Global Mobile Entertainment Market to Reach $236.1 Billion by 2030
The global market for Mobile Entertainment estimated at US$154.4 Billion in the year 2022, is projected to reach a revised size of US$236.1 Billion by 2030, growing at a CAGR of 5.5% over the analysis period 2022-2030. Mobile Games, one of the segments analyzed in the report, is projected to record 5% CAGR and reach US$126.3 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Mobile Music segment is readjusted to a revised 7.5% CAGR for the next 8-year period.The U.S. Market is Estimated at $42.1 Billion, While China is Forecast to Grow at 10.3% CAGR
The Mobile Entertainment market in the U.S. is estimated at US$42.1 Billion in the year 2022. China, the world's second largest economy, is forecast to reach a projected market size of US$56.7 Billion by the year 2030 trailing a CAGR of 10.3% over the analysis period 2022 to 2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 1% and 4.4% respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 2.1% CAGR.Select Competitors (Total 44 Featured) -
- Activision Blizzard Inc.
- Apple Inc.
- AT&T, Inc.
- Bharti Airtel Limited
- CBS Corporation
- Comcast Corporation
- CyberAgent Inc.
- Facebook Inc.
- Google Inc.
- LINE Corporation
- Machine Zone Inc.
- Mobi2fun Mobile Entertainment Pvt. Ltd.
- Mobile Roadie
- MobiTV Inc.
- Orange S.A.
- Samsung Electronics Co., Ltd.
- Sky plc
- Spotify AB
- Stingray Digital Media Group
- Twitter Inc.
- Verizon Communications Inc.
- WhatsApp Inc.
What's New?
- Special coverage on Russia-Ukraine war; global inflation; easing of zero-Covid policy in China and its `bumpy` reopening; supply chain disruptions, global trade tensions; and risk of recession.
- Global competitiveness and key competitor percentage market shares
- Market presence across multiple geographies - Strong/Active/Niche/Trivial
- Online interactive peer-to-peer collaborative bespoke updates
- Access to digital archives and Research Platform
- Complimentary updates for one year
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Report Attribute | Details |
---|---|
No. of Pages | 274 |
Published | March 2024 |
Forecast Period | 2020 - 2027 |
Estimated Market Value ( USD | $ 121.3 Billion |
Forecasted Market Value ( USD | $ 189.1 Billion |
Compound Annual Growth Rate | 6.5% |
Regions Covered | Global |
Table of Contents
I. METHODOLOGYII. EXECUTIVE SUMMARYIII. MARKET ANALYSISSOUTH KOREAREST OF ASIA-PACIFICARGENTINABRAZILMEXICOREST OF LATIN AMERICAIRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EASTIV. COMPETITION
1. MARKET OVERVIEW
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
4. GLOBAL MARKET PERSPECTIVE
UNITED STATES
CANADA
JAPAN
CHINA
EUROPE
FRANCE
GERMANY
ITALY
UNITED KINGDOM
SPAIN
RUSSIA
REST OF EUROPE
ASIA-PACIFIC
AUSTRALIA
INDIA
LATIN AMERICA
MIDDLE EAST
AFRICA
Companies Mentioned
A selection of companies mentioned in this report includes:
- Activision Blizzard Inc.
- Apple Inc.
- AT&T, Inc.
- Bharti Airtel Limited
- CBS Corporation
- Comcast Corporation
- CyberAgent Inc.
- Facebook Inc.
- Google Inc.
- LINE Corporation
- Machine Zone Inc.
- Mobi2fun Mobile Entertainment Pvt. Ltd.
- Mobile Roadie
- MobiTV Inc.
- Orange S.A.
- Samsung Electronics Co., Ltd.
- Sky plc
- Spotify AB
- Stingray Digital Media Group
- Twitter Inc.
- Verizon Communications Inc.
- WhatsApp Inc.