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Social-to-Earn Network Market Report 2026

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    Report

  • 250 Pages
  • January 2026
  • Region: Global
  • The Business Research Company
  • ID: 6215410
The social-to-earn network market size has grown exponentially in recent years. It will grow from $2.91 billion in 2025 to $3.67 billion in 2026 at a compound annual growth rate (CAGR) of 26.2%. The growth in the historic period can be attributed to early adoption of blockchain-based social platforms, rising distrust in centralized social media, growth of cryptocurrency awareness, increase in digital content creators, expansion of peer-to-peer online communities.

The social-to-earn network market size is expected to see exponential growth in the next few years. It will grow to $9.24 billion in 2030 at a compound annual growth rate (CAGR) of 26%. The growth in the forecast period can be attributed to integration of AI-driven reward optimization, increasing demand for creator income diversification, regulatory clarity for digital assets, growth of metaverse-based social platforms, rising enterprise adoption of web3 engagement models. Major trends in the forecast period include tokenized social engagement models, creator-owned monetization ecosystems, gamification of social interactions, decentralized community governance, cross-platform reward interoperability.

The growing trend of social monetization is expected to drive the expansion of the social-to-earn network market. Social monetization refers to generating revenue from digital and social platforms through methods such as advertising, premium subscriptions, token rewards, and creator-driven income streams. This trend is increasing as advertisers shift more of their budgets to social platforms, where targeted audience reach and measurable engagement provide higher returns compared to traditional channels. Social-to-earn networks support social monetization by enabling users to earn income through active participation, content creation, and engagement within decentralized platforms. These platforms utilize blockchain-based reward systems and tokenized incentives to transform social interactions into measurable economic value, allowing both creators and audiences to directly benefit from their online activity. For example, in April 2024, the Interactive Advertising Bureau (IAB), a US-based nonprofit organization that sets global standards for digital advertising, reported that the US digital advertising industry reached a record USD 225 billion in 2023, a 7.3% increase from the previous year. As a result, the rising social monetization is driving the growth of the social-to-earn network market.

Key companies in the social-to-earn network market are focusing on integrating advancements in token monetization, such as blockchain-based reward systems and decentralized payment systems. These technologies tokenize social interactions and automate reward distribution, enabling real-time reward validation, transparent transaction tracking, and seamless payout of digital incentives. For instance, in May 2025, Connect, a US-based blockchain-driven social innovation platform, in collaboration with WIN Blockchain, a Switzerland-based blockchain company, launched the world’s first Social Impact Platform with Learn2Earn integration. This blockchain- and AI-powered system gamifies education, rewarding users for completing learning modules and contributing to social good. The platform includes trackable on-chain participation events, verified digital rewards, and decentralized payout mechanisms. It improves reward transparency, participation incentives, and measurable community impact, with participants earning over $500,000 in rewards within the first 12 hours of launch, marking a significant achievement in purpose-driven Web4 innovation.

In February 2025, Thirdweb, a US-based provider of Web3 development tools and infrastructure, acquired Yup for an undisclosed amount. This acquisition allows Thirdweb to integrate Yup’s decentralized social graph, curation protocol, and on-chain identity assets, strengthening its social infrastructure and enhancing its creator monetization capabilities. This also improves the reach of Thirdweb's products for developers building social-to-earn applications. Yup, a US-based provider of a decentralized social-to-earn network, is known for its on-chain social identity protocol, cross-platform aggregation, and tokenized reward system, which reward users for content creation and curation.

Major companies operating in the social-to-earn network market are Chingari, Galxe Group Inc., UHive Limited, Torum Technology Sdn. Bhd, DeSo, Minds Inc., Cheelee, Audius, Phaver, Friend.tech, Lens Protocol, Showtime Group, Rally, BitClout, Only1 Tech Limited, Steemit Inc., Hive Blockchain Technologies, ReadON DAO, Hooked Protocol, Zealy.

