+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
Sale

Augmented Reality Software Market by Function, Vertical - Global Forecast 2025-2030

  • PDF Icon

    Report

  • 190 Pages
  • October 2024
  • Region: Global
  • 360iResearch™
  • ID: 4995355
UP TO OFF until Dec 31st 2024
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

The Augmented Reality Software Market grew from USD 10.82 billion in 2023 to USD 13.30 billion in 2024. It is expected to continue growing at a CAGR of 23.02%, reaching USD 46.16 billion by 2030.

The augmented reality (AR) software market focuses on the development of applications that overlay digital content on real-world environments, enhancing user perception and interaction. The necessity of AR is underscored by its ability to enhance productivity and engagement across various industries, including gaming, retail, healthcare, and education. Its applications range from immersive gaming experiences and virtual product demonstrations in retail to medical imaging in healthcare and interactive educational tools. End-use scope extends to sectors such as entertainment, e-commerce, automotive, and real estate. Key growth drivers include advancements in AR hardware, increasing smartphone penetration, and the growing demand for improved customer experiences. The expansion of technologies like 5G is boosting the real-time capabilities of AR, while corporate investments in AR adoption for training and simulation offer significant market opportunities. To capitalize on these, companies should focus on user-centric design and develop applications that offer practical benefits, ensuring ease of use and accessibility.

Despite these opportunities, AR market growth faces challenges such as high development costs, privacy concerns, and the need for better infrastructure, like broadband support in rural areas. Additionally, technological limitations, including the quality of visuals and battery life of AR devices, hinder widespread adoption. To overcome these, innovation should focus on improving hardware efficiency, reducing production costs, and enhancing usability. Research can pivot toward integrating AI with AR for more personalized experiences and further developing AR cloud to manage large-scale content. As AR becomes increasingly mainstream, the market demonstrates a dynamic but competitive nature, driven by rapid technological changes and consumer demand for intuitive digital experiences. Businesses aiming for growth are advised to invest in collaborations and partnerships to jointly develop advanced AR solutions, and prioritize scalable solutions that can be adapted across industries to maximize reach and profitability.

Understanding Market Dynamics in the Augmented Reality Software Market

The Augmented Reality Software Market is rapidly evolving, shaped by dynamic supply and demand trends. These insights provide companies with actionable intelligence to drive investments, develop strategies, and seize emerging opportunities. A comprehensive understanding of market dynamics also helps organizations mitigate political, geographical, technical, social, and economic risks while offering a clearer view of consumer behavior and its effects on manufacturing costs and purchasing decisions.
  • Market Drivers
    • Increasing demand for augmented reality in e-commerce and retail stores
    • Growing adoption of augmented reality software in consumer electronics
    • Extensive applications of AR-based applications in medical sectors and automotive sector
  • Market Restraints
    • High costs associated with AR technologies
  • Market Opportunities
    • Investments and funding in new research for AR software
    • Emerging integration of artificial intelligence in the AR software
  • Market Challenges
    • Low adoption rate due to security and privacy issues

Exploring Porter’s Five Forces for the Augmented Reality Software Market

Porter’s Five Forces framework further strengthens the insights of the Augmented Reality Software Market, delivering a clear and effective methodology for understanding the competitive landscape. This tool enables companies to evaluate their current competitive standing and explore strategic repositioning by assessing businesses’ power dynamics and market positioning. It is also instrumental in determining the profitability of new ventures, helping companies leverage their strengths, address weaknesses, and avoid potential pitfalls.

Applying PESTLE Analysis to the Augmented Reality Software Market

External macro-environmental factors deeply influence the performance of the Augmented Reality Software Market, and the PESTLE analysis provides a comprehensive framework for understanding these influences. By examining Political, Economic, Social, Technological, Legal, and Environmental elements, this analysis offers organizations critical insights into potential opportunities and risks. It also helps businesses anticipate changes in regulations, consumer behavior, and economic trends, enabling them to make informed, forward-looking decisions.

