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France Metaverse Market Intelligence and Future Growth Dynamics Databook - 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023

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    Report

  • 183 Pages
  • January 2023
  • Region: France
  • TechInsight360
  • ID: 5738816
According to the publisher, the Metaverse industry in France is expected to grow by 37.4% on an annual basis to reach US$3,809.3 million in 2023.

The Metaverse industry is expected to grow steadily over the forecast period, recording a CAGR of 28.6% during 2023-2030. The Metaverse Spend Value in the country will increase from US$2,772.4 million in 2022 to reach US$22,148.7 million by 2030.

Business and consumer investment in metaverse is gaining momentum in France, though compared to other countries, the adoption rate remains subdued. From insurance companies to luxury giants such as LVMH, the metaverse buzz is growing across industry verticals in France. During the VivaTech event, LVMH offered attendees the opportunity to try on clothing through augmented reality.

While there is substantial growth potential in the metaverse industry, there no use cases yet which can drive widespread adoption among consumers. Consequently, the premium will be on those firms that are able to create metaverse technology that can be merged with the daily activities of consumers. At present, many startups are innovating in the space with some focusing on the development of immersive gaming experiences.

French metaverse startups are raising funds to accelerate the development of their platform

More brands and businesses are seeking to leverage the capabilities of metaverse to reach their potential customers in France. However, the lack of skills and expertise in the segment has become a major barrier for many brands. Targeting such businesses, startups are developing platforms that can assist brands and businesses to build and manage their presence in the metaverse with limited knowledge. To further accelerate the development of their platform, these startups are raising funding rounds.
  • In October 2022, METAV.RS, the Paris-based metaverse startup, announced that the firm had raised €3 million to accelerate the development of its metaverse content management platform. The €3 million seed funding round was led by Jsquare, a Singapore-based Web3 fund. Founded in 2022, the firm aims to make the metaverse more accessible to businesses in the country, while enabling them to manage their presence in the virtual world in a more effective way.
  • The no-coded platform provides brands with integrated apps that enable them to manage the virtual worlds in a seamless manner. Furthermore, the firm aims to provide marketing teams with the ability to integrate content simply and easily in the metaverse. The platform is also compatible with e-commerce platforms, thereby ensuring that brands across different industries can use the services.
From the short to medium-term perspective, the publisher expects METAV.RS to expand its presence in the global market. It currently has offices in Hong Kong and Seoul, where the industry is experiencing strong growth.

Meta launches its virtual reality platform in France in a bid to expand its metaverse presence

Meta is among the first few firms that have entered the metaverse sector. After rebranding itself from Facebook to Meta, the firm has spent billions of dollars on the development of metaverse infrastructure., The firm is now expanding its virtual reality platform in more countries, including France, to drive its presence in the global market.
  • In August 2022, Meta announced the launch of Horizon Worlds in France and Spain. Before this, the firm launched the virtual reality platform in the United States, the United Kingdom, and Canada. Furthermore, the firm is planning to launch Horizon Worlds in more countries from the short to medium-term perspective. In Q4 2022, Meta announced that the firm is planning to spend approximately US$100 billion on the development of Metaverse infrastructure over the next five years.
With the prominence of the metaverse growing among brands, across industry verticals, in France, the publisher expects more global players to launch their metaverse platform in the country from the short to medium-term perspective. This will further drive innovation and competition in the space, thereby assisting market growth.

French researchers have asked the regulators to start regulating the metaverse industry

A group of researchers, commissioned by the French government, asked the leaders to start regulating the metaverse industry. The researchers also emphasized that the regulators should avoid the mistakes which were previously made while regulating the cryptocurrency market.

The 116-page document outlines the various opportunities and challenges that the metaverse sector presents and how the French government can approach the metaverse. The researchers called on the regulators to extend frameworks, such as the General Data Protection Regulation (GDPR) and the Digital Services Act (DSA), thereby covering data collection and protection in the metaverse. The sector is still in the initial stages of development in France and offering a positive regulatory framework can accelerate the innovation and growth of the market over the next few years.

This report provides a comprehensive view of the size, and dynamics of the metaverse industry in France along with market trends covering over 100 KPIs. It details market opportunities across key sectors - retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness. It provides analysis in terms of business spend as well as consumer spend.
  • Business spend: Market estimates and forecasts to assess opportunities by business spend on metaverse by sector, application/use cases, technology, and platform.
  • Consumer spend: Breaks down consumer spend on metaverse by key component segments such as append on e-commerce, NFT purchase, by devices, and hardware devices to provide detailed assessment across the metaverse industry.
  • NFT industry segments: Provides value, volume, and average value per transaction across 7 key assets in the NFT market. This includes collectibles and art, real estate, sports, utility, gaming, fashion and luxury, and others.

