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Video Game Market Size, Share & Trends Analysis Report By Device (Console, Mobile, Computer), By Type (Online, Offline), By Region (North America, Europe, Asia Pacific, Latin America, Middle East & Africa), And Segment Forecasts, 2025 - 2030

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    Report

  • 150 Pages
  • June 2025
  • Region: Global
  • Grand View Research
  • ID: 6111199

Video Game Market Growth & Trends

The global video game market size is estimated to reach USD 600.74 billion by 2030, registering to grow at a CAGR of 12.2% from 2025 to 2030 . The growing penetration of smartphones, easy availability & access to games on the Internet, and increasing use of AR and VR technologies in gaming frameworks are driving the growth of this market. Increasing trend of esports, social gaming, cloud-based gaming, and roguelike gaming positively impacts the market’s growth. Furthermore, favorable demographics are contributing to the demand for video games on different gaming platforms. For instance, the gaming industry is seeing rapid growth in participation of female gamers. According to MMA Global, the marketing trade association, most mobile gaming audience comprises women.

In addition, as per the State of India Gaming Report 2022 report by Lumikai, a venture capital firm in collaboration with Amazon Web Services (AWS), women, on average, spend 11.2 hours per week playing video games; while the time spent by men on video games is 10.2 hours/week. Moreover, the gaming landscape has evolved significantly in recent years, with a notable shift toward mobile/smartphone gaming. Mobile gaming has experienced rapid growth, becoming the dominant segment of the gaming industry. The widespread availability of smartphones & tablets, improved hardware capabilities, and increased internet access have led to a surge in mobile gamers worldwide.

In addition, mobile gaming has remained popular among gamers, with a growing community of dedicated mobile gamers. The rising preference for mobile gaming has positively impacted the market by fueling the demand for high-quality and visually appealing games. Given the advancements in mobile hardware capabilities, mobile games are expected to have impressive graphics and visual effects. Consumers often seek games with realistic graphics, detailed textures, and advanced visual effects to utilize their gaming rigs' capabilities fully. The demand for games that can deliver visually stunning graphics for mobile platforms has contributed to the growth of the market.

In February 2023, Sportsbrowser, an online sports portal, published the list of the world’s top 10 most popular online games. Out of these, eight games are serviced on mobile platforms. On the other hand, Metaverse has also supported Web 3.0 gaming, a new gaming reality that enables gamers to move characters from one gaming experience to another. In June 2023, Apple Inc. launched Apple Vision Pro, the first-ever AR headset from the company. This device provides an immersive viewing experience with the forefront Spatial Audio and unrivaled audio-visual quality. The emergence of such high-quality mixed reality (MR) products is further opportunistic for market growth.

Video Game Market Report Highlights

  • Asia Pacific captured a substantial revenue share of over 49.85% in 2024 owing to the high popularity of gaming in countries, such as China, Japan, and South Korea, coupled with the deployment of multiple strategies by Chinese developers to attract gamers.
  • In terms of device, the mobile segment is expected to witness the fastest CAGR of over 15% from 2025 to 2030,
  • In terms of types, the online segment is anticipated to witness the fastest growth rate from 2025 to 2030
  • The growth of the online segment is driven by a rise in internet penetration, growth of the online casual gaming sector, and increasing popularity of massively multiplayer online (MMO) and Free2Play (F2P) games

Why should you buy this report?

  • Comprehensive Market Analysis: Gain detailed insights into the global market across major regions and segments.
  • Competitive Landscape: Explore the market presence of key players worldwide.
  • Future Trends: Discover the pivotal trends and drivers shaping the future of the global market.
  • Actionable Recommendations: Utilize insights to uncover new revenue streams and guide strategic business decisions.

This report addresses:

  • Market intelligence to enable effective decision-making
  • Market estimates and forecasts from 2018 to 2030
  • Growth opportunities and trend analyses
  • Segment and regional revenue forecasts for market assessment
  • Competition strategy and market share analysis
  • Product innovation listing for you to stay ahead of the curve
  • COVID-19's impact and how to sustain in these fast-evolving markets

