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AR Gaming Global Market Insights 2023, Analysis and Forecast to 2028, by Market Participants, Regions, Technology, Application, Product Type

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    Report

  • 97 Pages
  • October 2023
  • Region: Global
  • Prof Research
  • ID: 5569794

Quick Summary:

In the dynamic and rapidly innovating landscape of the AR Gaming market, staying ahead of the curve is crucial. This comprehensive market research report provides an in-depth understanding of the global AR Gaming sector, covering the worldwide market size, key regional influences, and competitive landscape from both past and forecasted data.

From North America to Asia & Pacific, Europe, South America, and MEA, the report provides region-specific analysis within which major players operate. It includes a meticulous examination of both the key players and upcoming entrants in the AR Gaming sphere, detailing company profiles, business information, SWOT analysis, and market shares. Gain an edge with unrivaled insight into the application and types segments, covering all from innovators and early adopters to the early majority. Embrace this opportunity to position your business strategically in the AR Gaming market, leveraging on knowledge about mobile devices, HMDs, and smart glasses sector trends.

This report describes the global market size of AR Gaming from 2018 to 2022 and its CAGR from 2018 to 2022, and also forecasts its market size to the end of 2028 and its CAGR from 2023 to 2028.

For the geography segment, regional supply, demand, major players, price is presented from 2018 to 2028.

This report covers the following regions:

  • North America
  • South America
  • Asia & Pacific
  • Europe
  • MEA
The key countries for each region are also included such as the United States, China, Japan, India, Korea, ASEAN, Germany, France, UK, Italy, Spain, CIS, and Brazil etc.

For the competitor segment, the report includes global key players of AR Gaming as well as some small players.

The information for each competitor includes:

  • Company Profile
  • Business Information
  • SWOT Analysis
  • Revenue, Gross Margin and Market Share

Applications Segment:

  • Innovators
  • Early Adopters
  • Early Majority

Types Segment:

  • Mobile Devices
  • HMDs
  • Smart Glasses

Companies Covered:

  • Catchoom
  • Qualcomm Technologies
  • Total Immersion
  • VividWorks
  • Samsung
  • Sony
  • Augmented Pixels
  • Aurasma
Base Year: 2023
Historical Data: from 2018 to 2022
Forecast Data: from 2023 to 2028