Scope

This report provides a detailed data-driven analysis of metaverse industry, covering a range of segments and highlighting growth areas across verticals. With over 100 KPIs at the country level, this report provides a comprehensive understanding of metaverse market dynamics. In addition, it provides a comprehensive understanding of NFT market dynamics and future forecasts.

France Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators

  • Total Spend Value Trend Analysis
  • Business Spend Value Trend Analysis
  • Consumer Spend Value Trend Analysis

France Metaverse - Business Spend by Sector Value Trend Analysis, 2021-2030

  • Retail Industry
  • Technology & Telecommunications Industry
  • Financial Services Industry
  • Manufacturing Industry
  • Travel and Hospitality Industry
  • Media & Entertainment Industry
  • Training & Education Industry
  • Real Estate Industry
  • Health & Wellness Industry
  • Other

France Business Spend on Metaverse by Use Case/Application, 2021-2030

  • Retail (Marketing & Advertising, Commerce, Operations & Training)
  • Technology & Telecommunications (Marketing & Advertising, Commerce, Operations & Training)
  • Financial Services (Marketing & Advertising, Commerce, Operations & Training)
  • Manufacturing (Marketing & Advertising, Commerce, Operations & Training]
  • Travel and Hospitality (Marketing & Advertising, Commerce, Operations & Training)
  • Media & Entertainment (Marketing & Advertising, Commerce, Operations & Training)
  • Training & Education (Marketing & Advertising, Commerce, Operations & Training)
  • Real Estate (Marketing & Advertising, Commerce, Operations & Training)
  • Health & Wellness (Marketing & Advertising, Commerce, Operations & Training)
  • Other (Marketing & Advertising, Commerce, Operations & Training)

France NFT Spend by Sector Value Trend Analysis, 2021-2030

  • Retail Industry
  • Technology & Telecommunications Industry
  • Financial Services Industry
  • Manufacturing Industry
  • Travel and Hospitality Industry
  • Media & Entertainment Industry
  • Training & Education Industry
  • Real Estate Industry
  • Health & Wellness Industry
  • Other Industry

France Business Spend on Metaverse by Technology

  • By Technology
  • Retail Industry
  • Technology & Telecommunications
  • Financial Services
  • Manufacturing Industry
  • Travel and Hospitality
  • Media & Entertainment
  • Training & Education
  • Real Estate
  • Health & Wellness
  • Other

France Spend on Metaverse by Platform

  • Desktop
  • Mobile
  • Headset

France Ecommerce Spend on Metaverse by Sector (Gross Merchandise Value), 2021-2030

  • Retail Shopping
  • Travel and Hospitality
  • Online Food Service
  • Media & Entertainment
  • Health & Wellness
  • Technology Products & Services
  • Other Industries

France NFT Market Size and Future Growth Dynamics by Key Performance Indicators

NFT -Total Sales Spend Value Trend Analysis, 2021-2030

NFT - Total Sales Spend Volume Trend Analysis, 2021-2030

NFT - Average Value Per Transaction Trend Analysis, 2021-2030

France NFT Market Size and Forecast by Key Assets, 2021-2030

NFT Collectibles and Art Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Real Estate Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Sports Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Gaming Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Utility Trend Analysis, 2021-2030

  • Spend Value
  • Spend Volume
  • Average Value Per Transaction

NFT Fashion and Luxury Trend Analysis, 2021-2030

  • Spend Value Trend Analysis
  • Spend Volume Trend Analysis
  • Average Value Per Transaction

Other Assets Trend Analysis, 2021-2030

  • Spend Value Trend Analysis
  • Spend Volume Trend Analysis
  • Average Value Per Transaction

France Consumer Spend on Metaverse by Device, 2021-2030

  • Desktop
  • Mobile
  • Digital Gadgets

France Consumer Spend on Metaverse by Hardware Devices, 2021-2030

  • AR (Augmented Reality)
  • VR (Virtual Reality)
  • MR (Mixed Reality)

Reasons to buy

  • In-depth Understanding of Metaverse Market Dynamics: Understand market opportunities and key trends along with forecast (2021-2030). Understand market dynamics through essential KPIs such as business and consumer spend.
  • Vertical Insights and Use Cases: Get market dynamics through business spend by sector across the retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness.
  • Develop Market-Specific Strategies: Identify growth segments and target specific opportunities to formulate a strategy; assess market-specific key trends, drivers, and risks in the metaverse and NFT market to help stakeholders build profitable strategies.
  • Get Insights into NFT Market Size and Forecast by Key Assets: Collectibles and art, real estate, gaming, sports, utility, fashion & others.
  • Consumer Spend on Metaverse: Get a market evaluation based on in-depth information obtained from metaverse spend on e-commerce, NFT purchase, and device & hardware devices.