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Table of Contents

Chapter 1. Methodology and Scope
1.1. Market Segmentation and Scope
1.2. Market Definitions
1.2.1. Information analysis
1.2.2. Market formulation & data visualization
1.2.3. Data validation & publishing
1.3. Research Scope and Assumptions
1.3.1. List of Data Sources
Chapter 2. Executive Summary
2.1. Market Outlook
2.2. Segment Outlook
2.3. Competitive Insights
Chapter 3. Video Game Market Variables, Trends, & Scope
3.1. Market Lineage Outlook
3.2. Market Value Chain Analysis
3.3. Market Dynamics
3.3.1. Market Driver Analysis
3.3.2. Market Restraint Analysis
3.3.3. Market Challenge
3.3.4. Market Opportunities
3.4. Video Game Market Analysis Tools
3.4.1. Deployment Analysis - Porter’s
3.4.1.1. Bargaining power of the suppliers
3.4.1.2. Bargaining power of the buyers
3.4.1.3. Threats of substitution
3.4.1.4. Threats from new entrants
3.4.1.5. Competitive rivalry
3.4.2. PESTEL Analysis
3.4.2.1. Political landscape
3.4.2.2. Economic landscape
3.4.2.3. Social landscape
3.4.2.4. Technological landscape
3.4.2.5. Environmental landscape
3.4.2.6. Legal landscape
Chapter 4. Video Game Market: Device Estimates & Trend Analysis
4.1. Segment Dashboard
4.2. Video Game Market: Device Movement Analysis, USD Billion, 2024 & 2030
4.3. Console
4.3.1. Console Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Billion)
4.4. Mobile
4.4.1. Mobile Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Billion)
4.5. Computer
4.5.1. Computer Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Billion)
Chapter 5. Video Game Market: Type Estimates & Trend Analysis
5.1. Segment Dashboard
5.2. Video Game Market: Type Movement Analysis, USD Billion, 2024 & 2030
5.3. Online
5.3.1. Online Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Billion)
5.4. Offline
5.4.1. Offline Market Revenue Estimates and Forecasts, 2018 - 2030 (USD Billion)
Chapter 6. Regional Estimates & Trend Analysis
6.1. Video Game Market by Region, 2024 & 2030
6.2. North America
6.2.1. North America Video Game Market Estimates & Forecasts, 2018 - 2030 (USD Billion)
6.2.2. U.S.
6.2.2.1. U.S. Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.2.3. Canada
6.2.3.1. Canada Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.2.4. Mexico
6.2.4.1. Mexico Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.3. Europe
6.3.1. Europe Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.3.2. UK
6.3.2.1. UK Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.3.3. Germany
6.3.3.1. Germany Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.3.4. France
6.3.4.1. France Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4. Asia Pacific
6.4.1. Asia Pacific Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4.2. China
6.4.2.1. China Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4.3. Japan
6.4.3.1. Japan Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4.4. India
6.4.4.1. India Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4.5. Australia
6.4.5.1. Australia Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.4.6. South Korea
6.4.6.1. South Korea Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.5. Latin America
6.5.1. Latin America Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.5.2. Brazil
6.5.2.1. Brazil Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.6. Middle East and Africa
6.6.1. Middle East and Africa Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.6.2. Saudi Arabia
6.6.2.1. Saudi Arabia Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.6.3. Egypt
6.6.3.1. Egypt Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.6.4. Jordan
6.6.4.1. Jordan Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
6.6.5. UAE
6.6.5.1. UAE Video Game Market Estimates and Forecasts, 2018 - 2030 (USD Billion)
Chapter 7. Competitive Landscape
7.1. Company Categorization
7.2. Company Market Positioning
7.3. Company Heat Map Analysis
7.4. Company Profiles/Listing
7.4.1. Activision Blizzard
7.4.1.1. Participant’s Overview
7.4.1.2. Financial Performance
7.4.1.3. Product Benchmarking
7.4.1.4. Strategic Initiatives
7.4.2. Take-Two Interactive Software, Inc.
7.4.2.1. Participant’s Overview
7.4.2.2. Financial Performance
7.4.2.3. Product Benchmarking
7.4.2.4. Strategic Initiatives
7.4.3. Epic Games
7.4.3.1. Participant’s Overview
7.4.3.2. Financial Performance
7.4.3.3. Product Benchmarking
7.4.3.4. Strategic Initiatives
7.4.4. Electronic Arts Inc.
7.4.4.1. Participant’s Overview
7.4.4.2. Financial Performance
7.4.4.3. Product Benchmarking
7.4.4.4. Strategic Initiatives
7.4.5. Lucid Games
7.4.5.1. Participant’s Overview
7.4.5.2. Financial Performance
7.4.5.3. Product Benchmarking
7.4.5.4. Strategic Initiatives
7.4.6. Microsoft Corp.
7.4.6.1. Participant’s Overview
7.4.6.2. Financial Performance
7.4.6.3. Product Benchmarking
7.4.6.4. Strategic Initiatives
7.4.7. Nintendo
7.4.7.1. Participant’s Overview
7.4.7.2. Financial Performance
7.4.7.3. Product Benchmarking
7.4.7.4. Strategic Initiatives
7.4.8. Rovio Entertainment Corporation
7.4.8.1. Participant’s Overview
7.4.8.2. Financial Performance
7.4.8.3. Product Benchmarking
7.4.8.4. Strategic Initiatives
7.4.9. Sony Interactive Entertainment Inc.
7.4.9.1. Participant’s Overview
7.4.9.2. Financial Performance
7.4.9.3. Product Benchmarking
7.4.9.4. Strategic Initiatives
7.4.10. Tencent Holdings Ltd.
7.4.10.1. Participant’s Overview
7.4.10.2. Financial Performance
7.4.10.3. Product Benchmarking
7.4.10.4. Strategic Initiatives
List of Tables
Table 1 Video Game Market Size Estimates & Forecasts 2018 - 2030 (USD Billion)
Table 2 Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 3 Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 4 Console segment estimates & forecast, 2018 - 2030 (USD Billion)
Table 5 Mobile segment estimates & forecast, 2018 - 2030 (USD Billion)
Table 6 Computer segment estimates & forecast, 2018 - 2030 (USD Billion)
