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Augmented Reality & Virtual Reality in Manufacturing - Global Strategic Business Report

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    Report

  • 198 Pages
  • April 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 6068348
The global market for Augmented Reality & Virtual Reality in Manufacturing was estimated at US$13.2 Billion in 2024 and is projected to reach US$57.2 Billion by 2030, growing at a CAGR of 27.7% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions. The report includes the most recent global tariff developments and how they impact the Augmented Reality & Virtual Reality in Manufacturing market.

Global Augmented Reality & Virtual Reality in Manufacturing Market - Key Trends & Drivers Summarized

How Are AR and VR Revolutionizing the Manufacturing Industry?

Augmented Reality (AR) and Virtual Reality (VR) technologies are transforming manufacturing by enhancing productivity, precision, and collaboration. AR overlays real-time data onto physical environments, enabling workers to visualize complex processes, access instructions, and reduce errors. VR creates immersive simulations for training and design, helping teams prototype and troubleshoot without physical resources. From assembly lines to maintenance, these technologies are streamlining operations, minimizing downtime, and fostering innovation. As manufacturers embrace Industry 4.0, AR and VR are becoming essential tools to maintain competitiveness in a rapidly evolving landscape.

What Trends Are Driving AR and VR Adoption in Manufacturing?

The adoption of AR and VR in manufacturing is fueled by several key trends. The rise of smart factories and digital twins is encouraging the integration of immersive technologies for real-time monitoring and process optimization. Advancements in hardware, such as lightweight headsets and improved haptic feedback devices, are making these technologies more user-friendly. Cloud-based AR/VR platforms enable remote collaboration, addressing workforce shortages and enabling global connectivity. Additionally, the increasing focus on sustainability is driving manufacturers to use VR for virtual prototyping, reducing waste and resource consumption during product development.

How Are AR and VR Enhancing Workforce Efficiency?

AR and VR are enhancing workforce efficiency by providing immersive training programs, reducing skill gaps, and improving worker safety. AR-guided workflows allow technicians to follow step-by-step instructions, increasing accuracy and reducing assembly time. VR-based simulations provide hands-on training in a risk-free environment, ensuring employees are prepared for complex tasks. These technologies also facilitate remote assistance, enabling experts to guide on-site teams through challenging procedures without physical presence. By empowering workers with advanced tools, AR and VR are revolutionizing the manufacturing workforce.

What Drives the Growth in the AR and VR in Manufacturing Market?

The growth in the AR and VR in manufacturing market is driven by the increasing adoption of Industry 4.0 technologies, advancements in AR/VR hardware and software, and the need for improved workforce training. Rising demand for efficient production processes and reduced operational costs is encouraging manufacturers to invest in immersive technologies. The use of AR/VR for predictive maintenance and quality control further enhances their value proposition. Additionally, government initiatives supporting digital transformation in manufacturing sectors are accelerating market growth. These drivers underscore the transformative potential of AR and VR in manufacturing.

Report Scope

The report analyzes the Augmented Reality & Virtual Reality in Manufacturing market, presented in terms of market value (US$ Thousand). The analysis covers the key segments and geographic regions outlined below.

Segments: Component (AR and VR Hardware, AR and VR Software, AR and VR Services); Technology (Augmented Reality Technology, Virtual Reality Technology); Device Type (Head-Mounted Displays, Head-up Displays, Handheld Devices); Application (Product Design and Development Application, Safety and Training Application, Maintenance and Repair Application)

Geographic Regions/Countries: World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the AR & VR Hardware segment, which is expected to reach US$29.9 Billion by 2030 with a CAGR of a 32.2%. The AR & VR Software segment is also set to grow at 26.4% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, estimated at $3.5 Billion in 2024, and China, forecasted to grow at an impressive 26.0% CAGR to reach $8.6 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Augmented Reality & Virtual Reality in Manufacturing Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Augmented Reality & Virtual Reality in Manufacturing Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Augmented Reality & Virtual Reality in Manufacturing Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as Apple Inc., Dassault Systemes SE, DPVR, HTC VIVE, Magic Leap, Inc. and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Select Competitors (Total 36 Featured):

  • Apple Inc.
  • Dassault Systemes SE
  • DPVR
  • HTC VIVE
  • Magic Leap, Inc.
  • Microsoft Corporation
  • NVIDIA Corporation
  • PTC Inc.
  • RealWear Inc.
  • SAP SE
  • SkillReal
  • Sony Semiconductor Solutions Corporation
  • Unity Technologies
  • Varjo Technologies Oy
  • Vuzix Corporation

Tariff Impact Analysis: Key Insights for 2025

Global tariff negotiations across 180+ countries are reshaping supply chains, costs, and competitiveness. This report reflects the latest developments as of April 2025 and incorporates forward-looking insights into the market outlook.