Table of Contents

1. About this Report
1.1. Summary
1.2. Methodology
1.3. Metaverse Definitions
1.4. Disclaimer
2. France Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators
2.1. France Metaverse - Total Spend Value Trend Analysis, 2021 - 2030
2.2. France Metaverse - Business Spend Value Trend Analysis, 2021 - 2030
2.3. France Metaverse - Consumer Spend Value Trend Analysis, 2021 - 2030
3. France Metaverse - Business Spend by Sector Value Trend Analysis, 2021 - 2030
3.1. Business Spend Snapshot by Sector - Market Share Analysis
3.2. France Retail Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.3. France Technology & Telecommunications Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.4. France Financial Services Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.5. France Manufacturing Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.6. France Travel and Hospitality Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.7. France Media & Entertainment Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.8. France Training & Education Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.9. France Real Estate Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.10. France Health & Wellness Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
3.11. France Other Industry Spend on Metaverse - Value Trend Analysis, 2021 - 2030
4. France Total Business Spend on Metaverse by Use Case / Application, 2021 - 2030
4.1. Business Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.1.1. Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.1.2. Commerce Metaverse Spend Analysis, 2021 - 2030
4.1.3. Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.2. France Retail Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.2.1. Retail Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis, 2021 - 2030
4.2.2. Retail Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.2.3. Retail Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.2.4. Retail Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.3. France Technology & Telecommunications Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.3.1. Technology & Telecommunications Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.3.2. Technology & Telecommunications Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.3.3. Technology & Telecommunications Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.3.4. Technology & Telecommunications Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.4. France Financial Services Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.4.1. Financial Services Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.4.2. Financial Services Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.4.3. Financial Services Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.4.4. Financial Services Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.5. France Manufacturing Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.5.1. Manufacturing Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.5.2. Manufacturing Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.5.3. Manufacturing Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.5.4. Manufacturing Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.6. France Travel and Hospitality Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.6.1. Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.6.2. Travel and Hospitality Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.6.3. Travel and Hospitality Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.6.4. Travel and Hospitality Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.7. France Media & Entertainment Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.7.1. Media & Entertainment Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.7.2. Media & Entertainment Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.7.3. Media & Entertainment Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.7.4. Media & Entertainment Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.8. France Training & Education Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.8.1. Training & Education Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.8.2. Training & Education Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.8.3. Training & Education Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.8.4. Training & Education Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.9. France Real Estate Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.9.1. Real Estate Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.9.2. Real Estate Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.9.3. Real Estate Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.9.4. Real Estate Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.10. France Health & Wellness Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.10.1. Health & Wellness Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.10.2. Health & Wellness Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.10.3. Health & Wellness Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.10.4. Health & Wellness Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
4.11. France Other Sector Metaverse Spend (Business) by Use Case / Application - Value Trend Analysis, 2021 - 2030