North America was the largest region in the social-to-earn network market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the social-to-earn network market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the social-to-earn network market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The social-to-earn network market consists of revenues earned by entities by providing services such as content moderation services, community management services, influencer onboarding services, digital wallet integration services, analytics and performance tracking services, and user verification services. The market value includes the value of related goods sold by the service provider or included within the service offering. The social-to-earn network market also includes sales of tokenized reward points, creator badges, virtual gift items, social engagement scorecards, user ranking dashboards, and decentralized identity profiles. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 1-3 business days.

Table of Contents

1. Executive Summary
1.1. Key Market Insights (2020-2035)
1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots
1.3. Major Factors Driving the Market
1.4. Top Three Trends Shaping the Market
2. Social-to-Earn Network Market Characteristics
2.1. Market Definition & Scope
2.2. Market Segmentations
2.3. Overview of Key Products and Services
2.4. Global Social-to-Earn Network Market Attractiveness Scoring and Analysis
2.4.1. Overview of Market Attractiveness Framework
2.4.2. Quantitative Scoring Methodology
2.4.3. Factor-Wise Evaluation
Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment and Risk Profile Evaluation
2.4.4. Market Attractiveness Scoring and Interpretation
2.4.5. Strategic Implications and Recommendations
3. Social-to-Earn Network Market Supply Chain Analysis
3.1. Overview of the Supply Chain and Ecosystem
3.2. List of Key Raw Materials, Resources & Suppliers
3.3. List of Major Distributors and Channel Partners
3.4. List of Major End Users
4. Global Social-to-Earn Network Market Trends and Strategies
4.1. Key Technologies & Future Trends
4.1.1 Artificial Intelligence & Autonomous Intelligence
4.1.2 Fintech, Blockchain, Regtech & Digital Finance
4.1.3 Digitalization, Cloud, Big Data & Cybersecurity
4.1.4 Immersive Technologies (Ar/Vr/Xr) & Digital Experiences
4.1.5 Internet of Things (Iot), Smart Infrastructure & Connected Ecosystems
4.2. Major Trends
4.2.1 Tokenized Social Engagement Models
4.2.2 Creator-Owned Monetization Ecosystems
4.2.3 Gamification of Social Interactions
4.2.4 Decentralized Community Governance
4.2.5 Cross-Platform Reward Interoperability
5. Social-to-Earn Network Market Analysis of End Use Industries
5.1 Individual Users
5.2 Content Creators
5.3 Influencers
5.4 Digital Communities
5.5 Enterprises
6. Social-to-Earn Network Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, and Covid and Recovery on the Market
7. Global Social-to-Earn Network Strategic Analysis Framework, Current Market Size, Market Comparisons and Growth Rate Analysis
7.1. Global Social-to-Earn Network PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
7.2. Global Social-to-Earn Network Market Size, Comparisons and Growth Rate Analysis
7.3. Global Social-to-Earn Network Historic Market Size and Growth, 2020-2025, Value ($ Billion)
7.4. Global Social-to-Earn Network Forecast Market Size and Growth, 2025-2030, 2035F, Value ($ Billion)
8. Global Social-to-Earn Network Total Addressable Market (TAM) Analysis for the Market
8.1. Definition and Scope of Total Addressable Market (TAM)
8.2. Methodology and Assumptions
8.3. Global Total Addressable Market (TAM) Estimation
8.4. TAM vs. Current Market Size Analysis
8.5. Strategic Insights and Growth Opportunities from TAM Analysis
9. Social-to-Earn Network Market Segmentation
9.1. Global Social-to-Earn Network Market, Segmentation by Platform Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Decentralized Platforms, Centralized Platforms
9.2. Global Social-to-Earn Network Market, Segmentation by Revenue Model, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Token Rewards, Non-Fungible Token (NFT) Rewards, Ad-Based, Subscription-Based, Other Revenue Models
9.3. Global Social-to-Earn Network Market, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Content Creation, Social Gaming, Community Engagement, Influencer Marketing, Other Applications
9.4. Global Social-to-Earn Network Market, Segmentation by User Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Individuals, Enterprises, Content Creators, Influencers, Other User Types
9.5. Global Social-to-Earn Network Market, Sub-Segmentation of Decentralized Platforms, by Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Blockchain-Based Social Media, Peer-to-Peer Content Sharing Networks, Tokenized Community Governance Platforms, Creator-Centric Ownership Platforms, Smart Contract-Driven Reward Systems
9.6. Global Social-to-Earn Network Market, Sub-Segmentation of Centralized Platforms, by Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
Traditional Server-Managed Social Networks, Platform-Controlled Reward Distribution Systems, Curated Creator Monetization Platforms, Central Database-Driven Engagement Systems, Platform-Regulated Community Reward Models
10. Social-to-Earn Network Market Regional and Country Analysis
10.1. Global Social-to-Earn Network Market, Split by Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
10.2. Global Social-to-Earn Network Market, Split by Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
11. Asia-Pacific Social-to-Earn Network Market
11.1. Asia-Pacific Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
