry-Level Simulator, Medium-level Simulator, and Full-Scale Simulator. Based on Vehicle Type, the market is segmented into Passenger Car, and Commercial Vehicle. Based on Sales Channel, the market is segmented into Online, and Offline. Based on Application, the market is segmented into Home/Personal Use, and Commercial. Based on Component, the market is segmented into Steering Wheel, Pedal Sets, Monitor Stand, Cockpits, Seats, Gearbox Shifters, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

List of Key Companies Profiled

  • CXC Simulations
  • D-BOX Technologies, Inc.
  • Vesaro Limited
  • Cruden B.V.
  • ECA Group (Exail Technologies)
  • Trak Racer
  • Next Level Racing Simulations PTY LTD
  • VI-grade GmbH (Spectris plc)
  • Anthony Best Dynamics Limited
  • Cranfield Aerospace Solutions

Market Report Segmentation

By Offering
  • Hardware
  • Software
By Simulator Type
  • Compact/ Entry-Level Simulator
  • Medium-level Simulator
  • Full-Scale Simulator
By Vehicle Type
  • Passenger Car
  • Commercial Vehicle
By Sales Channel
  • Online
  • Offline
By Application
  • Home/Personal Use
  • Commercial
By Component
  • Steering Wheel
  • Pedal Sets
  • Monitor Stand
  • Cockpits
  • Seats
  • Gearbox Shifters
  • Others
By Country
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Racing Simulator Market, by Offering
1.4.2 Europe Racing Simulator Market, by Simulator Type
1.4.3 Europe Racing Simulator Market, by Vehicle Type
1.4.4 Europe Racing Simulator Market, by Sales Channel
1.4.5 Europe Racing Simulator Market, by Application
1.4.6 Europe Racing Simulator Market, by Component
1.4.7 Europe Racing Simulator Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Opportunities
3.2.3 Market Restraints
3.2.4 Market Challenges
3.3 Porter’s Five Forces Analysis
Chapter 4. Recent Strategies Deployed in Racing Simulator Market
Chapter 5. Europe Racing Simulator Market by Offering
5.1 Europe Hardware Market by Country
5.2 Europe Software Market by Country
Chapter 6. Europe Racing Simulator Market by Simulator Type
6.1 Europe Compact/ Entry-Level Simulator Market by Country
6.2 Europe Medium-level Simulator Market by Country
6.3 Europe Full-Scale Simulator Market by Country
Chapter 7. Europe Racing Simulator Market by Vehicle Type
7.1 Europe Passenger Car Market by Country
7.2 Europe Commercial Vehicle Market by Country
Chapter 8. Europe Racing Simulator Market by Sales Channel
8.1 Europe Online Market by Country
8.2 Europe Offline Market by Country
Chapter 9. Europe Racing Simulator Market by Application
9.1 Europe Home/Personal Use Market by Country
9.2 Europe Commercial Market by Country
Chapter 10. Europe Racing Simulator Market by Component
10.1 Europe Steering Wheel Market by Country
10.2 Europe Pedal Sets Market by Country
10.3 Europe Monitor Stand Market by Country
10.4 Europe Cockpits Market by Country
10.5 Europe Seats Market by Country
10.6 Europe Gearbox Shifters Market by Country
10.7 Europe Others Market by Country
Chapter 11. Europe Racing Simulator Market by Country
11.1 Germany Racing Simulator Market
11.1.1 Germany Racing Simulator Market by Offering
11.1.2 Germany Racing Simulator Market by Simulator Type
11.1.3 Germany Racing Simulator Market by Vehicle Type
11.1.4 Germany Racing Simulator Market by Sales Channel
11.1.5 Germany Racing Simulator Market by Application
11.1.6 Germany Racing Simulator Market by Component
11.2 UK Racing Simulator Market
11.2.1 UK Racing Simulator Market by Offering
11.2.2 UK Racing Simulator Market by Simulator Type
11.2.3 UK Racing Simulator Market by Vehicle Type
11.2.4 UK Racing Simulator Market by Sales Channel
11.2.5 UK Racing Simulator Market by Application
11.2.6 UK Racing Simulator Market by Component
11.3 France Racing Simulator Market
