The streaming media device market size is expected to see rapid growth in the next few years. It will grow to $182.12 billion in 2030 at a compound annual growth rate (CAGR) of 17.9%. The growth in the forecast period can be attributed to expansion of 5g connectivity, rising consumer shift toward subscription based streaming, growth in cloud gaming platforms, increasing integration of AI features, demand for seamless cross device streaming. Major trends in the forecast period include rising demand for high resolution streaming devices, growing adoption of multi platform streaming ecosystems, increasing shift toward cord cutting and on demand content, expansion of integrated smart tv functionalities, growing popularity of portable and compact media streamers.
The burgeoning preference for online streaming services is anticipated to fuel the expansion of the streaming media device market. These services provide entertainment content directly to users' devices via the internet, encompassing films, music, and more. Streaming media devices act as conduits linking televisions or home theaters to the internet, facilitating the consumption of varied content through streaming TV service providers or apps. For example, according to the annual report published by the Australian Communications and Media Authority (ACMA), an Australia-based organization, the adoption of online subscription streaming services increased to 66% in June 2023, up from 59% the previous year. This escalating inclination toward online streaming services substantiates the growth trajectory of the streaming media device market.
Advanced technological integration in video platforms is emerging as a significant trend within the streaming media device market, with companies leveraging these technologies to maintain their market positions. In February 2023, Xiaomi Corporation introduced the TV Stick 4K, integrated with voice control functionalities empowering users to access Google Assistant for content search, playback management, and smart home device operation. This device also features built-in Chromecast functionality, facilitating instant content casting from smartphones or tablets to TVs. Offering access to various streaming applications such as Netflix, Amazon Prime Video, and Disney+ Hotstar, the TV Stick 4K embodies the integration of advanced technologies into the streaming media landscape.
In July 2025, Deltatre, a UK-based provider of streaming solutions, acquired Endeavor Streaming from Endeavor Group Holdings Inc. for an undisclosed amount. Through this acquisition, Deltatre aims to reinforce its position as a global leader in digital and OTT solutions by integrating complementary technologies, expanding its product offerings, and enhancing its capacity to deliver fully integrated, end-to-end streaming and digital experiences. Endeavor Streaming is a US-based provider of pure-play OTT products and direct-to-consumer streaming solutions.
Major companies operating in the streaming media device market are Amazon.com Inc., Apple Inc., Google Inc., Samsung Electronics Co Ltd., Microsoft Corporation, Huawei Technologies Corporate Limited, Sony Corporation, LG Electronics, Panasonic Corporation, Haier Group Corporation, Xiaomi Inc., Mitsubishi Electric Corporation, Hisense Co Ltd., Nvidia Corporation, Azulle, VIZIO Inc., Sharp Corporation, Philips Electronics, ASUSTeK Computer Inc., Roku Inc., TiVo Corporation, Razer Inc., Netgear Inc., iMedia Technology, D-Link Corporation, HUMAX, Plex Inc., Matricom.
Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.
Tariffs on electronic components, display panels, and semiconductor parts have increased the manufacturing cost of streaming media devices, particularly affecting media streamers and smart TVs imported into North America and Europe. Supply chain disruptions and higher component prices have slowed product availability and raised retail prices for consumers. However, tariffs have also encouraged companies to localize production, optimize component sourcing, and innovate cost efficient designs, which may support long term market resilience.
The streaming media device market research report is one of a series of new reports that provides streaming media device market statistics, including streaming media device industry global market size, regional shares, competitors with a streaming media device market share, detailed streaming media device market segments, market trends and opportunities, and any further data you may need to thrive in the streaming media device industry. This streaming media device market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
Streaming media devices connect to displays, providing access to online content such as TV shows, movies, and music, enhancing viewing experiences without cable or satellite subscriptions.
Streaming media devices encompass gaming consoles, media streamers, and smart TVs. Gaming consoles are specialized computer systems primarily geared for playing video games and typically connected to televisions or monitors, employing specialized controllers for gaming experiences. These consoles are optimized with both hardware and software to enhance gaming performance and come in varying resolutions such as 720p, 1080p, and 4K. They serve diverse purposes including e-learning, web browsing, real-time entertainment, social networking, and find application in both commercial and residential settings.North America was the largest region in the streaming media device market in 2025. The regions covered in the streaming media device market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the streaming media device market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The streaming media device market consists of sales of smart TVs, streaming sticks, set-up boxes, and Blu-ray players. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Streaming Media Device Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses streaming media device market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for streaming media device? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The streaming media device market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Scope
Markets Covered:
1) By Type: Gaming Console; Media Streamers; Smart TVs2) By Resolution: 720p; 1080p; 4K
3) By Application: E-Learning; Web-Browsing; Gaming; Real-Time Entertainment; Social Networking
4) By End User: Commercial; Residential
Subsegments:
1) By Gaming Console: PlayStation; Xbox; Nintendo Switch2) By Media Streamers: Roku; Amazon Fire TV; Apple TV; Google Chromecast
3) By Smart TVs: OLED TVs; QLED TVs; LED TVs; Android TVs; WebOS TVs
Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google Inc.; Samsung Electronics Co Ltd.; Microsoft Corporation; Huawei Technologies Corporate Limited; Sony Corporation; LG Electronics; Panasonic Corporation; Haier Group Corporation; Xiaomi Inc.; Mitsubishi Electric Corporation; Hisense Co Ltd.; Nvidia Corporation; Azulle; VIZIO Inc.; Sharp Corporation; Philips Electronics; ASUSTeK Computer Inc.; Roku Inc.; TiVo Corporation; Razer Inc.; Netgear Inc.; iMedia Technology; D-Link Corporation; HUMAX; Plex Inc.; Matricom
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this Streaming Media Device market report include:- Amazon.com Inc.
- Apple Inc.
- Google Inc.
- Samsung Electronics Co Ltd.
- Microsoft Corporation
- Huawei Technologies Corporate Limited
- Sony Corporation
- LG Electronics
- Panasonic Corporation
- Haier Group Corporation
- Xiaomi Inc.
- Mitsubishi Electric Corporation
- Hisense Co Ltd.
- Nvidia Corporation
- Azulle
- VIZIO Inc.
- Sharp Corporation
- Philips Electronics
- ASUSTeK Computer Inc.
- Roku Inc.
- TiVo Corporation
- Razer Inc.
- Netgear Inc.
- iMedia Technology
- D-Link Corporation
- HUMAX
- Plex Inc.
- Matricom
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 94.25 Billion |
| Forecasted Market Value ( USD | $ 182.12 Billion |
| Compound Annual Growth Rate | 17.9% |
| Regions Covered | Global |
| No. of Companies Mentioned | 29 |