Analyzing Market Share in the Augmented Reality Software Market

The Augmented Reality Software Market share analysis evaluates vendor performance. This analysis provides a clear view of each vendor’s standing in the competitive landscape by comparing key metrics such as revenue, customer base, and other critical factors. Additionally, it highlights market concentration, fragmentation, and trends in consolidation, empowering vendors to make strategic decisions that enhance their market position.

Evaluating Vendor Success with the FPNV Positioning Matrix in the Augmented Reality Software Market

The Augmented Reality Software Market FPNV Positioning Matrix is crucial in evaluating vendors based on business strategy and product satisfaction levels. By segmenting vendors into four quadrants - Forefront (F), Pathfinder (P), Niche (N), and Vital (V) - this matrix helps users make well-informed decisions that best align with their unique needs and objectives in the market.

Strategic Recommendations for Success in the Augmented Reality Software Market

The Augmented Reality Software Market strategic analysis is essential for organizations aiming to strengthen their position in the global market. A comprehensive review of resources, capabilities, and performance helps businesses identify opportunities for improvement and growth. This approach empowers companies to navigate challenges in the increasingly competitive landscape, ensuring they capitalize on new opportunities and align with long-term success.

Key Company Profiles

The report delves into recent significant developments in the Augmented Reality Software Market, highlighting leading vendors and their innovative profiles. These include 4Experience sp. z o.o., Accenture PLC, Alibaba Group Holding Limited, Atheer, Inc., Augmate Corporation, Blippar Group Limited, EON Reality, Inc., Help Lightning, Inc., HQSoftware, iLink Digital, Inc., Inglobe Technologies Srl, Innowise Sp. z o.o, Interexy LLC, Kudan Inc., Librestream Technologies, Marxent Labs LLC, Meta Platforms, Inc., Onix-Systems, LLC, Partium Technologies GmbH, Robert Bosch GmbH, ScienceSoft USA Corporation, Travancore Analytics (P) Ltd., Treeview, Vention Solutions Inc., and Zoho Corporation.

Market Segmentation & Coverage

This research report categorizes the Augmented Reality Software Market to forecast the revenues and analyze trends in each of the following sub-markets:
  • Function
    • 3D Modelling
    • Documentation
    • Navigation
    • Remote Collaboration
    • Visualization
    • Workflow Optimization
  • Vertical
    • Aerospace & Defense
    • Automotive
    • Construction
    • Medical
    • Mining
    • Oil & Gas
    • Telecom & IT
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report provides a detailed overview of the market, exploring several key areas:

  1. Market Penetration: A thorough examination of the current market landscape, featuring comprehensive data from leading industry players and analyzing their reach and influence across the market.
  2. Market Development: The report identifies significant growth opportunities in emerging markets and assesses expansion potential within established segments, providing a roadmap for future development.
  3. Market Diversification: In-depth coverage of recent product launches, untapped geographic regions, significant industry developments, and strategic investments reshaping the market landscape.
  4. Competitive Assessment & Intelligence: A detailed analysis of the competitive landscape, covering market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, technological advancements, and innovations in manufacturing by key market players.
  5. Product Development & Innovation: Insight into groundbreaking technologies, R&D efforts, and product innovations that will drive the market in future.

Additionally, the report addresses key questions to assist stakeholders in making informed decisions:

  1. What is the current size of the market, and how is it expected to grow?
  2. Which products, segments, and regions present the most attractive investment opportunities?
  3. What are the prevailing technology trends and regulatory factors influencing the market?
  4. How do top vendors rank regarding market share and competitive positioning?
  5. What revenue sources and strategic opportunities guide vendors' market entry or exit decisions?