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Table of Contents

Chapter 1 Executive SummaryChapter 2 Abbreviation and Acronyms
Chapter 3 Preface
3.1 Research Scope
3.2 Research Sources
3.2.1 Data Sources
3.2.2 Assumptions
3.3 Research Method
Chapter Four Market Landscape
4.1 Market Overview
4.2 Classification/Types
4.3 Application/End Users
Chapter 5 Market Trend Analysis
5.1 Introduction
5.2 Drivers
5.3 Restraints
5.4 Opportunities
5.5 Threats
5.6 Covid-19 Impact
Chapter 6 Industry Chain Analysis
6.1 Upstream/Suppliers Analysis
6.2 Ar Gaming Analysis
6.2.1 Technology Analysis
6.2.2 Cost Analysis
6.2.3 Market Channel Analysis
6.3 Downstream Buyers/End Users
Chapter 7 Latest Market Dynamics
7.1 Latest News
7.2 Merger and Acquisition
7.3 Planned/Future Project
7.4 Policy Dynamics
Chapter 8 Historical and Forecast Ar Gaming Market in North America (2018-2028)
8.1 Ar Gaming Market Size
8.2 Ar Gaming Market by End Use
8.3 Competition by Players/Suppliers
8.4 Ar Gaming Market Size by Type
8.5 Key Countries Analysis
8.5.1 United States
8.5.2 Canada
8.5.3 Mexico
Chapter 9 Historical and Forecast Ar Gaming Market in South America (2018-2028)
9.1 Ar Gaming Market Size
9.2 Ar Gaming Market by End Use
9.3 Competition by Players/Suppliers
9.4 Ar Gaming Market Size by Type
9.5 Key Countries Analysis
9.5.1 Brazil
9.5.2 Argentina
9.5.3 Chile
9.5.4 Peru
Chapter 10 Historical and Forecast Ar Gaming Market in Asia & Pacific (2018-2028)
10.1 Ar Gaming Market Size
10.2 Ar Gaming Market by End Use
10.3 Competition by Players/Suppliers
10.4 Ar Gaming Market Size by Type
10.5 Key Countries Analysis
10.5.1 China
10.5.2 India
10.5.3 Japan
10.5.4 South Korea
10.5.5 Southeast Asia
10.5.6 Australia
Chapter 11 Historical and Forecast Ar Gaming Market in Europe (2018-2028)
11.1 Ar Gaming Market Size
11.2 Ar Gaming Market by End Use
11.3 Competition by Players/Suppliers
11.4 Ar Gaming Market Size by Type
11.5 Key Countries Analysis
11.5.1 Germany
11.5.2 France
11.5.3 United Kingdom
11.5.4 Italy
11.5.5 Spain
11.5.6 Belgium
11.5.7 Netherlands
11.5.8 Austria
11.5.9 Poland
11.5.10 Russia
Chapter 12 Historical and Forecast Ar Gaming Market in MEA (2018-2028)
12.1 Ar Gaming Market Size
12.2 Ar Gaming Market by End Use
12.3 Competition by Players/Suppliers
12.4 Ar Gaming Market Size by Type
12.5 Key Countries Analysis
12.5.1 Egypt
12.5.2 Israel
12.5.3 South Africa
12.5.4 Gulf Cooperation Council Countries
12.5.5 Turkey
Chapter 13 Summary For Global Ar Gaming Market (2018-2023)
13.1 Ar Gaming Market Size
13.2 Ar Gaming Market by End Use
13.3 Competition by Players/Suppliers
13.4 Ar Gaming Market Size by Type
Chapter 14 Global Ar Gaming Market Forecast (2023-2028)
14.1 Ar Gaming Market Size Forecast
14.2 Ar Gaming Application Forecast
14.3 Competition by Players/Suppliers
14.4 Ar Gaming Type Forecast
Chapter 15 Analysis of Global Key Vendors
15.1 Catchoom
15.1.1 Company Profile
15.1.2 Main Business and AR Gaming Information
15.1.3 SWOT Analysis of Catchoom
215.1.4 Catchoom AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.2 Qualcomm Technologies
15.2.1 Company Profile
15.2.2 Main Business and AR Gaming Information
15.2.3 SWOT Analysis of Qualcomm Technologies
215.2.4 Qualcomm Technologies AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.3 Total Immersion
15.3.1 Company Profile
15.3.2 Main Business and AR Gaming Information
15.3.3 SWOT Analysis of Total Immersion
215.3.4 Total Immersion AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.4 VividWorks
15.4.1 Company Profile
15.4.2 Main Business and AR Gaming Information
15.4.3 SWOT Analysis of VividWorks
215.4.4 VividWorks AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.5 Samsung
15.5.1 Company Profile
15.5.2 Main Business and AR Gaming Information
15.5.3 SWOT Analysis of Samsung
215.5.4 Samsung AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.6 Sony
15.6.1 Company Profile
15.6.2 Main Business and AR Gaming Information
15.6.3 SWOT Analysis of Sony
215.6.4 Sony AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.7 Augmented Pixels
15.7.1 Company Profile
15.7.2 Main Business and AR Gaming Information
15.7.3 SWOT Analysis of Augmented Pixels
215.7.4 Augmented Pixels AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
15.8 Aurasma
15.8.1 Company Profile
15.8.2 Main Business and AR Gaming Information
15.8.3 SWOT Analysis of Aurasma
215.8.4 Aurasma AR Gaming Revenue, Gross Margin and Market Share (2018-2023)
Tables and Figures
Table Abbreviation and Acronyms
Table Research Scope of Ar Gaming Report
Table Data Sources of Ar Gaming Report
Table Major Assumptions of Ar Gaming Report
Figure Market Size Estimated Method
Figure Major Forecasting Factors
Figure Ar Gaming Picture
Table Ar Gaming Classification
Table Ar Gaming Applications
Table Drivers of Ar Gaming Market
