The murder mystery games market size is expected to see rapid growth in the next few years. It will grow to $3.58 billion in 2030 at a compound annual growth rate (CAGR) of 12.1%. The growth in the forecast period can be attributed to surge in demand for online and virtual murder mystery experiences, integration of ai-driven storytelling in games, expansion of multiplayer and social gaming platforms, increasing demand for personalized and themed event experiences, rising use of subscription-based game services. Major trends in the forecast period include themed party experiences, virtual interactive engagement, story-driven gameplay, multiplayer collaboration, gamification of entertainment.
The growing popularity of interactive entertainment is expected to drive the expansion of the murder mystery games market. Interactive entertainment refers to digital or physical experiences that engage users through active participation, often involving gameplay, decision-making, or immersive storytelling. This rise in popularity is fueled by the increasing demand for immersive experiences, social engagement, and personalized storytelling. Murder mystery games are contributing to the rise of interactive entertainment by offering engaging social interactions, immersive narratives, and dynamic problem-solving experiences that actively involve players. For instance, in August 2024, Uswitch Limited, a UK-based price comparison service, reported that the UK had 10.84 million online gamers in 2023, with projections showing a 6.64% increase to reach 11.56 million by 2027. This growing interest in interactive entertainment is driving the growth of the murder mystery games market.
Companies in the murder mystery games market are focusing on developing innovative products, such as puzzle mystery games, to provide a blend of critical thinking, immersive storytelling, and interactive problem-solving. Puzzle mystery games challenge players to uncover clues, solve puzzles, and piece together a narrative to reach a resolution. For example, in November 2024, Chucklefish, a UK-based video game developer, partnered with Robust Games, a UK-based game development studio, to launch Loco Motive, a point-and-click murder mystery game for Nintendo Switch and PC. Set aboard the 1930s Reuss Express, Loco Motive allows players to control three distinct characters - a lawyer, an amateur detective, and an undercover agent - each working to prove their innocence in the murder of Lady Unterwald. With quirky characters, engaging item-based puzzles, detailed pixel art, and a built-in hint system, the game offers a humorous, twist-filled mystery that combines classic point-and-click gameplay with modern intrigue.
In February 2024, Relatable Co., a US-based entertainment and gaming company, acquired Hunt A Killer, a prominent immersive murder mystery game franchise. With this acquisition, Relatable intends to reinforce its presence in the murder mystery games sector by incorporating Hunt A Killer’s episodic narrative puzzles and investigation-style experiences, while also broadening its growth and distribution prospects in retail and licensing. Hunt A Killer LLC is a US-based interactive entertainment company offering immersive murder mystery games directly to consumers as well as through major retail channels.
Major companies operating in the murder mystery games market are Hunt A Killer LLC, Night of Mystery Inc, Masters of Mystery, Red Herring Games, Freeform Games LLP, CosyKiller, The Deadbolt Mystery Society, Playing With Murder, Broadway Murder Mysteries, Ghost Ship Murder Mysteries, Cold Case Inc, A Killing Affair, Finders Seekers LLC, Mischief Games, Unsolved Case Files, Hidden Games GmbH, University Games Corporation, Shot in the Dark Mysteries, Keith & Margery Dalton Mysteries, Murder Mystery Party Games Inc, My Mystery Party, Dinner Detective, CluedUpp Games, Box One Games, Ace Mystery Games.
North America was the largest region in the murder mystery games market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the murder mystery games market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the murder mystery games market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The murder mystery games market consists of sales of detective and investigation games, themed subscription boxes, story-based audiobooks, puzzle books, and brain teasers. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Murder Mystery Games Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses murder mystery games market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for murder mystery games? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The murder mystery games market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Report Scope
Markets Covered:
1) By Game Type: Board Games; Video Games; Live Action Role-Playing (LARP); Escape Room Experiences; Online or Virtual Games2) By Theme: Historical; Contemporary; Fantasy; Horror; Science Fiction
3) By Age Group: Children; Teenagers; Adults
4) By Price Range: Budget; Mid-Range; Premium
5) By Distribution Channel: Online Retail; Brick-and-Mortar Stores; Direct Sales; Subscription Services
Subsegments:
1) By Board Games: Classic Murder Mystery Board Games; Cooperative Murder Mystery Board Games; Interactive Story-Driven Board Games; Party Murder Mystery Games2) By Video Games: Single-Player Murder Mystery Games; Multiplayer Murder Mystery Games; Detective Simulation Games; Interactive Narrative Games
3) By Live Action Role-Playing (LARP): Scripted Murder Mystery LARP; Improvisational Murder Mystery LARP; Themed Murder Mystery LARP; Large-Scale Murder Mystery Events
4) By Escape Room Experiences: Physical Murder Mystery Escape Rooms; Virtual Murder Mystery Escape Rooms; Hybrid Murder Mystery Escape Experiences; Team-Based Murder Mystery Escape Games
5) By Online or Virtual Games: Browser-Based Murder Mystery Games; Mobile Murder Mystery Apps; Multiplayer Online Murder Mystery Games; Virtual Reality (VR) Murder Mystery Games
Companies Mentioned: Hunt a Killer LLC; Night of Mystery Inc; Masters of Mystery; Red Herring Games; Freeform Games LLP; CosyKiller; the Deadbolt Mystery Society; Playing With Murder; Broadway Murder Mysteries; Ghost Ship Murder Mysteries; Cold Case Inc; a Killing Affair; Finders Seekers LLC; Mischief Games; Unsolved Case Files; Hidden Games GmbH; University Games Corporation; Shot in the Dark Mysteries; Keith & Margery Dalton Mysteries; Murder Mystery Party Games Inc; My Mystery Party; Dinner Detective; CluedUpp Games; Box One Games; Ace Mystery Games
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this Murder Mystery Games market report include:- Hunt A Killer LLC
- Night of Mystery Inc
- Masters of Mystery
- Red Herring Games
- Freeform Games LLP
- CosyKiller
- The Deadbolt Mystery Society
- Playing With Murder
- Broadway Murder Mysteries
- Ghost Ship Murder Mysteries
- Cold Case Inc
- A Killing Affair
- Finders Seekers LLC
- Mischief Games
- Unsolved Case Files
- Hidden Games GmbH
- University Games Corporation
- Shot in the Dark Mysteries
- Keith & Margery Dalton Mysteries
- Murder Mystery Party Games Inc
- My Mystery Party
- Dinner Detective
- CluedUpp Games
- Box One Games
- Ace Mystery Games
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 2.27 Billion |
| Forecasted Market Value ( USD | $ 3.58 Billion |
| Compound Annual Growth Rate | 12.1% |
| Regions Covered | Global |
| No. of Companies Mentioned | 26 |


