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Augmented Reality Gaming Market by Device Type (Ar Headsets, Smartphones, Tablets), Game Type (Location Based, Marker Based, Outline Based), Revenue Model, End User - Global Forecast 2025-2030

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    Report

  • 198 Pages
  • August 2025
  • Region: Global
  • 360iResearch™
  • ID: 6013942
UP TO OFF until Jan 01st 2026
1h Free Analyst Time
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The augmented reality gaming market is advancing rapidly, propelled by technological innovation, evolving consumer expectations, and robust cross-sector partnerships. Senior business leaders will find actionable insights on new growth opportunities, strategic challenges, and best practices for market leadership.

Market Snapshot: Augmented Reality Gaming Market Size and Growth

The Augmented Reality Gaming Market grew from USD 12.73 billion in 2024 to USD 15.52 billion in 2025. It is expected to continue growing at a CAGR of 21.58%, reaching USD 41.12 billion by 2030. This marked growth reflects accelerating technology adoption, new devices reaching the market, and increased developer engagement across regions.

Scope & Segmentation

This report offers a detailed analysis of the augmented reality gaming ecosystem and its multi-dimensional growth levers. Key segmentation areas include:

  • Device Types: AR headsets (Standalone, Tethered), Smartphones (Android, iOS), Tablets (Android, iOS), and Wearables (Smart Glasses, Smart Watches)
  • Game Types: Location-based (GPS-Based, WiFi-Based), Marker-based (Image Recognition, QR Code), Outline-based, Projection-based, Superimposition-based
  • Revenue Models: Advertising, In-app purchases, Paid downloads, Subscriptions (Monthly, Yearly)
  • End Users: Adults (Age 18-34, 35-50, 50+), Kids (Age 13-17, 5-12), Seniors, Teens
  • Geographic Regions: Americas (United States, Canada, Mexico, Brazil, Argentina), Europe, Middle East & Africa (UK, Germany, France, and others), Asia-Pacific (China, India, Japan, Australia, etc.)
  • Companies Profiled: Niantic, Inc., Jam City, Inc., Scopely, Inc., Next Games Oyj, Rovio Entertainment Oyj, Magic Leap, Inc.

Industry stakeholders can use these segments to target investments and partnerships, optimize their product portfolios, and pursue strategic expansion in high-opportunity geographies.

Key Takeaways for Senior Decision-Makers

  • The convergence of advanced mobile processors, 5G networks, and enhanced computer vision is lowering entry barriers and driving mainstream adoption of AR gaming solutions.
  • Strategic collaboration among hardware manufacturers, telecommunications providers, and software publishers is vital for accelerating content distribution and device uptake.
  • Consumer demand is gravitating towards interactive, shareable experiences, with hybrid formats that combine digital gameplay with physical world exploration growing in influence.
  • Regional differences in policy, infrastructure, and consumer behavior require localized go-to-market strategies to address connectivity, content, and regulatory requirements.
  • Innovative monetization approaches, including varied in-game purchases, subscription models, and advertising, allow stakeholders to diversify revenue streams and enhance user acquisition.
  • Commitment to supply chain agility and material innovation is increasingly important in the face of potential global trade disruptions and technology shifts.

Tariff Impact: Navigating Regulatory and Supply Chain Disruption

Recent U.S. trade tariffs on imported hardware components have increased production costs and created intermittent supply chain bottlenecks. Manufacturers have responded by diversifying sourcing from Asia-Pacific and Latin America and exploring alternative materials to minimize dependency on tariff-affected imports. Despite these pressures, the market demonstrates resilience as mobile and tablet-based AR solutions gain traction, reducing reliance on specialized devices.

Research Methodology & Data Sources

This analysis uses a robust mixed-methods approach, combining expert interviews, user surveys, secondary industry research, regulatory reviews, and quantitative validation. Data points have been cross-verified to ensure reliability and actionable market intelligence for business leaders formulating AR gaming strategies.

