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Global Corporate Game-Based Learning Market 2020-2024

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    Report

  • 120 Pages
  • December 2020
  • Region: Global
  • TechNavio
  • ID: 5232349
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Market Growth Has Experienced a Change of 2.23% YoY in 2020

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The corporate game-based learning market is poised to grow by $73.90 million during 2020-2024 progressing at a CAGR of 6% during the forecast period.

This report on the corporate game-based learning market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors. The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment.

The market is driven by the improved learning delivery system and mobile-based learning. In addition, improved learning delivery system is anticipated to boost the growth of the market as well.

The corporate game-based learning market analysis includes product segment and geographical landscapes.

The corporate game-based learning market is segmented as below:

By Product
  • Generic
  • Packaged

By Geographic Landscapes
  • North America
  • Europe
  • APAC
  • South America
  • MEA

This study identifies the increased employee engagement during training as one of the prime reasons driving the corporate game-based learning market growth during the next few years.

The analyst presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters.

This report on the corporate game-based learning market covers the following areas:
  • Corporate game-based learning market sizing
  • Corporate game-based learning market forecast
  • Corporate game-based learning market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading corporate game-based learning market vendors that include BreakAway Ltd. Inc., Designing Digitally Inc., EI Design Pvt Ltd., GAMELEARN SL, G-Cube Webwide Software Pvt. Ltd., Growth Engineering, Indusgeeks USA Inc., MLevel Inc., Stratbeans Consulting Pvt. Ltd., and Wrainbo Inc. Also, the corporate game-based learning market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage on all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The analyst presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary.

The market research report provides a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.

Table of Contents

Executive Summary
  • Market Overview

Market Landscape
  • Market ecosystem
  • Value chain analysis

Market Sizing
  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019-2024

Five Forces Analysis
  • Five forces summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition

Market Segmentation by Product
  • Market segments
  • Comparison by Product
  • Generic - Market size and forecast 2019-2024
  • Packaged - Market size and forecast 2019-2024
  • Market opportunity by Product

Customer Landscape
Geographic Landscape
  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography
  • Market drivers
  • Market challenges
  • Market trends

Vendor Landscape
  • Vendor landscape
  • Landscape disruption
  • Competitive landscape

Vendor Analysis
  • Vendors covered
  • Market positioning of vendors
  • BreakAway Ltd. Inc.
  • Designing Digitally Inc.
  • EI Design Pvt Ltd.
  • GAMELEARN SL
  • G-Cube Webwide Software Pvt. Ltd.
  • Growth Engineering
  • Indusgeeks USA Inc.
  • MLevel Inc.
  • Stratbeans Consulting Pvt. Ltd.
  • Wrainbo Inc.