4.11.1. Other Sector Spend Snapshot by Use Case / Application Area - Market Share Analysis
4.11.2. Other Sector Marketing & Advertising Metaverse Spend Analysis, 2021 - 2030
4.11.3. Other Sector Commerce Metaverse Spend Analysis, 2021 - 2030
4.11.4. Other Sector Operations & Training Metaverse Spend Analysis, 2021 - 2030
5. France Business NFT Spend by Sector Trend Analysis, 2021 - 2030
5.1. NFT Business Spend Snapshot by Sector - Market Share Analysis
5.2. France Retail Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.3. France Technology & Telecommunications Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.4. France Financial Services Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.5. France Manufacturing Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.6. France Travel and Hospitality Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.7. France Media & Entertainment Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.8. France Training & Education Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.9. France Real Estate Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.10. France Health & Wellness Industry NFT Spend - Value Trend Analysis, 2021 - 2030
5.11. France Other Industry NFT Spend - Value Trend Analysis, 2021 - 2030
6. France Total Business Spend on Metaverse by Technology, 2021 - 2030
6.1. Business Spend Snapshot by Technology - Market Share Analysis
6.1.1. Metaverse Spend Analysis by Devices & Displays, 2021 - 2030
6.1.2. Metaverse Spend Analysis by Application Development & Integration, 2021 - 2030
6.1.3. Metaverse Spend Analysis by Technology & Strategy Consulting, 2021 - 2030
6.2. France Retail Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.2.1. Retail Sector Spend Snapshot by Technology - Market Share Analysis
6.2.2. Metaverse Spend Analysis by Devices & Displays in Retail Sector, 2021 - 2030
6.2.3. Metaverse Spend Analysis by Application Development & Integration in Retail Sector, 2021 - 2030
6.2.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Retail Sector, 2021 - 2030
6.3. France Technology & Telecommunications Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.3.1. Technology & Telecommunications Sector Spend Snapshot by Technology - Market Share Analysis
6.3.2. Metaverse Spend Analysis by Devices & Displays in Technology & Telecommunications Sector, 2021 - 2030
6.3.3. Metaverse Spend Analysis by Application Development & Integration in Technology & Telecommunications Sector, 2021 - 2030
6.3.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Technology & Telecommunications Sector, 2021 - 2030
6.4. France Financial Services Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.4.1. Financial Services Sector Spend Snapshot by Technology - Market Share Analysis
6.4.2. Metaverse Spend Analysis by Devices & Displays in Financial Services Sector, 2021 - 2030
6.4.3. Metaverse Spend Analysis by Application Development & Integration in Financial Services Sector, 2021 - 2030
6.4.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Financial Services Sector, 2021 - 2030
6.5. France Manufacturing Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.5.1. Manufacturing Sector Spend Snapshot by Technology - Market Share Analysis
6.5.2. Metaverse Spend Analysis by Devices & Displays in Manufacturing Sector, 2021 - 2030
6.5.3. Metaverse Spend Analysis by Application Development & Integration in Manufacturing Sector, 2021 - 2030
6.5.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Manufacturing Sector, 2021 - 2030
6.6. France Travel and Hospitality Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.6.1. Travel and Hospitality Sector Spend Snapshot by Technology - Market Share Analysis
6.6.2. Metaverse Spend Analysis by Devices & Displays in Travel and Hospitality Sector, 2021 - 2030
6.6.3. Metaverse Spend Analysis by Application Development & Integration in Travel and Hospitality Sector, 2021 - 2030
6.6.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Travel and Hospitality Sector, 2021 - 2030
6.7. France Media & Entertainment Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.7.1. Media & Entertainment Sector Spend Snapshot by Technology - Market Share Analysis
6.7.2. Metaverse Spend Analysis by Devices & Displays in Media & Entertainment Sector, 2021 - 2030
6.7.3. Metaverse Spend Analysis by Application Development & Integration in Media & Entertainment Sector, 2021 - 2030
6.7.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Media & Entertainment Sector, 2021 - 2030
6.8. France Training & Education Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.8.1. Training & Education Sector Spend Snapshot by Technology - Market Share Analysis
6.8.2. Metaverse Spend Analysis by Devices & Displays in Training & Education Sector, 2021 - 2030
6.8.3. Metaverse Spend Analysis by Application Development & Integration in Training & Education Sector, 2021 - 2030
6.8.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Training & Education Sector, 2021 - 2030
6.9. France Real Estate Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.9.1. Real Estate Sector Spend Snapshot by Technology - Market Share Analysis
6.9.2. Metaverse Spend Analysis by Devices & Displays in Real Estate Sector, 2021 - 2030
6.9.3. Metaverse Spend Analysis by Application Development & Integration in Real Estate Sector, 2021 - 2030