Why This Report Matters

  • Enables executives to identify the most lucrative growth segments and emerging technology trends within the augmented reality gaming market.
  • Offers practical guidance on overcoming regulatory, supply chain, and competitive challenges for both established companies and market entrants.
  • Supports strategic decision-making by synthesizing multi-regional perspectives and comprehensive segmentation analysis for development and investment planning.

Conclusion

Augmented reality gaming is set to reshape how organizations deploy immersive digital experiences. By leveraging these insights, senior leaders can position their businesses to capture new value as market dynamics evolve and consumer engagement paradigms shift.

 

Additional Product Information:

  • Purchase of this report includes 1 year online access with quarterly updates.
  • This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Market Sizing & Forecasting
5. Market Dynamics
5.1. Growth of cloud-based rendering technology enabling seamless AR game streaming experiences
5.2. Expansion of wearable AR devices enhancing hands-free immersive gameplay across multiple genres
5.3. Integration of AI-driven character interactions for dynamic storytelling in AR gaming environments
5.4. Development of social commerce features within AR games driving in-app purchase engagement
5.5. Adoption of 5G networks reducing latency for real-time multiplayer augmented reality experiences
5.6. Use of persistent world mapping for cross-session AR game continuity and user retention
5.7. Emergence of enterprise partnerships leveraging branded content in consumer AR gaming applications
5.8. Rising focus on accessibility features in AR games to accommodate players with disabilities
6. Market Insights
6.1. Porter’s Five Forces Analysis
6.2. PESTLE Analysis
7. Cumulative Impact of United States Tariffs 2025
8. Augmented Reality Gaming Market, by Device Type
8.1. Introduction
8.2. Ar Headsets
8.2.1. Standalone
8.2.2. Tethered
8.3. Smartphones
8.3.1. Android
8.3.2. Ios
8.4. Tablets
8.4.1. Android
8.4.2. Ios
8.5. Wearables
8.5.1. Smart Glasses
8.5.2. Smart Watches
9. Augmented Reality Gaming Market, by Game Type
9.1. Introduction
9.2. Location Based
9.2.1. Gps Based
9.2.2. Wifi Based
9.3. Marker Based
9.3.1. Image Recognition
9.3.2. Qr Code
9.4. Outline Based
9.5. Projection Based
9.6. Superimposition Based
10. Augmented Reality Gaming Market, by Revenue Model
10.1. Introduction
10.2. Advertising
10.3. In App Purchase
10.4. Paid Download
10.5. Subscription
10.5.1. Monthly
10.5.2. Yearly
11. Augmented Reality Gaming Market, by End User
11.1. Introduction
11.2. Adults
11.2.1. Age 18-34
11.2.2. Age 35-50
11.2.3. Age 50+
11.3. Kids
11.3.1. Age 13-17
11.3.2. Age 5-12
11.4. Seniors
11.5. Teens
12. Americas Augmented Reality Gaming Market
12.1. Introduction
12.2. United States
12.3. Canada
12.4. Mexico
12.5. Brazil
12.6. Argentina
13. Europe, Middle East & Africa Augmented Reality Gaming Market
13.1. Introduction
13.2. United Kingdom
13.3. Germany
13.4. France
13.5. Russia
13.6. Italy
13.7. Spain
13.8. United Arab Emirates
13.9. Saudi Arabia
13.10. South Africa
13.11. Denmark
13.12. Netherlands
13.13. Qatar
13.14. Finland
13.15. Sweden
13.16. Nigeria
13.17. Egypt
13.18. Turkey
13.19. Israel
13.20. Norway
13.21. Poland
13.22. Switzerland
14. Asia-Pacific Augmented Reality Gaming Market
14.1. Introduction
14.2. China
14.3. India
14.4. Japan
14.5. Australia
14.6. South Korea
14.7. Indonesia
14.8. Thailand
14.9. Philippines
14.10. Malaysia
14.11. Singapore
14.12. Vietnam
14.13. Taiwan
15. Competitive Landscape
15.1. Market Share Analysis, 2024
15.2. FPNV Positioning Matrix, 2024
15.3. Competitive Analysis
15.3.1. Niantic, Inc.
15.3.2. Jam City, Inc.
15.3.3. Scopely, Inc.
15.3.4. Next Games Oyj
15.3.5. Rovio Entertainment Oyj
15.3.6. Magic Leap, Inc.
16. ResearchAI
17. ResearchStatistics
18. ResearchContacts
19. ResearchArticles
20. Appendix
List of Figures
FIGURE 1. AUGMENTED REALITY GAMING MARKET RESEARCH PROCESS
FIGURE 2. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 3. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 4. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2024 VS 2030 (%)
FIGURE 6. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 7. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2024 VS 2030 (%)
FIGURE 8. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 9. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2024 VS 2030 (%)
FIGURE 10. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 11. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2024 VS 2030 (%)
FIGURE 12. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 13. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 14. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 15. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY STATE, 2024 VS 2030 (%)
FIGURE 16. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 17. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 18. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 19. ASIA-PACIFIC AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 20. ASIA-PACIFIC AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 21. AUGMENTED REALITY GAMING MARKET SHARE, BY KEY PLAYER, 2024
FIGURE 22. AUGMENTED REALITY GAMING MARKET, FPNV POSITIONING MATRIX, 2024
FIGURE 23. AUGMENTED REALITY GAMING MARKET: RESEARCHAI
FIGURE 24. AUGMENTED REALITY GAMING MARKET: RESEARCHSTATISTICS
FIGURE 25. AUGMENTED REALITY GAMING MARKET: RESEARCHCONTACTS
FIGURE 26. AUGMENTED REALITY GAMING MARKET: RESEARCHARTICLES
List of Tables
TABLE 1. AUGMENTED REALITY GAMING MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
TABLE 3. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, 2018-2024 (USD MILLION)
TABLE 4. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, 2025-2030 (USD MILLION)
TABLE 5. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
TABLE 6. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REGION, 2025-2030 (USD MILLION)
TABLE 7. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 8. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 9. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 10. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 11. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, BY REGION, 2018-2024 (USD MILLION)
TABLE 12. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, BY REGION, 2025-2030 (USD MILLION)
TABLE 13. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY STANDALONE, BY REGION, 2018-2024 (USD MILLION)
TABLE 14. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY STANDALONE, BY REGION, 2025-2030 (USD MILLION)
TABLE 15. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TETHERED, BY REGION, 2018-2024 (USD MILLION)
TABLE 16. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TETHERED, BY REGION, 2025-2030 (USD MILLION)
TABLE 17. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 18. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 19. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, BY REGION, 2018-2024 (USD MILLION)
TABLE 20. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, BY REGION, 2025-2030 (USD MILLION)
TABLE 21. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ANDROID, BY REGION, 2018-2024 (USD MILLION)