11.2. Asia-Pacific Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
12. China Social-to-Earn Network Market
12.1. China Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
12.2. China Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
13. India Social-to-Earn Network Market
13.1. India Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
14. Japan Social-to-Earn Network Market
14.1. Japan Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
14.2. Japan Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
15. Australia Social-to-Earn Network Market
15.1. Australia Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
16. Indonesia Social-to-Earn Network Market
16.1. Indonesia Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
17. South Korea Social-to-Earn Network Market
17.1. South Korea Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
17.2. South Korea Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
18. Taiwan Social-to-Earn Network Market
18.1. Taiwan Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
18.2. Taiwan Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
19. South East Asia Social-to-Earn Network Market
19.1. South East Asia Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
19.2. South East Asia Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
20. Western Europe Social-to-Earn Network Market
20.1. Western Europe Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
20.2. Western Europe Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
21. UK Social-to-Earn Network Market
21.1. UK Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
22. Germany Social-to-Earn Network Market
22.1. Germany Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
23. France Social-to-Earn Network Market
23.1. France Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
24. Italy Social-to-Earn Network Market
24.1. Italy Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
25. Spain Social-to-Earn Network Market
25.1. Spain Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
26. Eastern Europe Social-to-Earn Network Market
26.1. Eastern Europe Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
26.2. Eastern Europe Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
27. Russia Social-to-Earn Network Market
27.1. Russia Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
28. North America Social-to-Earn Network Market
28.1. North America Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
28.2. North America Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
29. USA Social-to-Earn Network Market
29.1. USA Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
29.2. USA Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
30. Canada Social-to-Earn Network Market
30.1. Canada Social-to-Earn Network Market Overview
Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
30.2. Canada Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
31. South America Social-to-Earn Network Market
31.1. South America Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
31.2. South America Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
32. Brazil Social-to-Earn Network Market
32.1. Brazil Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
33. Middle East Social-to-Earn Network Market
33.1. Middle East Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
33.2. Middle East Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
34. Africa Social-to-Earn Network Market
34.1. Africa Social-to-Earn Network Market Overview
Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
34.2. Africa Social-to-Earn Network Market, Segmentation by Platform Type, Segmentation by Revenue Model, Segmentation by Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
35. Social-to-Earn Network Market Regulatory and Investment Landscape
36. Social-to-Earn Network Market Competitive Landscape and Company Profiles
36.1. Social-to-Earn Network Market Competitive Landscape and Market Share 2024
36.1.1. Top 10 Companies (Ranked by revenue/share)
36.2. Social-to-Earn Network Market - Company Scoring Matrix
36.2.1. Market Revenues
36.2.2. Product Innovation Score
36.2.3. Brand Recognition
36.3. Social-to-Earn Network Market Company Profiles
36.3.1. Chingari Overview, Products and Services, Strategy and Financial Analysis
36.3.2. Galxe Group Inc. Overview, Products and Services, Strategy and Financial Analysis
36.3.3. UHive Limited Overview, Products and Services, Strategy and Financial Analysis
36.3.4. Torum Technology Sdn. Bhd Overview, Products and Services, Strategy and Financial Analysis
36.3.5. DeSo Overview, Products and Services, Strategy and Financial Analysis
37. Social-to-Earn Network Market Other Major and Innovative Companies
Minds Inc., Cheelee, Audius, Phaver, Friend.tech, Lens Protocol, Showtime Group, Rally, BitClout, Only1 Tech Limited, Steemit Inc., Hive Blockchain Technologies, ReadON DAO, Hooked Protocol, Zealy
38. Global Social-to-Earn Network Market Competitive Benchmarking and Dashboard39. Key Mergers and Acquisitions in the Social-to-Earn Network Market
40. Social-to-Earn Network Market High Potential Countries, Segments and Strategies
40.1 Social-to-Earn Network Market in 2030 - Countries Offering Most New Opportunities
40.2 Social-to-Earn Network Market in 2030 - Segments Offering Most New Opportunities
40.3 Social-to-Earn Network Market in 2030 - Growth Strategies
40.3.1 Market Trend Based Strategies
40.3.2 Competitor Strategies
41. Appendix
41.1. Abbreviations
41.2. Currencies
41.3. Historic and Forecast Inflation Rates
41.4. Research Inquiries
41.5. About the Analyst
41.6. Copyright and Disclaimer