6.9.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Real Estate Sector, 2021 - 2030
6.10. France Health & Wellness Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.10.1. Health & Wellness Sector Spend Snapshot by Technology - Market Share Analysis
6.10.2. Metaverse Spend Analysis by Devices & Displays in Health & Wellness Sector, 2021 - 2030
6.10.3. Metaverse Spend Analysis by Application Development & Integration in Health & Wellness Sector, 2021 - 2030
6.10.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Health & Wellness Sector, 2021 - 2030
6.11. France Other Sector Metaverse Spend (Business) by Technology - Value Trend Analysis, 2021 - 2030
6.11.1. Other Sector Spend Snapshot by Technology - Market Share Analysis
6.11.2. Metaverse Spend Analysis by Devices & Displays in Other Sector, 2021 - 2030
6.11.3. Metaverse Spend Analysis by Application Development & Integration in Other Sector, 2021 - 2030
6.11.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Other Sector, 2021 - 2030
7. France Business Spend on Metaverse by Platforms, 2021 - 2030
7.1. Business Spend Snapshot by Platforms - Market Share Analysis
7.2. Metaverse Spend Analysis by Desktop, 2021 - 2030
7.3. Metaverse Spend Analysis by Mobile, 2021 - 2030
7.4. Metaverse Spend Analysis by Headsets/Gadgets, 2021 - 2030
8. France Ecommerce Spend on Metaverse by Sector, 2021 - 2030
8.1. Ecommerce Spend on Metaverse Snapshot by Sector - Market Share Analysis
8.2. France Metaverse Retail Shopping - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.3. France Metaverse Travel and Hospitality - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.4. France Metaverse Online Food Service - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.5. France Metaverse Media & Entertainment - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.6. France Metaverse Health & Wellness - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.7. France Metaverse Technology Products & Services - Gross Merchandise Value Trend Analysis, 2021 - 2030
8.8. France Metaverse Other Industries - Gross Merchandise Value Trend Analysis, 2021 - 2030
9. France NFT Market Size and Future Growth Dynamics by Key Performance Indicators
9.1. France NFT - Spend Value Trend Analysis, 2021 - 2030
9.2. France NFT - Spend Volume Trend Analysis, 2021 - 2030
9.3. France NFT - Average Value Per Transaction Trend Analysis, 2021 - 2030
10. France NFT Market Size and Forecast by Key Assets
10.1. France NFT Market Share by Key Assets (%), 2022
10.2. France NFT Collectibles and Art Trend Analysis, 2021 - 2030
10.2.1. France NFT Collectibles and Art - Spend Value Trend Analysis, 2021 - 2030
10.2.2. France NFT Collectibles and Art - Spend Volume Trend Analysis, 2021 - 2030
10.2.3. France NFT Collectibles and Art - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.3. France NFT Real Estate Trend Analysis, 2021 - 2030
10.3.1. France NFT Real Estate - Spend Value Trend Analysis, 2021 - 2030
10.3.2. France NFT Real Estate - Spend Volume Trend Analysis, 2021 - 2030
10.3.3. France NFT Real Estate - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.4. France NFT Sports Trend Analysis, 2021 - 2030
10.4.1. France NFT Sports - Spend Value Trend Analysis, 2021 - 2030
10.4.2. France NFT Sports - Spend Volume Trend Analysis, 2021 - 2030
10.4.3. France NFT Sports - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.5. France NFT Gaming Trend Analysis, 2021 - 2030
10.5.1. France NFT Gaming - Spend Value Trend Analysis, 2021 - 2030
10.5.2. France NFT Gaming - Spend Volume Trend Analysis, 2021 - 2030
10.5.3. France NFT Gaming - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.6. France NFT Utility Trend Analysis, 2021 - 2030
10.6.1. France NFT Utility - Spend Value Trend Analysis, 2021 - 2030
10.6.2. France NFT Utility - Spend Volume Trend Analysis, 2021 - 2030
10.6.3. France NFT Utility - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.7. France NFT Fashion and Luxury Trend Analysis, 2021 - 2030
10.7.1. France NFT Fashion and Luxury - Spend Value Trend Analysis, 2021 - 2030
10.7.2. France NFT Fashion and Luxury - Spend Volume Trend Analysis, 2021 - 2030
10.7.3. France NFT Fashion and Luxury - Average Value Per Transaction Trend Analysis, 2021 - 2030
10.8. France NFT Other Assets Trend Analysis, 2021 - 2030
10.8.1. France NFT Other Assets - Spend Value Trend Analysis, 2021 - 2030
10.8.2. France NFT Other Assets - Spend Volume Trend Analysis, 2021 - 2030
10.8.3. France NFT Other Assets - Average Value Per Transaction Trend Analysis, 2021 - 2030
11. France Consumer Spend on Metaverse by Device Trend Analysis, 2021-2030
11.1. Consumer Spend Snapshot by Devices - Market Share Analysis
11.2. France Consumer Spend by Desktop Trend Value Analysis, 2021 - 2030
11.3. France Consumer Spend by Mobile Trend Value Analysis, 2021 - 2030
11.4. France Consumer Spend by Digital Gadgets Trend Value Analysis, 2021 - 2030
12. France Consumer Spend on Metaverse by Hardware Devices
12.1. Consumer Spend Snapshot by Hardware Devices - Market Share Analysis
12.2. France Metaverse - Consumer Spend Value by Augmented Reality Devices, 2021 - 2030
12.3. France Metaverse - Consumer Spend Value by Virtual Reality Devices, 2021 - 2030
12.4. France Metaverse - Consumer Spend Value by Mixed Reality Devices, 2021 - 2030
13. Further Reading
13.1. About the Publisher

Table Information