Appendix
  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations

List of Exhibits
1: Key Finding 1
2: Key Finding 2
3: Key Finding 3
4: Key Finding 5
5: Key Finding 6
6: Key Finding 7
7: Key Finding 8
8: Parent market
9: Market characteristics
10: Offerings of vendors included in the market definition
11: Market segments
12: Global - Market size and forecast 2019-2024 ($ million)
13: Global market: Year-over-year growth 2019-2024 (%)
14: Five forces analysis 2019 & 2024
15: Bargaining power of buyers
16: Bargaining power of suppliers
17: Threat of new entrants
18: Threat of substitutes
19: Threat of rivalry
20: Market condition - Five forces 2019
21: Product - Market share 2019-2024 (%)
22: Comparison by Product
23: Generic - Market size and forecast 2019-2024 ($ million)
24: Generic - Year-over-year growth 2019-2024 (%)
25: Packaged - Market size and forecast 2019-2024 ($ million)
26: Packaged - Year-over-year growth 2019-2024 (%)
27: Market opportunity by Product
28: Customer landscape
29: Market share by geography 2019-2024 (%)
30: Geographic comparison
31: North America - Market size and forecast 2019-2024 ($ million)
32: North America - Year-over-year growth 2019-2024 (%)
33: Europe - Market size and forecast 2019-2024 ($ million)
34: Europe - Year-over-year growth 2019-2024 (%)
35: APAC - Market size and forecast 2019-2024 ($ million)
36: APAC - Year-over-year growth 2019-2024 (%)
37: South America - Market size and forecast 2019-2024 ($ million)
38: South America - Year-over-year growth 2019-2024 (%)
39: MEA - Market size and forecast 2019-2024 ($ million)
40: MEA - Year-over-year growth 2019-2024 (%)
41: Key leading countries
42: Market opportunity by geography ($ million)
43: Impact of drivers and challenges
44: Vendor landscape
45: Landscape disruption
46: Industry risks
47: Vendors covered
48: Market positioning of vendors
49: BreakAway Ltd. Inc. - Overview
50: BreakAway Ltd. Inc. - Product and service
51: BreakAway Ltd. Inc. - Key offerings
52: BreakAway Ltd. Inc. - Key customers
53: BreakAway Ltd. Inc. - Segment focus
54: Designing Digitally Inc. - Overview
55: Designing Digitally Inc. - Product and service
56: Designing Digitally Inc. - Key offerings
57: Designing Digitally Inc. - Key customers
58: Designing Digitally Inc. - Segment focus
59: EI Design Pvt Ltd. - Overview
60: EI Design Pvt Ltd. - Product and service
61: EI Design Pvt Ltd. - Key offerings
62: EI Design Pvt Ltd. - Key customers
63: EI Design Pvt Ltd. - Segment focus
64: GAMELEARN SL - Overview
65: GAMELEARN SL - Product and service
66: GAMELEARN SL - Key offerings
67: GAMELEARN SL - Key customers
68: GAMELEARN SL - Segment focus
69: G-Cube Webwide Software Pvt. Ltd. - Overview
70: G-Cube Webwide Software Pvt. Ltd. - Product and service
71: G-Cube Webwide Software Pvt. Ltd. - Key offerings
72: G-Cube Webwide Software Pvt. Ltd. - Key customers
73: G-Cube Webwide Software Pvt. Ltd. - Segment focus
74: Growth Engineering - Overview
75: Growth Engineering - Product and service
76: Growth Engineering - Key offerings
77: Growth Engineering - Key customers
78: Growth Engineering - Segment focus
79: Indusgeeks USA Inc. - Overview
80: Indusgeeks USA Inc. - Product and service
81: Indusgeeks USA Inc. - Key offerings
82: Indusgeeks USA Inc. - Key customers
83: Indusgeeks USA Inc. - Segment focus
84: MLevel Inc. - Overview
85: MLevel Inc. - Product and service
86: MLevel Inc. - Key offerings
87: MLevel Inc. - Key customers
88: MLevel Inc. - Segment focus
89: Stratbeans Consulting Pvt. Ltd. - Overview
90: Stratbeans Consulting Pvt. Ltd. - Product and service
91: Stratbeans Consulting Pvt. Ltd. - Key offerings
92: Stratbeans Consulting Pvt. Ltd. - Key customers
93: Stratbeans Consulting Pvt. Ltd. - Segment focus
94: Wrainbo Inc. - Overview
95: Wrainbo Inc. - Product and service
96: Wrainbo Inc. - Key offerings
97: Wrainbo Inc. - Key customers
98: Wrainbo Inc. - Segment focus
99: Currency conversion rates for US$
100: Research Methodology
101: Validation techniques employed for market sizing
102: Information sources
103: List of abbreviations

Executive Summary

The analyst recognizes the following companies as the key players in the global corporate game-based learning market: BreakAway Ltd. Inc., Designing Digitally Inc., EI Design Pvt Ltd., GAMELEARN SL, G-Cube Webwide Software Pvt. Ltd., Growth Engineering, Indusgeeks USA Inc., MLevel Inc., Stratbeans Consulting Pvt. Ltd., and Wrainbo Inc.

According to one of the team's analysts: The latest trend gaining momentum in the market is increased employee engagement during training.

According to the report, one of the major drivers for this market is the improved learning delivery system.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • BreakAway Ltd. Inc.
  • Designing Digitally Inc.
  • EI Design Pvt Ltd.
  • GAMELEARN SL
  • G-Cube Webwide Software Pvt. Ltd.
  • Growth Engineering
  • Indusgeeks USA Inc.
  • MLevel Inc.
  • Stratbeans Consulting Pvt. Ltd.
  • Wrainbo Inc.