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Increasing demand for augmented reality in e-commerce and retail stores
5.1.1.2. Growing adoption of augmented reality software in consumer electronics
5.1.1.3. Extensive applications of AR-based applications in medical sectors and automotive sector
5.1.2. Restraints
5.1.2.1. High costs associated with AR technologies
5.1.3. Opportunities
5.1.3.1. Investments and funding in new research for AR software
5.1.3.2. Emerging integration of artificial intelligence in the AR software
5.1.4. Challenges
5.1.4.1. Low adoption rate due to security and privacy issues
5.2. Market Segmentation Analysis
5.3. Porter’s Five Forces Analysis
5.3.1. Threat of New Entrants
5.3.2. Threat of Substitutes
5.3.3. Bargaining Power of Customers
5.3.4. Bargaining Power of Suppliers
5.3.5. Industry Rivalry
5.4. PESTLE Analysis
5.4.1. Political
5.4.2. Economic
5.4.3. Social
5.4.4. Technological
5.4.5. Legal
5.4.6. Environmental
6. Augmented Reality Software Market, by Function
6.1. Introduction
6.2. 3D Modelling
6.3. Documentation
6.4. Navigation
6.5. Remote Collaboration
6.6. Visualization
6.7. Workflow Optimization
7. Augmented Reality Software Market, by Vertical
7.1. Introduction
7.2. Aerospace & Defense
7.3. Automotive
7.4. Construction
7.5. Medical
7.6. Mining
7.7. Oil & Gas
7.8. Telecom & IT
8. Americas Augmented Reality Software Market
8.1. Introduction
8.2. Argentina
8.3. Brazil
8.4. Canada
8.5. Mexico
8.6. United States
9. Asia-Pacific Augmented Reality Software Market
9.1. Introduction
9.2. Australia
9.3. China
9.4. India
9.5. Indonesia
9.6. Japan
9.7. Malaysia
9.8. Philippines
9.9. Singapore
9.10. South Korea
9.11. Taiwan
9.12. Thailand
9.13. Vietnam
10. Europe, Middle East & Africa Augmented Reality Software Market
10.1. Introduction
10.2. Denmark
10.3. Egypt
10.4. Finland
10.5. France
10.6. Germany
10.7. Israel
10.8. Italy
10.9. Netherlands
10.10. Nigeria
10.11. Norway
10.12. Poland
10.13. Qatar
10.14. Russia
10.15. Saudi Arabia
10.16. South Africa
10.17. Spain
10.18. Sweden
10.19. Switzerland
10.20. Turkey
10.21. United Arab Emirates
10.22. United Kingdom
11. Competitive Landscape
11.1. Market Share Analysis, 2023
11.2. FPNV Positioning Matrix, 2023
11.3. Competitive Scenario Analysis
11.4. Strategy Analysis & Recommendation
List of Figures
FIGURE 1. AUGMENTED REALITY SOFTWARE MARKET RESEARCH PROCESS
FIGURE 2. AUGMENTED REALITY SOFTWARE MARKET SIZE, 2023 VS 2030
FIGURE 3. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2023 VS 2030 (%)
FIGURE 7. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 8. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2023 VS 2030 (%)
FIGURE 9. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 10. AMERICAS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 11. AMERICAS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 12. UNITED STATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 13. UNITED STATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 14. ASIA-PACIFIC AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 15. ASIA-PACIFIC AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 16. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 17. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 18. AUGMENTED REALITY SOFTWARE MARKET SHARE, BY KEY PLAYER, 2023
FIGURE 19. AUGMENTED REALITY SOFTWARE MARKET, FPNV POSITIONING MATRIX, 2023
List of Tables
TABLE 1. AUGMENTED REALITY SOFTWARE MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. AUGMENTED REALITY SOFTWARE MARKET DYNAMICS
TABLE 7. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY 3D MODELLING, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY DOCUMENTATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY NAVIGATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY REMOTE COLLABORATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VISUALIZATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY WORKFLOW OPTIMIZATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY CONSTRUCTION, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY MEDICAL, BY REGION, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY MINING, BY REGION, 2018-2030 (USD MILLION)
TABLE 20. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY OIL & GAS, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. GLOBAL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY TELECOM & IT, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. AMERICAS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 23. AMERICAS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 24. AMERICAS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 25. ARGENTINA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 26. ARGENTINA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 27. BRAZIL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 28. BRAZIL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 29. CANADA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 30. CANADA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 31. MEXICO AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 32. MEXICO AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 33. UNITED STATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 34. UNITED STATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 35. UNITED STATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 36. ASIA-PACIFIC AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 37. ASIA-PACIFIC AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 38. ASIA-PACIFIC AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 39. AUSTRALIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 40. AUSTRALIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 41. CHINA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 42. CHINA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 43. INDIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 44. INDIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 45. INDONESIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 46. INDONESIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 47. JAPAN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 48. JAPAN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 49. MALAYSIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 50. MALAYSIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 51. PHILIPPINES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 52. PHILIPPINES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 53. SINGAPORE AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 54. SINGAPORE AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 55. SOUTH KOREA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 56. SOUTH KOREA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 57. TAIWAN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 58. TAIWAN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 59. THAILAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 60. THAILAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 61. VIETNAM AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 62. VIETNAM AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 63. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 64. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 65. EUROPE, MIDDLE EAST & AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 66. DENMARK AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 67. DENMARK AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 68. EGYPT AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 69. EGYPT AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 70. FINLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 71. FINLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 72. FRANCE AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 73. FRANCE AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 74. GERMANY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 75. GERMANY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 76. ISRAEL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 77. ISRAEL AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 78. ITALY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 79. ITALY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 80. NETHERLANDS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 81. NETHERLANDS AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 82. NIGERIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 83. NIGERIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 84. NORWAY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 85. NORWAY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 86. POLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 87. POLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 88. QATAR AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 89. QATAR AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 90. RUSSIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 91. RUSSIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 92. SAUDI ARABIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 93. SAUDI ARABIA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 94. SOUTH AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 95. SOUTH AFRICA AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 96. SPAIN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 97. SPAIN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 98. SWEDEN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 99. SWEDEN AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 100. SWITZERLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 101. SWITZERLAND AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 102. TURKEY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 103. TURKEY AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 104. UNITED ARAB EMIRATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 105. UNITED ARAB EMIRATES AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 106. UNITED KINGDOM AUGMENTED REALITY SOFTWARE MARKET SIZE, BY FUNCTION, 2018-2030 (USD MILLION)
TABLE 107. UNITED KINGDOM AUGMENTED REALITY SOFTWARE MARKET SIZE, BY VERTICAL, 2018-2030 (USD MILLION)
TABLE 108. AUGMENTED REALITY SOFTWARE MARKET SHARE, BY KEY PLAYER, 2023
TABLE 109. AUGMENTED REALITY SOFTWARE MARKET, FPNV POSITIONING MATRIX, 2023

Companies Mentioned

The leading players in the Augmented Reality Software market, which are profiled in this report, include:
  • 4Experience sp. z o.o.
  • Accenture PLC
  • Alibaba Group Holding Limited
  • Atheer, Inc.
  • Augmate Corporation
  • Blippar Group Limited
  • EON Reality, Inc.
  • Help Lightning, Inc.
  • HQSoftware
  • iLink Digital, Inc.
  • Inglobe Technologies Srl
  • Innowise Sp. z o.o
  • Interexy LLC
  • Kudan Inc.
  • Librestream Technologies
  • Marxent Labs LLC
  • Meta Platforms, Inc.
  • Onix-Systems, LLC
  • Partium Technologies GmbH
  • Robert Bosch GmbH
  • ScienceSoft USA Corporation
  • Travancore Analytics (P) Ltd.
  • Treeview
  • Vention Solutions Inc.
  • Zoho Corporation

Methodology

Loading
LOADING...

Table Information