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Virtual Rehabilitation Global Market Report 2024

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    Report

  • 175 Pages
  • April 2024
  • Region: Global
  • The Business Research Company
  • ID: 5951792
The virtual rehabilitation market size has grown exponentially in recent years. It will grow from $0.53 billion in 2023 to $0.66 billion in 2024 at a compound annual growth rate (CAGR) of 24.4%. The growth observed in the historical period can be attributed to several factors, including the rising incidence of disability among the population, the expanding utilization of virtual reality (VR) in patient treatment, and the increasing adoption of VR technology within the healthcare sector.

The virtual rehabilitation market size is expected to see exponential growth in the next few years. It will grow to $1.58 billion in 2028 at a compound annual growth rate (CAGR) of 24.3%. The anticipated growth in the forecast period can be attributed to several factors, including the rapidly aging population, rising prevalence of non-communicable diseases, the implementation of various policies supporting virtual rehabilitation, and a growing emphasis on patient-centric healthcare. Key trends expected during this period encompass product innovations, partnerships within the industry, advancements in virtual rehabilitation technologies, the adoption of newer technologies, and improvements in internet connectivity for smoother interactions.

The anticipated increase in the prevalence of disability is poised to drive the expansion of the virtual rehabilitation market in the future. Disability encompasses conditions - physical, cognitive, sensory, or mental - that significantly limit an individual's ability to engage in daily activities, participate fully in society, or assume typical life roles. Virtual rehabilitation plays a crucial role in supporting the disabled population by offering remote access to therapeutic interventions and personalized exercises through virtual platforms. For example, as reported by the World Health Organization in March 2023, approximately 1.3 billion people worldwide, constituting 16% of the global population, are living with disabilities. Consequently, the escalating prevalence of disability among the population serves as a catalyst propelling the growth of the virtual rehabilitation market.

Leading companies in the virtual rehabilitation market are focusing on the development of advanced virtual rehabilitation platforms, such as multi-disciplinary rehabilitation tools, to gain a competitive advantage. A multi-disciplinary rehabilitation tool encompasses a holistic approach involving professionals from diverse disciplines collaborating to meet the needs of individuals recovering from illness, injury, or disability. For example, in November 2022, Penumbra, a US-based medical company, introduced the first hands-free, full-body virtual reality-based offering for rehabilitation, expanding its REAL System platform. Distinguished as the sole hands-free, non-tethered virtual reality rehabilitation platform catering to both upper and lower extremities with a comprehensive immersive experience, it enables clinicians to personalize exercises and activities to challenge, motivate, and engage patients while monitoring their progress. Leveraging virtual reality, the REAL System platform delivers immersive healthcare interventions aimed at enhancing various aspects of health, including functional skills, cognition, and stress management.

In December 2022, BehaVR LLC, a virtual reality company headquartered in the United States, merged with OxfordVR for an undisclosed sum. This merger is poised to establish a prominent position in the market, creating a leading virtual reality (VR) platform designed to deliver evidence-based digital therapeutics for mental and behavioral health issues. OxfordVR, based in the UK, specializes in providing virtual reality treatments for various mental health conditions.

Major companies operating in the virtual rehabilitation market report are SWORD Health, Hinge Health Inc., Meden-Inmed, BO&BO Ltd., Saebo Inc., Mindmaze, Bridgeway Senior Healthcare, Motek Medical B.V., XRHealth (VRHealth), Tyromotion GmbH, Brontes Processing, LiteGait, GestureTek Health, CSE Entertainment UK, Rehab-Robotics, Virtualware Group, MIRA Rehab Limited, Myelin-H, Motorika, Doctor Kinetic, Agile Virtual PT, Cogniv Technologies, Immersive Rehab, Neuro Rehab VR, Rehametrics, Neuro Rehab VR, CoRehab srl, Accelerated Care Plus Corporation, Euleria S.R.L.

North America was the largest region in the virtual rehabilitation market in 2023. Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the virtual rehabilitation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the virtual rehabilitation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Virtual rehabilitation utilizes virtual reality and immersive technologies to deliver therapeutic interventions and personalized rehabilitation experiences for individuals dealing with physical or cognitive impairments. By harnessing virtual environments and interactive simulations, it facilitates the recovery, enhancement, or maintenance of diverse functional abilities.

The primary categories of virtual rehabilitation include physical rehabilitation, neuro and cognitive rehabilitation, among others. Physical rehabilitation targets the restoration and improvement of physical function and mobility for individuals with injuries or disabilities, catering to various patient types such as short-term and long-term patients. These interventions are utilized across a spectrum of end-users including inpatient rehabilitation hospitals, rehabilitation centers, clinics, and home care settings.