TABLE 22. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ANDROID, BY REGION, 2025-2030 (USD MILLION)
TABLE 23. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IOS, BY REGION, 2018-2024 (USD MILLION)
TABLE 24. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IOS, BY REGION, 2025-2030 (USD MILLION)
TABLE 25. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 26. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 27. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, BY REGION, 2018-2024 (USD MILLION)
TABLE 28. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, BY REGION, 2025-2030 (USD MILLION)
TABLE 29. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ANDROID, BY REGION, 2018-2024 (USD MILLION)
TABLE 30. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ANDROID, BY REGION, 2025-2030 (USD MILLION)
TABLE 31. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IOS, BY REGION, 2018-2024 (USD MILLION)
TABLE 32. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IOS, BY REGION, 2025-2030 (USD MILLION)
TABLE 33. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 34. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 35. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, BY REGION, 2018-2024 (USD MILLION)
TABLE 36. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, BY REGION, 2025-2030 (USD MILLION)
TABLE 37. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMART GLASSES, BY REGION, 2018-2024 (USD MILLION)
TABLE 38. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMART GLASSES, BY REGION, 2025-2030 (USD MILLION)
TABLE 39. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMART WATCHES, BY REGION, 2018-2024 (USD MILLION)
TABLE 40. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SMART WATCHES, BY REGION, 2025-2030 (USD MILLION)
TABLE 41. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 42. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 43. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 44. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 45. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 46. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 47. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GPS BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 48. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY GPS BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 49. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WIFI BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 50. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY WIFI BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 51. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 52. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 53. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 54. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 55. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IMAGE RECOGNITION, BY REGION, 2018-2024 (USD MILLION)
TABLE 56. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IMAGE RECOGNITION, BY REGION, 2025-2030 (USD MILLION)
TABLE 57. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY QR CODE, BY REGION, 2018-2024 (USD MILLION)
TABLE 58. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY QR CODE, BY REGION, 2025-2030 (USD MILLION)
TABLE 59. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 60. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 61. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY OUTLINE BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 62. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY OUTLINE BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 63. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY PROJECTION BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 64. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY PROJECTION BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 65. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUPERIMPOSITION BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 66. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUPERIMPOSITION BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 67. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 68. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 69. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADVERTISING, BY REGION, 2018-2024 (USD MILLION)
TABLE 70. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADVERTISING, BY REGION, 2025-2030 (USD MILLION)
TABLE 71. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IN APP PURCHASE, BY REGION, 2018-2024 (USD MILLION)
TABLE 72. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY IN APP PURCHASE, BY REGION, 2025-2030 (USD MILLION)
TABLE 73. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY PAID DOWNLOAD, BY REGION, 2018-2024 (USD MILLION)
TABLE 74. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY PAID DOWNLOAD, BY REGION, 2025-2030 (USD MILLION)
TABLE 75. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, BY REGION, 2018-2024 (USD MILLION)
TABLE 76. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, BY REGION, 2025-2030 (USD MILLION)
TABLE 77. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MONTHLY, BY REGION, 2018-2024 (USD MILLION)
TABLE 78. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY MONTHLY, BY REGION, 2025-2030 (USD MILLION)
TABLE 79. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY YEARLY, BY REGION, 2018-2024 (USD MILLION)
TABLE 80. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY YEARLY, BY REGION, 2025-2030 (USD MILLION)
TABLE 81. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 82. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 83. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 84. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 85. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 86. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 87. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 18-34, BY REGION, 2018-2024 (USD MILLION)
TABLE 88. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 18-34, BY REGION, 2025-2030 (USD MILLION)
TABLE 89. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 35-50, BY REGION, 2018-2024 (USD MILLION)
TABLE 90. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 35-50, BY REGION, 2025-2030 (USD MILLION)
TABLE 91. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 50+, BY REGION, 2018-2024 (USD MILLION)
TABLE 92. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 50+, BY REGION, 2025-2030 (USD MILLION)
TABLE 93. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 94. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 95. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, BY REGION, 2018-2024 (USD MILLION)
TABLE 96. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, BY REGION, 2025-2030 (USD MILLION)
TABLE 97. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 13-17, BY REGION, 2018-2024 (USD MILLION)
TABLE 98. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 13-17, BY REGION, 2025-2030 (USD MILLION)
TABLE 99. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 5-12, BY REGION, 2018-2024 (USD MILLION)
TABLE 100. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY AGE 5-12, BY REGION, 2025-2030 (USD MILLION)
