+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
Sale

Mobile Gaming Market - Global Forecast 2025-2032

  • PDF Icon

    Report

  • 187 Pages
  • October 2025
  • Region: Global
  • 360iResearch™
  • ID: 5666200
UP TO OFF until Jan 01st 2026
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

The mobile gaming market is rapidly reshaping the global interactive entertainment landscape, offering new opportunities for growth, revenue diversification, and long-term consumer engagement across regions and demographics.

Market Snapshot: Mobile Gaming Market Growth and Outlook

The Mobile Gaming Market grew from USD 234.10 billion in 2024 to USD 269.20 billion in 2025. It is expected to continue growing at a CAGR of 14.81%, reaching USD 706.86 billion by 2032. This expansion is powered by global adoption of smartphones and tablets, integration of advanced wireless networks, cloud streaming services, and a surge of consumer demand for immersive and social gaming experiences. These dynamics are making mobile gaming a leading component within digital leisure and entertainment ecosystems.

Scope & Segmentation

This report provides comprehensive coverage and analysis across all primary value-chain segments and regions, alongside the latest technology developments relevant to mobile gaming. Industry leaders, investors, and strategists will gain actionable insights into evolving monetization, platform, and user experience models.

  • Monetization Models: Ad Supported, Freemium, Premium, Subscription
  • Genres: Action, Casual, Puzzle, Role Playing, Simulation, Sports, Strategy
  • Platforms: Android, iOS
  • Distribution Channels: App Store, Google Play, Third Party
  • Device Types: Smartphone, Tablet
  • Player Demographics: Age groups—18-24, 25-34, 35-44, 45+; Genders—Female, Male, Non-Binary
  • Regions: Americas (including United States, Canada, Mexico, Brazil, Argentina, Chile, Colombia, Peru), Europe, Middle East & Africa (with markets such as UK, Germany, France, Russia, Italy, Spain, Netherlands, Sweden, Poland, Switzerland, UAE, Saudi Arabia, Qatar, Turkey, Israel, South Africa, Nigeria, Egypt, Kenya), Asia-Pacific (China, India, Japan, Australia, South Korea, Indonesia, Thailand, Malaysia, Singapore, Taiwan)
  • Key Players Analyzed: Tencent Holdings Limited, NetEase Inc., Sea Limited, Activision Blizzard Inc., Netmarble Corp., Electronic Arts Inc., Sony Group Corporation, Playtika Holding Corp., GungHo Online Entertainment Inc., Zynga Inc.

Key Takeaways: Strategic Insights for Mobile Gaming Stakeholders

  • Continual advances in device performance, cloud infrastructure, and connectivity are enabling immersive, high-fidelity gaming experiences once exclusive to consoles or PCs.
  • Real-time social integration, multiplayer modes, and user-generated content are central to long-term player retention and monetization strategies.
  • Artificial intelligence and machine learning are driving personalized recommendations and dynamic engagement, increasing both user satisfaction and transaction potential.
  • Inclusive design and broad demographic adoption, including an uptick in non-binary representation, are prompting industry players to reframe product and community strategies for wider appeal.
  • Cross-platform play and partnerships with mobile network providers are streamlining experiences, reducing latency, and opening new markets for innovative titles and gameplay formats.

Tariff Impact on Mobile Gaming Supply Chains

United States tariffs introduced in 2025 have raised costs on key manufacturing components, prompting mobile device makers to reassess global sourcing and inventory strategies. Companies are turning to nearshore production and direct supplier negotiations to stabilize pricing while managing supply chain risks. This shift is also fueling investment in regional assembly hubs, designed to curb logistical delays and regionalize production in response to ongoing policy and trade uncertainties.

Methodology & Data Sources

This report adopts a mixed-methods approach: structured executive interviews, expert consultations, and primary research are complemented by a review of academic, industry, and corporate disclosures. Data is triangulated and validated using thematic analysis and scenario modeling, ensuring accuracy and actionable intelligence for decision-makers.

Why This Report Matters

  • Informs portfolio and investment decisions with deep coverage across major revenue models, player segments, and key technology platforms.
  • Equips executive teams to anticipate emerging risks from tariffs, regulation, supply chain shifts, and evolving consumer demands.
  • Enables organizations to optimize monetization and operational efficiency through strategic recommendations targeting both mature and growth markets.