The virtual rehabilitation market research report is one of a series of new reports that provides virtual rehabilitation market statistics, including virtual rehabilitation industry global market size, regional shares, competitors with a virtual rehabilitation market share, detailed virtual rehabilitation market segments, market trends, and opportunities, and any further data you may need to thrive in the virtual rehabilitation industry. This virtual rehabilitation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The virtual rehabilitation market consists of revenues earned by entities by providing virtual rehabilitation services such as interactive exercises, and motion-sensing interventions to address the needs of individuals with physical or cognitive impairment. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual rehabilitation market also includes sales of virtual reality (VR) and augmented reality (AR) devices, and motion-sensing equipment that are used in providing virtual rehabilitation services. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.


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Table of Contents

1. Executive Summary2. Virtual Rehabilitation Market Characteristics3. Virtual Rehabilitation Market Trends And Strategies
4. Virtual Rehabilitation Market - Macro Economic Scenario
4.1. Impact Of High Inflation On The Market
4.2. Ukraine-Russia War Impact On The Market
4.3. COVID-19 Impact On The Market
5. Global Virtual Rehabilitation Market Size and Growth
5.1. Global Virtual Rehabilitation Market Drivers and Restraints
5.1.1. Drivers Of The Market
5.1.2. Restraints Of The Market
5.2. Global Virtual Rehabilitation Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
5.3. Global Virtual Rehabilitation Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)
6. Virtual Rehabilitation Market Segmentation
6.1. Global Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Physical Rehabilitation
  • Neuro And Cognitive Rehabilitation
  • Other Types
6.2. Global Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Short Term Patients
  • Long Term Patients
6.3. Global Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Inpatient Rehabilitation Hospitals
  • Rehabilitation Centers And Clinics
  • Home Care Settings
7. Virtual Rehabilitation Market Regional And Country Analysis
7.1. Global Virtual Rehabilitation Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
7.2. Global Virtual Rehabilitation Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8. Asia-Pacific Virtual Rehabilitation Market
8.1. Asia-Pacific Virtual Rehabilitation Market Overview
(Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies)
8.2. Asia-Pacific Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.3. Asia-Pacific Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
8.4. Asia-Pacific Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
9. China Virtual Rehabilitation Market
9.1. China Virtual Rehabilitation Market Overview
9.2. China Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.3. China Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
9.4. China Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
10. India Virtual Rehabilitation Market
10.1. India Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.2. India Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
10.3. India Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11. Japan Virtual Rehabilitation Market
11.1. Japan Virtual Rehabilitation Market Overview
11.2. Japan Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.3. Japan Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
11.4. Japan Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12. Australia Virtual Rehabilitation Market
12.1. Australia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.2. Australia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
12.3. Australia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13. Indonesia Virtual Rehabilitation Market
13.1. Indonesia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.2. Indonesia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
13.3. Indonesia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14. South Korea Virtual Rehabilitation Market
14.1. South Korea Virtual Rehabilitation Market Overview
14.2. South Korea Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.3. South Korea Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
14.4. South Korea Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15. Western Europe Virtual Rehabilitation Market
15.1. Western Europe Virtual Rehabilitation Market Overview
15.2. Western Europe Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.3. Western Europe Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
15.4. Western Europe Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16. UK Virtual Rehabilitation Market
16.1. UK Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.2. UK Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
16.3. UK Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17. Germany Virtual Rehabilitation Market
17.1. Germany Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.2. Germany Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
17.3. Germany Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18. France Virtual Rehabilitation Market
18.1. France Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.2. France Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
18.3. France Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19. Italy Virtual Rehabilitation Market
19.1. Italy Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.2. Italy Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
19.3. Italy Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20. Spain Virtual Rehabilitation Market
20.1. Spain Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.2. Spain Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
20.3. Spain Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21. Eastern Europe Virtual Rehabilitation Market
21.1. Eastern Europe Virtual Rehabilitation Market Overview
21.2. Eastern Europe Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.3. Eastern Europe Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
21.4. Eastern Europe Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22. Russia Virtual Rehabilitation Market
22.1. Russia Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.2. Russia Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
22.3. Russia Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23. North America Virtual Rehabilitation Market
23.1. North America Virtual Rehabilitation Market Overview
23.2. North America Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.3. North America Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
23.4. North America Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24. USA Virtual Rehabilitation Market
24.1. USA Virtual Rehabilitation Market Overview
24.2. USA Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.3. USA Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
24.4. USA Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25. Canada Virtual Rehabilitation Market
25.1. Canada Virtual Rehabilitation Market Overview
25.2. Canada Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.3. Canada Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
25.4. Canada Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26. South America Virtual Rehabilitation Market
26.1. South America Virtual Rehabilitation Market Overview
26.2. South America Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.3. South America Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
26.4. South America Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27. Brazil Virtual Rehabilitation Market
27.1. Brazil Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.2. Brazil Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
27.3. Brazil Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28. Middle East Virtual Rehabilitation Market
28.1. Middle East Virtual Rehabilitation Market Overview
28.2. Middle East Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.3. Middle East Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
28.4. Middle East Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29. Africa Virtual Rehabilitation Market
29.1. Africa Virtual Rehabilitation Market Overview
29.2. Africa Virtual Rehabilitation Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.3. Africa Virtual Rehabilitation Market, Segmentation By Patient Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
29.4. Africa Virtual Rehabilitation Market, Segmentation By End-User, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
30. Virtual Rehabilitation Market Competitive Landscape And Company Profiles
30.1. Virtual Rehabilitation Market Competitive Landscape
30.2. Virtual Rehabilitation Market Company Profiles
30.2.1. SWORD Health
30.2.1.1. Overview
30.2.1.2. Products and Services
30.2.1.3. Strategy
30.2.1.4. Financial Performance
30.2.2. Hinge Health Inc.
30.2.2.1. Overview
30.2.2.2. Products and Services
30.2.2.3. Strategy
30.2.2.4. Financial Performance
30.2.3. Meden-Inmed
30.2.3.1. Overview
30.2.3.2. Products and Services
30.2.3.3. Strategy
30.2.3.4. Financial Performance
30.2.4. BO&BO Ltd.
30.2.4.1. Overview
30.2.4.2. Products and Services
30.2.4.3. Strategy
30.2.4.4. Financial Performance
30.2.5. Saebo Inc.
30.2.5.1. Overview
30.2.5.2. Products and Services
30.2.5.3. Strategy
30.2.5.4. Financial Performance
31. Virtual Rehabilitation Market Other Major And Innovative Companies
31.1. Mindmaze
31.2. Bridgeway Senior Healthcare
31.3. Motek Medical B.V.
31.4. XRHealth (VRHealth)
31.5. Tyromotion GmbH
31.6. Brontes Processing
31.7. LiteGait
31.8. GestureTek Health
31.9. CSE Entertainment UK
31.10. Rehab-Robotics
31.11. Virtualware Group
31.12. MIRA Rehab Limited
31.13. Myelin-H
31.14. Motorika
31.15. Doctor Kinetic
32. Global Virtual Rehabilitation Market Competitive Benchmarking33. Global Virtual Rehabilitation Market Competitive Dashboard34. Key Mergers And Acquisitions In The Virtual Rehabilitation Market
35. Virtual Rehabilitation Market Future Outlook and Potential Analysis
35.1 Virtual Rehabilitation Market In 2028 - Countries Offering Most New Opportunities
35.2 Virtual Rehabilitation Market In 2028 - Segments Offering Most New Opportunities
35.3 Virtual Rehabilitation Market In 2028 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic And Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright And Disclaimer

