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Smart Toys Market: Global Industry Analysis, Trends, Market Size, and Forecasts up to 2024

  • ID: 4757206
  • Report
  • Region: Global
  • 100 pages
  • Infinium Global Research
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FEATURED COMPANIES

  • Hasbro
  • KONAMI
  • LEGO
  • PLAYMOBIL
  • Reach Robotics
  • Seebo® Interactive LTD
  • MORE
The report on the global smart toys market provides qualitative and quantitative analysis for the period from 2016 to 2024. The report predicts the global smart toys market to grow with a CAGR of 3.1% over the forecast period from 2018-2024. The study on smart toys market covers the analysis of the leading geographies such as North America, Europe, Asia-Pacific, and RoW for the period of 2016 to 2024.

The report on smart toys market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global smart toys market over the period of 2016 to 2024. Moreover, the report is a collective presentation of primary and secondary research findings.

Porter's five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global smart toys market over the period of 2016 to 2024. Further, the author's growth matrix given in the report brings an insight into the investment areas that existing or new market players can consider.

Report Findings

1. Drivers
  • Smart toys offer a wide variety of experiences and cover a great range of topic
  • Advancement in sensor technology
  • Ability to develop physical and social skills among
2. Restraints
  • The high cost of smart toys
3. Opportunities
  • Increase awareness about smart toys among new parents
Research Methodology

Primary Research

Primary research involves extensive interviews and analysis of the opinions provided by the primary respondents. The primary research starts with identifying and approaching the primary respondents, the primary respondents are approached include:

1. Key Opinion Leaders associated
2. Internal and External subject matter experts
3. Professionals and participants from the industry

Primary research respondents typically include:

1. Executives working with leading companies in the market under review
2. Product/brand/marketing managers
3. CXO level executives
4. Regional/zonal/ country managers
5. Vice President level executives.

Secondary Research

Secondary research involves extensive exploring through the secondary sources of information available in both the public domain and paid sources. Each research study is based on over 500 hours of secondary research accompanied by primary research. The information obtained through the secondary sources is validated through the crosscheck on various data sources.

Secondary sources of the data typically include:

1. Company reports and publications
2. Government/institutional publications
3. Trade and associations journals
4. Databases such as WTO, OECD, World Bank, and among others.
5. Websites and publications by research agencies

Segments Covered

The global smart toys market is segmented on the basis of type, control type, end user, and distribution channel.

The Global Smart Toys Market by Type
  • Educational Robots
  • Robots
  • Interactive Games
The Global Smart Toys Market by Control Type
  • Wired
  • Wireless
The Global Smart Toys Market by Distribution Channel
  • Retail/Stationary Shops
  • Specialty Toy Shops
  • Online Market
The Global Smart Toys Market by End User
  • School Going
  • Pre-schoolers
  • Toddlers
Company Profiles

The companies covered in the report include:
  • Reach Robotics
  • WowWee Group Limited
  • Seebo® Interactive LTD
  • Spin Master Ltd.
  • LeapFrog Enterprises, Inc.
  • Hasbro
  • LEGO
  • PLAYMOBIL
  • KONAMI
What does this report deliver?

1. Comprehensive analysis of the global as well as regional markets of the smart toys market.
2. Complete coverage of all the segments in the smart toys market to analyze the trends, developments in the global market and forecast of market size up to 2024.
3. Comprehensive analysis of the companies operating in the global smart toys market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and latest developments of the company.
4. The growth matrix presents an analysis of the product segments and geographies that market players should focus to invest, consolidate, expand and/or diversify.
Note: Product cover images may vary from those shown
2 of 4

FEATURED COMPANIES

  • Hasbro
  • KONAMI
  • LEGO
  • PLAYMOBIL
  • Reach Robotics
  • Seebo® Interactive LTD
  • MORE
1. Preface
1.1. Report Description
1.2. Research Methods
1.3. Research Approaches

2. Executive Summary
2.1. Smart Toys Market Highlights
2.2. Smart Toys Market Projection
2.3. Smart Toys Market Regional Highlights

3. Global Smart Toys Market Overview
3.1. Introduction
3.2. Market Dynamics
3.2.1. Drivers
3.2.2. Restraints
3.2.3. Opportunities
3.3. Porter's Five Forces Analysis
3.4. Growth Matrix Analysis
3.4.1. Growth Matrix Analysis by Type
3.4.2. Growth Matrix Analysis by Control Type
3.4.3. Growth Matrix Analysis by End User
3.4.4. Growth Matrix Analysis by Distribution Channel
3.4.5. Growth Matrix Analysis by Region
3.5. Value Chain Analysis of Smart Toys Market

4. Smart Toys Market Macro Indicator Analysis

5. Global Smart Toys Market by Type
5.1. Educational Robots
5.2. Robots
5.3. Interactive Games

6. Global Smart Toys Market by Control Type
6.1. Wired
6.2. Wireless

7. Global Smart Toys Market by Distribution Channel
7.1. Retail/Stationary Shops
7.2. Specialty Toy Shops
7.3. Online Market

8. Global Smart Toys Market by End User
8.1. School Going
8.2. Pre-Schoolers
8.3. Toddlers

9. Global Smart Toys Market by Region 2018-2024
9.1. North America
9.1.1. North America Smart Toys Market by Type
9.1.2. North America Smart Toys Market by Control Type
9.1.3. North America Smart Toys Market by End User
9.1.4. North America Smart Toys Market by Distribution Channel
9.1.5. North America Smart Toys Market by Country
9.2. Europe
9.2.1. Europe Smart Toys Market by Type
9.2.2. Europe Smart Toys Market by Control Type
9.2.3. Europe Smart Toys Market by End User
9.2.4. Europe Smart Toys Market by Distribution Channel
9.2.5. Europe Smart Toys Market by Country
9.3. Asia-Pacific
9.3.1. Asia-Pacific Smart Toys Market by Type
9.3.2. Asia-Pacific Smart Toys Market by Control Type
9.3.3. Asia-Pacific Smart Toys Market by End User
9.3.4. Asia-Pacific Smart Toys Market by Distribution Channel
9.3.5. Asia-Pacific Smart Toys Market by Country
9.4. RoW
9.4.1. RoW Smart Toys Market by Type
9.4.2. RoW Smart Toys Market by Control Type
9.4.3. RoW Smart Toys Market by End User
9.4.4. RoW Smart Toys Market by Distribution Channel
9.4.5. RoW Smart Toys Market by Sub-region

10. Company Profiles and Competitive Landscape
10.1. Competitive Landscape in the Global Smart Toys Market
10.2. Companies Profiles
10.2.1. Reach Robotics
10.2.2. WowWee Group Limited
10.2.3. Seebo® Interactive LTD
10.2.4. Spin Master Ltd.
10.2.5. LeapFrog Enterprises, Inc.
10.2.6. Hasbro
10.2.7. LEGO
10.2.8. PLAYMOBIL
10.2.9. KONAMI

11. Appendix
11.1. Primary Research Findings and Questionnaire
Note: Product cover images may vary from those shown
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  • Reach Robotics
  • WowWee Group Limited
  • Seebo® Interactive LTD
  • Spin Master Ltd.
  • LeapFrog Enterprises, Inc.
  • Hasbro
  • LEGO
  • PLAYMOBIL
  • KONAMI
Note: Product cover images may vary from those shown
5 of 4
Note: Product cover images may vary from those shown
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