Executive Summary

Social-to-Earn Network Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses social-to-earn network market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase::

  • Gain a truly global perspective with the most comprehensive report available on this market covering 16 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on end user analysis.
  • Benchmark performance against key competitors based on market share, innovation, and brand strength.
  • Evaluate the total addressable market (TAM) and market attractiveness scoring to measure market potential.
  • Suitable for supporting your internal and external presentations with reliable high-quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for social-to-earn network? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The social-to-earn network market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
  • The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
  • The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
  • The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
  • The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
  • The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.

Report Scope

Markets Covered:

1) By Platform Type: Decentralized Platforms; Centralized Platforms
2) By Revenue Model: Token Rewards; Non-Fungible Token (NFT) Rewards; Ad-Based; Subscription-Based; Other Revenue Models
3) By Application: Content Creation; Social Gaming; Community Engagement; Influencer Marketing; Other Applications
4) By User Type: Individuals; Enterprises; Content Creators; Influencers; Other User Types

Subsegments:

1) By Decentralized Platforms: Blockchain-Based Social Media; Peer-to-Peer Content Sharing Networks; Tokenized Community Governance Platforms; Creator-Centric Ownership Platforms; Smart Contract-Driven Reward Systems
2) By Centralized Platforms: Traditional Server-Managed Social Networks; Platform-Controlled Reward Distribution Systems; Curated Creator Monetization Platforms; Central Database-Driven Engagement Systems; Platform-Regulated Community Reward Models

Companies Mentioned: Chingari; Galxe Group Inc.; UHive Limited; Torum Technology Sdn. Bhd; DeSo; Minds Inc.; Cheelee; Audius; Phaver; Friend.tech; Lens Protocol; Showtime Group; Rally; BitClout; Only1 Tech Limited; Steemit Inc.; Hive Blockchain Technologies; ReadON DAO; Hooked Protocol; Zealy

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.

Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: Word, PDF or Interactive Report + Excel Dashboard

Added Benefits:

  • Bi-Annual Data Update
  • Customisation
  • Expert Consultant Support

Companies Mentioned

The companies featured in this Social-to-Earn Network market report include:
  • Chingari
  • Galxe Group Inc.
  • UHive Limited
  • Torum Technology Sdn. Bhd
  • DeSo
  • Minds Inc.
  • Cheelee
  • Audius
  • Phaver
  • Friend.tech
  • Lens Protocol
  • Showtime Group
  • Rally
  • BitClout
  • Only1 Tech Limited
  • Steemit Inc.
  • Hive Blockchain Technologies
  • ReadON DAO
  • Hooked Protocol
  • Zealy

Table Information