The analysts continuously track trade developments worldwide, drawing insights from leading global economists and over 200 industry and policy institutions, including think tanks, trade organizations, and national economic advisory bodies. This intelligence is integrated into forecasting models to provide timely, data-driven analysis of emerging risks and opportunities.

What’s Included in This Edition:

  • Tariff-adjusted market forecasts by region and segment
  • Analysis of cost and supply chain implications by sourcing and trade exposure
  • Strategic insights into geographic shifts

Buyers receive a free July 2025 update with:

  • Finalized tariff impacts and new trade agreement effects
  • Updated projections reflecting global sourcing and cost shifts
  • Expanded country-specific coverage across the industry

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • Tariff Impact on Global Supply Chain Patterns
  • Augmented Reality & Virtual Reality in Manufacturing - Global Key Competitors Percentage Market Share in 2024 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Demand for Remote Assistance and Maintenance Drives AR/VR Adoption
  • Integration of AR/VR in Training Reduces Operational Downtime
  • Growth of Digital Twins Enhances Real-Time Manufacturing Optimization
  • Use of VR in Design and Prototyping Speeds Product Development
  • Enhanced Worker Safety and Precision Boost Adoption of AR Solutions
  • Industry 4.0 and Smart Factory Initiatives Accelerate Deployment
  • Cost Reductions in AR/VR Hardware Improve ROI for Manufacturers
  • AR-Powered Visual Work Instructions Increase Assembly Efficiency
  • Real-Time Monitoring via AR Wearables Improves Quality Control
  • VR-Based Scenario Simulations Aid in Risk Assessment and Planning
  • Customization and Mass Personalization Support Advanced Manufacturing
  • Increasing Cross-Industry Collaboration Enhances Innovation in AR/VR Use
  • AI and Machine Learning Integration Improves Predictive Maintenance via VR
  • Cloud and Edge Computing Enable Scalable AR/VR Solutions in Factories
  • Rising Use of AR for Supply Chain and Logistics Visualization
4. GLOBAL MARKET PERSPECTIVE
  • TABLE 1: World Augmented Reality & Virtual Reality in Manufacturing Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
  • TABLE 2: World Recent Past, Current & Future Analysis for Augmented Reality & Virtual Reality in Manufacturing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 3: World 6-Year Perspective for Augmented Reality & Virtual Reality in Manufacturing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
  • TABLE 4: World Recent Past, Current & Future Analysis for AR & VR Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 5: World 6-Year Perspective for AR & VR Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 6: World Recent Past, Current & Future Analysis for AR & VR Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 7: World 6-Year Perspective for AR & VR Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 8: World Recent Past, Current & Future Analysis for AR & VR Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 9: World 6-Year Perspective for AR & VR Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 10: World Recent Past, Current & Future Analysis for Safety & Training Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 11: World 6-Year Perspective for Safety & Training Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 12: World Recent Past, Current & Future Analysis for Maintenance & Repair Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 13: World 6-Year Perspective for Maintenance & Repair Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 14: World Recent Past, Current & Future Analysis for Product Design & Development Application by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 15: World 6-Year Perspective for Product Design & Development Application by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 16: World Recent Past, Current & Future Analysis for Augmented Reality Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 17: World 6-Year Perspective for Augmented Reality Technology by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 18: World Recent Past, Current & Future Analysis for Virtual Reality Technology by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 19: World 6-Year Perspective for Virtual Reality Technology by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 20: World Recent Past, Current & Future Analysis for Head-Mounted Displays by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 21: World 6-Year Perspective for Head-Mounted Displays by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 22: World Recent Past, Current & Future Analysis for Head-up Displays by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 23: World 6-Year Perspective for Head-up Displays by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • TABLE 24: World Recent Past, Current & Future Analysis for Handheld Devices by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 25: World 6-Year Perspective for Handheld Devices by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
III. MARKET ANALYSIS
  • UNITED STATES
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
  • CANADA
  • JAPAN
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
  • CHINA
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
  • EUROPE
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
  • FRANCE
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
  • GERMANY
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
  • ITALY
  • UNITED KINGDOM
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
  • REST OF EUROPE
  • ASIA-PACIFIC
  • Augmented Reality & Virtual Reality in Manufacturing Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
  • REST OF WORLD
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Apple Inc.
  • Dassault Systemes SE
  • DPVR
  • HTC VIVE
  • Magic Leap, Inc.
  • Microsoft Corporation
  • NVIDIA Corporation
  • PTC Inc.
  • RealWear Inc.
  • SAP SE
  • SkillReal
  • Sony Semiconductor Solutions Corporation
  • Unity Technologies
  • Varjo Technologies Oy
  • Vuzix Corporation

Table Information