TABLE 101. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 102. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 103. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SENIORS, BY REGION, 2018-2024 (USD MILLION)
TABLE 104. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY SENIORS, BY REGION, 2025-2030 (USD MILLION)
TABLE 105. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TEENS, BY REGION, 2018-2024 (USD MILLION)
TABLE 106. GLOBAL AUGMENTED REALITY GAMING MARKET SIZE, BY TEENS, BY REGION, 2025-2030 (USD MILLION)
TABLE 107. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 108. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 109. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 110. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 111. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 112. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 113. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 114. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 115. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 116. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 117. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 118. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 119. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 120. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 121. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 122. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 123. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 124. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 125. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 126. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 127. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 128. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 129. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 130. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 131. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 132. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 133. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 134. AMERICAS AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 135. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 136. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 137. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 138. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 139. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 140. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 141. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 142. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 143. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 144. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 145. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 146. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 147. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 148. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 149. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 150. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 151. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 152. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 153. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 154. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 155. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 156. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 157. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 158. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 159. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 160. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 161. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY STATE, 2018-2024 (USD MILLION)
TABLE 162. UNITED STATES AUGMENTED REALITY GAMING MARKET SIZE, BY STATE, 2025-2030 (USD MILLION)
TABLE 163. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 164. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 165. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 166. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 167. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 168. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 169. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 170. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 171. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 172. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 173. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 174. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 175. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 176. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 177. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 178. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 179. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 180. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 181. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 182. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 183. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 184. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 185. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 186. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 187. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 188. CANADA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 189. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 190. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 191. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 192. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 193. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 194. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 195. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 196. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 197. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 198. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 199. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 200. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 201. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 202. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 203. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 204. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 205. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 206. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 207. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 208. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 209. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 210. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 211. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 212. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 213. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 214. MEXICO AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 215. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 216. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 217. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 218. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 219. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 220. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 221. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 222. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 223. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 224. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 225. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 226. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 227. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 228. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 229. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 230. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 231. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 232. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 233. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 234. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 235. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 236. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 237. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 238. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 239. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 240. BRAZIL AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 241. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 242. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 243. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 244. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 245. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 246. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 247. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 248. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 249. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 250. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 251. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 252. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 253. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 254. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 255. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 256. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 257. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 258. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 259. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 260. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 261. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 262. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 263. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 264. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 265. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 266. ARGENTINA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 267. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 268. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 269. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 270. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 271. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 272. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 273. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 274. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 275. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 276. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 277. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 278. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 279. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 280. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 281. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 282. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 283. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 284. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 285. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 286. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 287. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 288. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 289. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 290. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 291. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 292. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 293. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 294. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY GAMING MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 295. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 296. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 297. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 298. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 299. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 300. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 301. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 302. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2025-2030 (USD MILLION)
TABLE 303. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2018-2024 (USD MILLION)
TABLE 304. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY WEARABLES, 2025-2030 (USD MILLION)
TABLE 305. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2018-2024 (USD MILLION)
TABLE 306. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY GAME TYPE, 2025-2030 (USD MILLION)
TABLE 307. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2018-2024 (USD MILLION)
TABLE 308. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY LOCATION BASED, 2025-2030 (USD MILLION)
TABLE 309. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2018-2024 (USD MILLION)
TABLE 310. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY MARKER BASED, 2025-2030 (USD MILLION)
TABLE 311. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2018-2024 (USD MILLION)
TABLE 312. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY REVENUE MODEL, 2025-2030 (USD MILLION)
TABLE 313. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2018-2024 (USD MILLION)
TABLE 314. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY SUBSCRIPTION, 2025-2030 (USD MILLION)
TABLE 315. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 316. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 317. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2018-2024 (USD MILLION)
TABLE 318. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY ADULTS, 2025-2030 (USD MILLION)
TABLE 319. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2018-2024 (USD MILLION)
TABLE 320. UNITED KINGDOM AUGMENTED REALITY GAMING MARKET SIZE, BY KIDS, 2025-2030 (USD MILLION)
TABLE 321. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2018-2024 (USD MILLION)
TABLE 322. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY DEVICE TYPE, 2025-2030 (USD MILLION)
TABLE 323. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2018-2024 (USD MILLION)
TABLE 324. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY AR HEADSETS, 2025-2030 (USD MILLION)
TABLE 325. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2018-2024 (USD MILLION)
TABLE 326. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY SMARTPHONES, 2025-2030 (USD MILLION)
TABLE 327. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY TABLETS, 2018-2024 (USD MILLION)
TABLE 328. GERMANY AUGMENTED REALITY GAMING MARKET SIZE, BY

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Companies Mentioned

The major companies profiled in this Augmented Reality Gaming market report include:
  • Niantic, Inc.
  • Jam City, Inc.
  • Scopely, Inc.
  • Next Games Oyj
  • Rovio Entertainment Oyj
  • Magic Leap, Inc.

Table Information