Table Restraints of Ar Gaming Market
Table Opportunities of Ar Gaming Market
Table Threats of Ar Gaming Market
Table Covid-19 Impact For Ar Gaming Market
Table Raw Materials Suppliers
Table Different Production Methods of Ar Gaming
Table Cost Structure Analysis of Ar Gaming
Table Key End Users
Table Latest News of Ar Gaming Market
Table Merger and Acquisition
Table Planned/Future Project of Ar Gaming Market
Table Policy of Ar Gaming Market
Table 2018-2028 North America Ar Gaming Market Size
Figure 2018-2028 North America Ar Gaming Market Size and CAGR
Table 2018-2028 North America Ar Gaming Market Size by Application
Table 2018-2023 North America Ar Gaming Key Players Revenue
Table 2018-2023 North America Ar Gaming Key Players Market Share
Table 2018-2028 North America Ar Gaming Market Size by Type
Table 2018-2028 United States Ar Gaming Market Size
Table 2018-2028 Canada Ar Gaming Market Size
Table 2018-2028 Mexico Ar Gaming Market Size
Table 2018-2028 South America Ar Gaming Market Size
Figure 2018-2028 South America Ar Gaming Market Size and CAGR
Table 2018-2028 South America Ar Gaming Market Size by Application
Table 2018-2023 South America Ar Gaming Key Players Revenue
Table 2018-2023 South America Ar Gaming Key Players Market Share
Table 2018-2028 South America Ar Gaming Market Size by Type
Table 2018-2028 Brazil Ar Gaming Market Size
Table 2018-2028 Argentina Ar Gaming Market Size
Table 2018-2028 Chile Ar Gaming Market Size
Table 2018-2028 Peru Ar Gaming Market Size
Table 2018-2028 Asia & Pacific Ar Gaming Market Size
Figure 2018-2028 Asia & Pacific Ar Gaming Market Size and CAGR
Table 2018-2028 Asia & Pacific Ar Gaming Market Size by Application
Table 2018-2023 Asia & Pacific Ar Gaming Key Players Revenue
Table 2018-2023 Asia & Pacific Ar Gaming Key Players Market Share
Table 2018-2028 Asia & Pacific Ar Gaming Market Size by Type
Table 2018-2028 China Ar Gaming Market Size
Table 2018-2028 India Ar Gaming Market Size
Table 2018-2028 Japan Ar Gaming Market Size
Table 2018-2028 South Korea Ar Gaming Market Size
Table 2018-2028 Southeast Asia Ar Gaming Market Size
Table 2018-2028 Australia Ar Gaming Market Size
Table 2018-2028 Europe Ar Gaming Market Size
Figure 2018-2028 Europe Ar Gaming Market Size and CAGR
Table 2018-2028 Europe Ar Gaming Market Size by Application
Table 2018-2023 Europe Ar Gaming Key Players Revenue
Table 2018-2023 Europe Ar Gaming Key Players Market Share
Table 2018-2028 Europe Ar Gaming Market Size by Type
Table 2018-2028 Germany Ar Gaming Market Size
Table 2018-2028 France Ar Gaming Market Size
Table 2018-2028 United Kingdom Ar Gaming Market Size
Table 2018-2028 Italy Ar Gaming Market Size
Table 2018-2028 Spain Ar Gaming Market Size
Table 2018-2028 Belgium Ar Gaming Market Size
Table 2018-2028 Netherlands Ar Gaming Market Size
Table 2018-2028 Austria Ar Gaming Market Size
Table 2018-2028 Poland Ar Gaming Market Size
Table 2018-2028 Russia Ar Gaming Market Size
Table 2018-2028 MEA Ar Gaming Market Size
Figure 2018-2028 MEA Ar Gaming Market Size and CAGR
Table 2018-2028 MEA Ar Gaming Market Size by Application
Table 2018-2023 MEA Ar Gaming Key Players Revenue
Table 2018-2023 MEA Ar Gaming Key Players Market Share
Table 2018-2028 MEA Ar Gaming Market Size by Type
Table 2018-2028 Egypt Ar Gaming Market Size
Table 2018-2028 Israel Ar Gaming Market Size
Table 2018-2028 South Africa Ar Gaming Market Size
Table 2018-2028 Gulf Cooperation Council Countries Ar Gaming Market Size
Table 2018-2028 Turkey Ar Gaming Market Size
Table 2018-2023 Global Ar Gaming Market Size by Region
Table 2018-2023 Global Ar Gaming Market Size Share by Region
Table 2018-2023 Global Ar Gaming Market Size by Application
Table 2018-2023 Global Ar Gaming Market Share by Application
Table 2018-2023 Global Ar Gaming Key Vendors Revenue
Figure 2018-2023 Global Ar Gaming Market Size and Growth Rate
Table 2018-2023 Global Ar Gaming Key Vendors Market Share
Table 2018-2023 Global Ar Gaming Market Size by Type
Table 2018-2023 Global Ar Gaming Market Share by Type
Table 2023-2028 Global Ar Gaming Market Size by Region
Table 2023-2028 Global Ar Gaming Market Size Share by Region
Table 2023-2028 Global Ar Gaming Market Size by Application
Table 2023-2028 Global Ar Gaming Market Share by Application
Table 2023-2028 Global Ar Gaming Key Vendors Revenue
Figure 2023-2028 Global Ar Gaming Market Size and Growth Rate
Table 2023-2028 Global Ar Gaming Key Vendors Market Share
Table 2023-2028 Global Ar Gaming Market Size by Type
Table 2023-2028 Ar Gaming Global Market Share by Type

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Catchoom
  • Qualcomm Technologies
  • Total Immersion
  • VividWorks
  • Samsung
  • Sony
  • Augmented Pixels
  • Aurasma
  • VividWorks
  • Wikitude
  • Zappar

Methodology

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