- Report
- March 2024
- 185 Pages
Global
From €3242EUR$3,374USD£2,772GBP
€3602EUR$3,749USD£3,080GBP
- Report
- May 2024
- 214 Pages
Global
From €4756EUR$4,950USD£4,066GBP
- Report
- May 2024
- 313 Pages
Global
From €5237EUR$5,450USD£4,477GBP
- Report
- March 2024
- 175 Pages
Global
From €3843EUR$4,000USD£3,286GBP
- Report
- November 2023
- 175 Pages
Global
From €3843EUR$4,000USD£3,286GBP
- Report
- April 2024
- 181 Pages
Global
From €4708EUR$4,900USD£4,025GBP
- Report
- November 2023
- 182 Pages
Global
From €4708EUR$4,900USD£4,025GBP
- Report
- April 2023
- 120 Pages
Global
From €4564EUR$4,750USD£3,902GBP
- Report
- December 2020
Global
€3620EUR$3,899USD£2,990GBP
The Handheld VR market is a subset of the larger Virtual and Augmented Reality (VR/AR) industry. It is composed of products that are designed to be held in the user's hands, such as controllers, remotes, and other input devices. These products are used to interact with virtual environments, allowing users to experience immersive 3D worlds. Handheld VR products are typically used in conjunction with a headset, such as a VR headset, to provide a more immersive experience.
The Handheld VR market has seen a steady growth in recent years, driven by the increasing popularity of VR/AR technology. This growth has been driven by the development of more powerful and affordable hardware, as well as the emergence of new applications and use cases.
Some of the companies in the Handheld VR market include Oculus, HTC, Sony, Microsoft, and Samsung. These companies offer a range of products, from controllers and remotes to motion tracking systems and haptic feedback devices. Show Less Read more