Key Highlights
- Smart glasses will be the fastest-growing segment through 2030, driven by broader device availability, expanding consumer and enterprise use cases, and multimodal AI capabilities. Emerging form factors such as smart rings will gain traction, potentially displacing traditional fitness trackers, while augmented reality (AR) and virtual reality (VR) headsets will continue to face adoption constraints due to high prices, bulky designs, and a lack of compelling use cases.
- AI is transforming wearable devices from basic trackers into smart, context-aware assistants that offer personalized health insights, wellness advice, and seamless integration into digital ecosystems. The next wave of wearables promises even greater personalization, anticipating user needs, surfacing reminders, and transforming from passive into active health partners.
Report Scope
- This report provides an overview of the wearable tech theme.
- It identifies the key trends impacting growth of the sector over the next 12 to 24 months, split into three categories: technology trends, macroeconomic trends, and regulatory trends.
- In includes a comprehensive industry analysis, outlining the key growth areas and potential use cases.
- It identifies the best-positioned players in the wearable tech industry, across all segments of the value chain.
- The report also includes a timeline charting the development of the wearable tech theme.
Reasons to Buy
- Wearable tech is a key market in the broader Internet of Things industry. It has garnered significant attention and hype in the last decade, thanks to the popularity of devices such as Apple Watches. As the underlying technologies advance, wearables could potentially transform how we interact, monitor health and well-being, and consume digital content in immersive environments.
- The report is an invaluable guide to this disruptive theme, including a breakdown of the wearable tech value chain and profiles of leading vendors.
Table of Contents
- Executive Summary
- Players
- Technology Briefing
- Trends
- Industry Analysis
- Value Chain
- Companies
- Sector Scorecard
- Glossary
- Further Reading
- Thematic Research Methodology
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- 3Glasses
- Aabo
- Accenture
- AiQ Smart Clothing
- Alibaba
- Alphabet (Google)
- Amazon
- American Exchange Group (iTouch Wearables)
- Anduril
- Apple
- Aryzon
- Asus
- AT&T
- Atheer
- Athos
- Autodesk
- Baidu
- BBK Electronics (Imoo)
- Bosch
- Bose
- Boston Consulting Group
- ByteDance (Pico)
- Canbor
- Casio
- Catapult Sports
- Cisco
- Clim8
- CNN
- Cognizant
- Coros
- Coursera
- Datamatics
- Deloitte
- DigiLens
- DPVR
- EssilorLuxottica
- Even Realities
- Everysight
- Eyelights
- Fire-Boltt
- Garmin
- GOQii
- Graphene-X
- Hexoskin
- Hilo
- Honeywell
- HP
- HTC
- Huawei
- Hume Health
- IBM
- Imagine Marketing (BoAt)
- Infineon
- Inmo
- Iristick
- Jarvish
- Katana XR
- L&T Technologies
- Lenovo
- LG Electronics
- Logitech
- Looktech
- LTIMindtree
- LVMH (TAG Heuer)
- Mad Gaze
- Magic Leap
- Mastercard
- Mentra Labs
- Merge Labs
- Meta
- Microchip Technology
- Microsoft
- Mobvoi
- Moticon ReGo
- Movano Health
- Movesense (Supa)
- NBA
- Netflix
- Nike
- Noise
- Nothing Tech
- Nuheara
- Omron
- OpenAI
- Oppo (OnePlus)
- Oura
- Owlet Baby Care
- Panasonic
- Pebble
- Pi Ring
- Pico
- Pimax
- PixelPlex
- Polar Electro
- PTC
- PTC (Vuforia)
- Qualcomm
- Qualcomm (Wikitude)
- Ralph Lauren
- Razer
- Realmax
- RealWear
- RE'FLEKT
- RingConn
- Rivet
- Rockwell Automation Services
- Rokid
- Samsung Electronics
- Seiko Epson
- Sekyo
- Sennheiser
- Sensoria
- Shinecon
- Siren Care
- Sky Labs
- Snap
- Solos
- Sony
- Spotify
- Strava
- Suunto
- Symphonic Labs
- Tata Consultancy Services
- TCL
- TeamViewer
- Tencent
- The Swatch Group
- ThirdEye
- TSMC
- Ultrahuman
- Under Armour
- Valve
- Varjo
- Velia
- Vivo
- Voler Systems
- Vuzix
- Wahoo Fitness
- Wearable Technologies
- Wearable X
- Whoop
- Wipro
- Withings
- Xiaomi
- Xreal
- Zepp Health (Amazfit)
- Zoom

