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The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising popularity of e-sports, increasing availability of advanced gaming consoles, and emergence of ultra-high definition (HD) tvs and pcs.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
The gaming peripheral market is segmented as below:
By Type
- Controllers
- Headsets
- Keyboards
- Gaming mice
- Others
By Technology
- Wired
- Wireless
By Device
- PC gaming peripherals
- Gaming console peripherals
By Distribution Channel
- Online retail
- Offline retail
By Geographical Landscape
- North America
- APAC
- Europe
- South America
- Middle East and Africa
The report on the gaming peripheral market covers the following areas:
- Gaming Peripheral Market sizing
- Gaming Peripheral Market forecast
- Gaming Peripheral Market industry analysis
The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
Executive Summary
The following companies are recognized as the key players in the global gaming peripheral market: Corsair Gaming Inc., COUGAR, Creative Technology Ltd., DuckyChannel International Co. Ltd., GoodBetterBest Ltd., Kingston Technology Co. Inc., Logitech International SA, Mad Catz Global Ltd., Microsoft Corp., Plantronics Inc., Razer Inc., Sennheiser Electronic GmbH and Co. KG, Sentey Inc., Sharkoon Technologies GmbH, Shure Inc., Skullcandy Inc., Sony Group Corp., SteelSeries ApS, Thermaltake Technology Co. Ltd., and TURTLE BEACH CORP..Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is rising popularity of multiplayer video games."
According to the report, one of the major drivers for this market is the rising popularity of e-sports.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- Corsair Gaming Inc.
- COUGAR
- Creative Technology Ltd.
- DuckyChannel International Co. Ltd.
- GoodBetterBest Ltd.
- Kingston Technology Co. Inc.
- Logitech International SA
- Mad Catz Global Ltd.
- Microsoft Corp.
- Plantronics Inc.
- Razer Inc.
- Sennheiser Electronic GmbH and Co. KG
- Sentey Inc.
- Sharkoon Technologies GmbH
- Shure Inc.
- Skullcandy Inc.
- Sony Group Corp.
- SteelSeries ApS
- Thermaltake Technology Co. Ltd.
- TURTLE BEACH CORP.