Table 7 Online segment estimates & forecast, 2018 - 2030 (USD Billion)
Table 8 Offline segment estimates & forecast, 2018 - 2030 (USD Billion)
Table 9 Video Game Market, By Region 2018 - 2030 (USD Billion)
Table 10 North America Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 11 North America Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 12 U.S. Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 13 U.S. Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 14 Canada Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 15 Canada Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 16 Mexico Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 17 Mexico Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 18 Europe Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 19 Europe Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 20 UK Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 21 UK Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 22 Germany Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 23 Germany Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 24 France Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 25 France Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 26 Asia Pacific Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 27 Asia Pacific Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 28 China Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 29 China Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 30 Japan Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 31 Japan Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 32 India Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 33 India Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 34 Australia Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 35 Australia Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 36 South Korea Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 37 South Korea Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 38 Latin America Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 39 Latin America Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 40 Brazil Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 41 Brazil Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 42 MEA Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 43 MEA Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 44 Egypt Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 45 Egypt Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 46 Jordan Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 47 Jordan Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 48 Saudi Arabia Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 49 Saudi Arabia Video Game Market, By Type 2018 - 2030 (USD Billion)
Table 50 UAE Video Game Market, By Device 2018 - 2030 (USD Billion)
Table 51 UAE Video Game Market, By Type 2018 - 2030 (USD Billion)
List of Figures
Fig. 1 Video game market segmentation
Fig. 2 Information procurement
Fig. 3 Data analysis models
Fig. 4 Market formulation and validation
Fig. 5 Data validating & publishing
Fig. 6 Video game market snapshot
Fig. 7 Video game market segment snapshot
Fig. 8 Video game market competitive landscape snapshot
Fig. 9 Market research process
Fig. 10 Market driver relevance analysis (current & future impact)
Fig. 11 Market restraint relevance analysis (current & future impact)
Fig. 12 Video game market, by device, key takeaways
Fig. 13 Video game market, by device, market share, 2024 & 2030
Fig. 14 Console market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 15 Mobile market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 16 Computer market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 17 Video game market, by type, key takeaways
Fig. 18 Video game market, by type, market share, 2024 & 2030
Fig. 19 Online market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 20 Offline market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 21 Regional marketplace: key takeaways
Fig. 22 North America video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 23 U.S. video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 24 Canada video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 25 Mexico video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 26 Europe video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 27 UK video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 28 Germany video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 29 France video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 30 Asia Pacific video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 31 Japan video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 32 China video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 33 India video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 34 Australia video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 35 South Korea video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 36 Latin America video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 37 Brazil video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 38 MEA video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 39 Saudi Arabia video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 40 Egypt video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 41 Jordan video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 42 UAE video game market estimates & forecast, 2018 - 2030 (USD Billion)
Fig. 43 Key company categorization
Fig. 44 Strategy framework

Companies Mentioned

  • Activision Blizzard
  • Take-Two Interactive Software, Inc.
  • Epic Games
  • Electronic Arts Inc.
  • Lucid Games
  • Microsoft Corp.
  • Nintendo
  • Rovio Entertainment Corporation
  • Sony Interactive Entertainment Inc.
  • Tencent Holdings Ltd.

Table Information