The global video games market size reached around USD 221.71 Billion in 2024 . The market is projected to grow at a CAGR of 12.70% between 2025 and 2034 to reach nearly USD 732.87 Billion by 2034 .
Other market players include Activision Blizzard, Inc., Electronic Arts Inc., Epic Games, Inc., Take-Two Interactive Software, Inc, Rovio Entertainment Oyj, Lucid Games Limited, Tencent Holdings Ltd., and Bandai Namco Holdings Inc., among others.
Key Trends in the Market
Video games refer to games that are played in a virtual interactive format, either online or offline. Typically, video games are played on an electronic device with a television or high-end display screen, which are connected to a graphic image controlling remote. A video game utilises audio/visual apparatus, is based on a set of rules and objectives, and can support single or multiple players.- The growing number of professional and casual gamers for social interaction, entertainment, or generating a source of passive income, is driving the video games market growth. With the growing market for professional gaming, there is increasing demand for video games overall.
- Video games can positively health, mentally and physically by enhancing hand-eye coordination, increasing multi-tasking abilities, improving decision making, and overall better creative thinking. The various health benefits of video games are encouraging their adoption.
- The growing trend of mobile gaming is contributing towards the expansion of the market for video games. This can be attributed to the increasing adoption of smartphones and improvements in smartphone technology that support more advanced video games.
- Technical innovations by market players, such as the incorporation of augmented and virtual reality into video games are attracting a greater number of gamers. Other advancements in gaming technology include gesture control, facial recognition, voice recognition, high-definition displays, enhanced audio-video quality, and integrated 3D imaging and graphics, among others.
Global Video Games Industry Segmentation
The report titled “Global Video Games Market Report and Forecast 2025-2034” offers a detailed analysis of the market based on the following segments:Breakup by Device
- Consoles
- Mobile
- PC/Laptop
Breakup by Age Group
- Generation X
- Generation Y
- Generation Z
Breakup by Platform Type
- Online
- Offline
Breakup by Region
- North America
- Europe
- Asia Pacific
- Latin America
- Middle East and Africa
Video Games Market Share by Platform Type
The online segment, based on platform type, accounts for a healthy portion of the market for video games, supported by the convenience and flexibility offered by online video game platforms. With a greater number of gamers globally, growing accessibility of internet services, and increasing gaming innovations to develop immersive and realistic online gaming experiences, online gaming is moving from a niche hobby to a mainstream activity. The growing number of video game live streamers and gaming content creators are attracting online gamers with entertaining commentary and impressive gaming skills which are building online gaming communities. Moreover, esports tournaments and competitive online gaming platforms are offering further opportunities for professional video gamers.Video Games Market Share by Region
The Asia Pacific region holds a sizable share of the video games global market, supported by a young demographic, growing popularity of video games, increasing accessibility of video games, and rising disposable incomes. An increasing number of mobile online gamers in countries in the region such as China, South Korea, and India, are further supporting the market. Strong foothold of international game developers and resellers, such as Sony and Nintendo, across strong economies such as China, South Korea, and Japan, is further enhancing innovations and adding revenue in the market. Favourable demographics and expansion of the digital gaming sector across emerging economies are the major market drivers in the region.Competitive Landscape
The comprehensive report provides an in-depth assessment of the market based on the Porter's five forces model along with giving a SWOT analysis. The report gives a detailed analysis of the key players in the global video games market, covering their competitive landscape and latest developments like mergers, acquisitions, investments and expansion plans.Sony Group Corporation
Sony Group Corporation is a leading multinational conglomerate corporation which has a vast product portfolio including cameras, televisions, headphones, car audios, cloud services, media, storage, and cables, among others. The company is a dedicated innovator which has developed products such as televisions with cognitive intelligence, camera with image intelligences, and high-end gaming consoles. It was founded in 1946 and is headquartered in Tokyo, Japan.Microsoft Corporation
Microsoft Corporation is a prominent technology corporation best known for offering operating systems, web browsers, smart devices, and software solutions. The company innovates in the field of artificial intelligence and app development, catering to the demands of various end use sectors. Microsoft was established in 1975 and is based out of Washington in the United States.Nintendo Co., Ltd.
Nintendo Co., Ltd. is a renowned developer, manufacturer, and seller of electronic products designed for home entertainment. This video game company also develops hardware and software products, gaming consoles, and handheld smart electronic devices. Founded in 1889 and headquartered in Kyoto, Japan, Nintendo is dedicated towards developing computer-enhanced video-gaming platforms.Other market players include Activision Blizzard, Inc., Electronic Arts Inc., Epic Games, Inc., Take-Two Interactive Software, Inc, Rovio Entertainment Oyj, Lucid Games Limited, Tencent Holdings Ltd., and Bandai Namco Holdings Inc., among others.
Table of Contents
1 Executive Summary
2 Market Overview and Stakeholder Insights
3 Economic Summary
4 Country Risk Profiles
5 Global Video Games Market Analysis
6 North America Video Games Market Analysis
7 Europe Video Games Market Analysis
8 Asia Pacific Video Games Market Analysis
9 Latin America Video Games Market Analysis
10 Middle East and Africa Video Games Market Analysis
11 Market Dynamics
12 Competitive Landscape
Companies Mentioned
- Sony Group Corporation
- Microsoft Corporation
- Nintendo Co., Ltd.