Conclusion

The mobile gaming market is evolving rapidly, reshaped by breakthrough technologies, shifting demographics, and competitive innovation. Leaders who act on these insights will be positioned for sustained growth, adaptability, and engagement within this dynamic arena.

 

Additional Product Information:

  • Purchase of this report includes 1 year online access with quarterly updates.
  • This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Rising demand for secure generative AI workloads driving advancements in confidential computing
5.2. Growth of subscription-based AIGC platform ecosystems enabling scalable creative collaboration
5.3. Emergence of low-code AIGC cloud platforms democratizing personalized AI model deployment
5.4. Integration of generative AI pipelines with edge computing nodes for real-time content creation
5.5. Enterprise adoption of multimodal AIGC services on hybrid cloud architectures accelerating innovation
5.6. Automated MLOps pipelines for continuous training and deployment of generative AI models
5.7. Cost optimization trends leveraging spot instances and autoscaling for high-volume AIGC tasks
5.8. Growing adoption of hybrid multi-cloud strategies for resilient generative AI workloads
5.9. Advancements in GPU virtualization and orchestration for scalable AIGC cloud deployments
5.10. Emergence of serverless AI inference platforms optimizing resource use and developer agility
6. Cumulative Impact of United States Tariffs 2025
7. Cumulative Impact of Artificial Intelligence 2025
8. AIGC Cloud Computing Platform Market, by Content Modality
8.1. Audio & Speech
8.2. Image-Only
8.3. Multimodal
8.4. Text-Only
8.5. Video Generation
9. AIGC Cloud Computing Platform Market, by Deployment Model
9.1. Private Cloud
9.2. Public Cloud
10. AIGC Cloud Computing Platform Market, by Enterprise Size
10.1. Large Enterprise
10.2. Small & Medium Enterprise
11. AIGC Cloud Computing Platform Market, by Application
11.1. Commercial Production
11.2. Education
11.3. Marketing
12. AIGC Cloud Computing Platform Market, by End-User
12.1. E-commerce & Retail
12.2. Education & eLearning
12.3. Finance & Insurance
12.4. Healthcare & Life Sciences
12.5. Legal & Compliance
12.6. Marketing & Advertising Agencies
12.7. Media & Entertainment
13. AIGC Cloud Computing Platform Market, by Region
13.1. Americas
13.1.1. North America
13.1.2. Latin America
13.2. Europe, Middle East & Africa
13.2.1. Europe
13.2.2. Middle East
13.2.3. Africa
13.3. Asia-Pacific
14. AIGC Cloud Computing Platform Market, by Group
14.1. ASEAN
14.2. GCC
14.3. European Union
14.4. BRICS
14.5. G7
14.6. NATO
15. AIGC Cloud Computing Platform Market, by Country
15.1. United States
15.2. Canada
15.3. Mexico
15.4. Brazil
15.5. United Kingdom
15.6. Germany
15.7. France
15.8. Russia
15.9. Italy
15.10. Spain
15.11. China
15.12. India
15.13. Japan
15.14. Australia
15.15. South Korea
16. Competitive Landscape
16.1. Market Share Analysis, 2024
16.2. FPNV Positioning Matrix, 2024
16.3. Competitive Analysis
16.3.1. Tencent Holdings Limited
16.3.2. Red Hat, Inc. by International Business Machines Corporation
16.3.3. Alibaba Group Holding Ltd
16.3.4. Amazon Web Services, Inc.
16.3.5. Cisco Systems, Inc.
16.3.6. DigitalOcean, LLC.
16.3.7. Google LLC by Alphabet Inc.
16.3.8. Hive
16.3.9. Huawei Cloud Computing Technologies Co., Ltd.
16.3.10. Microsoft Corporation
16.3.11. Rackspace Technology, Inc.
16.3.12. Salesforce, Inc
16.3.13. ServiceNow, Inc.

Companies Mentioned

The companies profiled in this Mobile Gaming market report include:
  • Tencent Holdings Limited
  • NetEase, Inc.
  • Sea Limited
  • Activision Blizzard, Inc.
  • Netmarble Corp.
  • Electronic Arts Inc.
  • Sony Group Corporation
  • Playtika Holding Corp.
  • GungHo Online Entertainment, Inc.
  • Zynga Inc.

Table Information