Anime in Europe
Summary
Anime in Europe industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2020-25, and forecast to 2030). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.Key Highlights
- Anime is a kind of animation that first originated in Japan and is distinguished by action-packed stories with vivid characters that typically have fantastical or futuristic themes. These anime are accessible through various forms such as TV, movies, video, internet distribution, merchandising, music, and live entertainment.
- The European anime market recorded a value of $3.42 billion in 2025, and the value increased with a CAGR of 4.1% between 2020 and 2025.
- The merchandising segment accounted for the market's largest proportion in 2025, with a total value of $1.04 billion, equivalent to 30.4% of the market's overall value.
- In 2025, the European anime market achieved strong annual growth due to growth in the Gen Z population.
Scope
- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the anime market in Europe
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the anime market in Europe
- Leading company profiles reveal details of key anime market players’ global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Europe anime market with five year forecasts by both value and volume
Reasons to Buy
- What was the size of the Europe anime market by value in 2025?
- What will be the size of the Europe anime market in 2030?
- What factors are affecting the strength of competition in the Europe anime market?
- How has the market performed over the last five years?
- Who are the top competitors in Europe's anime market?
Table of Contents
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Toei Animation Co Ltd
- Sega Sammy Holdings Inc
- Paramount Global
- The Walt Disney Co