Executive Summary

Virtual Rehabilitation Global Market Report 2024 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual rehabilitation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the coronavirus and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war’s impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for virtual rehabilitation? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The virtual rehabilitation market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:
  • The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.
  • The impact of higher inflation in many countries and the resulting spike in interest rates.
  • The continued but declining impact of COVID-19 on supply chains and consumption patterns.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

1) By Type: Physical Rehabilitation; Neuro And Cognitive Rehabilitation; Other Types
2) By Patient Type: Short Term Patients; Long Term Patients
3) By End-User: Inpatient Rehabilitation Hospitals; Rehabilitation Centers And Clinics; Home Care Settings.

Key Companies Mentioned: SWORD Health; Hinge Health Inc.; Meden-Inmed; BO&BO Ltd.; Saebo Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • SWORD Health
  • Hinge Health Inc.
  • Meden-Inmed
  • BO&BO Ltd.
  • Saebo Inc.
  • Mindmaze
  • Bridgeway Senior Healthcare
  • Motek Medical B.V.
  • XRHealth (VRHealth)
  • Tyromotion GmbH
  • Brontes Processing
  • LiteGait
  • GestureTek Health
  • CSE Entertainment UK
  • Rehab-Robotics
  • Virtualware Group
  • MIRA Rehab Limited
  • Myelin-H
  • Motorika
  • Doctor Kinetic
  • Agile Virtual PT
  • Cogniv Technologies
  • Immersive Rehab
  • Neuro Rehab VR
  • Rehametrics
  • Neuro Rehab VR
  • CoRehab srl
  • Accelerated Care Plus Corporation
  • Euleria S.R.L

Methodology

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Table Information