- Report
- March 2025
- 83 Pages
Middle East, Africa
From €2613EUR$2,950USD£2,299GBP
- Report
- March 2025
- 101 Pages
Asia Pacific
From €3056EUR$3,450USD£2,688GBP
- Report
- March 2025
- 109 Pages
Europe
From €3056EUR$3,450USD£2,688GBP
- Report
- March 2025
- 95 Pages
North America
From €2613EUR$2,950USD£2,299GBP
- Report
- December 2023
- 117 Pages
Global
From €3153EUR$3,560USD£2,774GBP
€3942EUR$4,450USD£3,467GBP
- Report
- January 2022
- 150 Pages
Global
From €4207EUR$4,750USD£3,701GBP
- Report
- April 2024
- 185 Pages
Global
From €3986EUR$4,500USD£3,506GBP
- Report
- May 2025
- 82 Pages
Saudi Arabia
From €3100EUR$3,500USD£2,727GBP
- Report
- March 2025
- 85 Pages
From €2613EUR$2,950USD£2,299GBP
- Report
- June 2025
- 111 Pages
China
From €3188EUR$3,599USD£2,804GBP
- Report
- January 2022
- 120 Pages
Global
From €4207EUR$4,750USD£3,701GBP

The Edutainment market is a subset of the Media and Entertainment industry that focuses on providing educational content in an entertaining format. It is a rapidly growing sector, with a wide range of products and services available to consumers. These include educational video games, interactive websites, educational television shows, and mobile applications. Edutainment products are designed to engage and educate users, while also providing an entertaining experience.
The Edutainment market is driven by the increasing demand for educational content, as well as the growing popularity of digital media. This has led to a surge in the number of companies offering Edutainment products and services. These companies range from large media conglomerates to small independent developers.
Some of the major players in the Edutainment market include Disney, Nickelodeon, Sesame Workshop, Scholastic, and National Geographic. Other companies include JumpStart, Knowledge Adventure, and BrainPOP. Show Less Read more