11.3.1 France Racing Simulator Market by Offering
11.3.2 France Racing Simulator Market by Simulator Type
11.3.3 France Racing Simulator Market by Vehicle Type
11.3.4 France Racing Simulator Market by Sales Channel
11.3.5 France Racing Simulator Market by Application
11.3.6 France Racing Simulator Market by Component
11.4 Russia Racing Simulator Market
11.4.1 Russia Racing Simulator Market by Offering
11.4.2 Russia Racing Simulator Market by Simulator Type
11.4.3 Russia Racing Simulator Market by Vehicle Type
11.4.4 Russia Racing Simulator Market by Sales Channel
11.4.5 Russia Racing Simulator Market by Application
11.4.6 Russia Racing Simulator Market by Component
11.5 Spain Racing Simulator Market
11.5.1 Spain Racing Simulator Market by Offering
11.5.2 Spain Racing Simulator Market by Simulator Type
11.5.3 Spain Racing Simulator Market by Vehicle Type
11.5.4 Spain Racing Simulator Market by Sales Channel
11.5.5 Spain Racing Simulator Market by Application
11.5.6 Spain Racing Simulator Market by Component
11.6 Italy Racing Simulator Market
11.6.1 Italy Racing Simulator Market by Offering
11.6.2 Italy Racing Simulator Market by Simulator Type
11.6.3 Italy Racing Simulator Market by Vehicle Type
11.6.4 Italy Racing Simulator Market by Sales Channel
11.6.5 Italy Racing Simulator Market by Application
11.6.6 Italy Racing Simulator Market by Component
11.7 Rest of Europe Racing Simulator Market
11.7.1 Rest of Europe Racing Simulator Market by Offering
11.7.2 Rest of Europe Racing Simulator Market by Simulator Type
11.7.3 Rest of Europe Racing Simulator Market by Vehicle Type
11.7.4 Rest of Europe Racing Simulator Market by Sales Channel
11.7.5 Rest of Europe Racing Simulator Market by Application
11.7.6 Rest of Europe Racing Simulator Market by Component
Chapter 12. Company Profiles
12.1 CXC Simulations
12.1.1 Company Overview
12.1.2 SWOT Analysis
12.2 D-BOX Technologies, Inc.
12.2.1 Company Overview
12.2.2 Financial Analysis
12.2.3 Regional Analysis
12.2.4 Research & Development Expenses
12.2.5 Recent strategies and developments:
12.2.5.1 Partnerships, Collaborations, and Agreements:
12.2.6 SWOT Analysis
12.3 Vesaro Limited
12.3.1 Company Overview
12.3.2 Recent strategies and developments:
12.3.2.1 Partnerships, Collaborations, and Agreements:
12.3.3 SWOT Analysis
12.4 Cruden B.V.
12.4.1 Company Overview
12.4.2 Recent strategies and developments:
12.4.2.1 Partnerships, Collaborations, and Agreements:
12.4.3 SWOT Analysis
12.5 ECA Group (Exail Technologies)
12.5.1 Company Overview
12.5.2 Financial Analysis
12.5.3 Segmental and Regional Analysis
12.5.4 Research & Development Expenses
12.5.5 SWOT Analysis
12.6 Trak Racer
12.6.1 Company Overview
12.6.2 SWOT Analysis
12.7 Next Level Racing Simulations PTY LTD
12.7.1 Company Overview
12.7.2 Recent strategies and developments:
12.7.2.1 Product Launches and Product Expansions:
12.7.3 SWOT Analysis
12.8 VI-grade GmbH (Spectris plc)
12.8.1 Company Overview
12.8.2 Financial Analysis
12.8.3 Segmental and Regional Analysis
12.8.4 Recent strategies and developments:
12.8.4.1 Partnerships, Collaborations, and Agreements:
12.8.4.2 Product Launches and Product Expansions:
12.8.5 SWOT Analysis
12.9 Anthony Best Dynamics Limited
12.9.1 Company Overview
12.9.2 Recent strategies and developments:
12.9.2.1 Acquisition and Mergers:
12.9.3 SWOT Analysis
12.10. Cranfield Aerospace Solutions
12.10.1 Company Overview
12.10.2 SWOT Analysis

Companies Mentioned

  • CXC Simulations
  • D-BOX Technologies, Inc.
  • Vesaro Limited
  • Cruden B.V.
  • ECA Group (Exail Technologies)
  • Trak Racer
  • Next Level Racing Simulations PTY LTD
  • VI-grade GmbH (Spectris plc)
  • Anthony Best Dynamics Limited
  • Cranfield Aerospace Solutions

Methodology

Loading
LOADING...