The global virtual reality glove market is being driven by increasing adoption of virtual reality devices and the new advancements in the industry. The market is expected to grow at a CAGR of 53.00% in the forecast period of 2025-2034.
Increasing Sales of VR Devices Driving the Virtual Reality Glove Industry Growth
The introduction of diverse products in the virtual reality industry, such as consoles, glasses, simulators, etc., are rising in popularity due to the enriched experience provided by these products. These devices come with a connection to a smartphone as well as 5G are growing in demand and indirectly boosting the growth rate of the virtual reality glove industry. Technological advancements improving the environments these devices provide and the sensory experience introduced by the VR gloves is predicted to witness significant growth in the VR glove industry during the forecast period. Moreover, with multiple applications that are provided with the combination of devices, the market for VR gloves is bolstering. Further, the investment in stimulus technology such as integration of temperature and skin conditions is boosting the growth of the virtual reality glove industry.
Virtual Reality Gloves: Market Segmentation
The new innovation in the growing industry of virtual reality includes virtual reality gloves. These gloves are designed to capture the action of motion of your hand and your fingers. These gloves are visually similar to regular gloves but include sensors that provide haptic feedback and let the users perceive virtual textures and surfaces. The advancements in the technology support full hand and finger tracking of the user and the sensors function like an exoskeleton. The continuous developments in enhancing these gloves are increasing the growth rate of the market during the forecast period.
Breakup by Type
Wired
Wireless
Breakup by Application
Personal
Commercial
Others
Breakup by Industry
Gaming
Entertainment
Industrial
Defence
Healthcare
Education
Others
Breakup by Region
North America
Europe
Asia-Pacific
Latin America
Middle East and Africa
Investments across Industries to Propel the Growth of Virtual Reality Glove Market
The diversity of applications of the product across various industries is a key factor in the rising growth of the virtual reality glove industry. The adoption of this technology due to its sensor and feedback has provided industries, such as gaming, entertainment, defense, etc., new ways to implement in their industry, thereby boosting the growth of virtual reality gloves. These applications include training employees, scanning bar codes, and performing simulations, among others, which is why industries invest heavily into the VR glove market. Test driving, performing surgeries, creating extreme environments are new applications that are being tested and are expected to boost the market growth at a remarkable rate during the forecast period.
Key Industry Players in the Global Virtual Reality Glove Market
The report gives a detailed analysis of the following key players in the global VR glove market, covering their competitive landscape, capacity, and latest developments like mergers, acquisitions, and investments, expansions of capacity, and plant turnarounds:
Manus Machinae BV
Neurodigital Technologies, S.L.
Vivoxie S. de R.L. de C.V.
Dexta Robotics
Noitom International Inc.
Others
The comprehensive report provides an in-depth assessment of the market based on the Porter's five forces model along with giving a SWOT analysis.
Table of Contents
1 Executive Summary
1.1 Market Size 2024-2025 1.2 Market Growth 2025(F)-2034(F) 1.3 Key Demand Drivers 1.4 Key Players and Competitive Structure 1.5 Industry Best Practices 1.6 Recent Trends and Developments 1.7 Industry Outlook
2 Market Overview and Stakeholder Insights
2.1 Market Trends 2.2 Key Verticals 2.3 Key Regions 2.4 Supplier Power 2.5 Buyer Power 2.6 Key Market Opportunities and Risks 2.7 Key Initiatives by Stakeholders
3 Economic Summary
3.1 GDP Outlook 3.2 GDP Per Capita Growth 3.3 Inflation Trends 3.4 Democracy Index 3.5 Gross Public Debt Ratios 3.6 Balance of Payment (BoP) Position 3.7 Population Outlook 3.8 Urbanisation Trends
4 Country Risk Profiles
4.1 Country Risk 4.2 Business Climate
5 Global Virtual Reality Glove Market Analysis
5.1 Key Industry Highlights 5.2 Global Virtual Reality Glove Historical Market (2018-2024) 5.3 Global Virtual Reality Glove Market Forecast (2025-2034) 5.4 Global Virtual Reality Glove Market by Type 5.4.1 Wired 5.4.1.1 Historical Trend (2018-2024) 5.4.1.2 Forecast Trend (2025-2034) 5.4.2 Wireless 5.4.2.1 Historical Trend (2018-2024) 5.4.2.2 Forecast Trend (2025-2034) 5.5 Global Virtual Reality Glove Market by Application 5.5.1 Personal 5.5.1.1 Historical Trend (2018-2024) 5.5.1.2 Forecast Trend (2025-2034) 5.5.2 Commercial 5.5.2.1 Historical Trend (2018-2024) 5.5.2.2 Forecast Trend (2025-2034) 5.5.3 Others 5.6 Global Virtual Reality Glove Market by Industry 5.6.1 Gaming 5.6.1.1 Historical Trend (2018-2024) 5.6.1.2 Forecast Trend (2025-2034) 5.6.2 Entertainment 5.6.2.1 Historical Trend (2018-2024) 5.6.2.2 Forecast Trend (2025-2034) 5.6.3 Industrial 5.6.3.1 Historical Trend (2018-2024) 5.6.3.2 Forecast Trend (2025-2034) 5.6.4 Defence 5.6.4.1 Historical Trend (2018-2024) 5.6.4.2 Forecast Trend (2025-2034) 5.6.5 Healthcare 5.6.5.1 Historical Trend (2018-2024) 5.6.5.2 Forecast Trend (2025-2034) 5.6.6 Education 5.6.6.1 Historical Trend (2018-2024) 5.6.6.2 Forecast Trend (2025-2034) 5.6.7 Others 5.7 Global Virtual Reality Glove Market by Region 5.7.1 North America 5.7.1.1 Historical Trend (2018-2024) 5.7.1.2 Forecast Trend (2025-2034) 5.7.2 Europe 5.7.2.1 Historical Trend (2018-2024) 5.7.2.2 Forecast Trend (2025-2034) 5.7.3 Asia-Pacific 5.7.3.1 Historical Trend (2018-2024) 5.7.3.2 Forecast Trend (2025-2034) 5.7.4 Latin America 5.7.4.1 Historical Trend (2018-2024) 5.7.4.2 Forecast Trend (2025-2034) 5.7.5 Middle East and Africa 5.7.5.1 Historical Trend (2018-2024) 5.7.5.2 Forecast Trend (2025-2034)
6 North America Virtual Reality Glove Market Analysis
6.1 United States of America 6.1.1 Historical Trend (2018-2024) 6.1.2 Forecast Trend (2025-2034) 6.2 Canada 6.2.1 Historical Trend (2018-2024) 6.2.2 Forecast Trend (2025-2034)
10 Middle East and Africa Virtual Reality Glove Market Analysis
10.1 Saudi Arabia 10.1.1 Historical Trend (2018-2024) 10.1.2 Forecast Trend (2025-2034) 10.2 United Arab Emirates 10.2.1 Historical Trend (2018-2024) 10.2.2 Forecast Trend (2025-2034) 10.3 Nigeria 10.3.1 Historical Trend (2018-2024) 10.3.2 Forecast Trend (2025-2034) 10.4 South Africa 10.4.1 Historical Trend (2018-2024) 10.4.2 Forecast Trend (2025-2034) 10.5 Others
11 Market Dynamics
11.1 SWOT Analysis 11.1.1 Strengths 11.1.2 Weaknesses 11.1.3 Opportunities 11.1.4 Threats 11.2 Porter’s Five Forces Analysis 11.2.1 Supplier’s Power 11.2.2 Buyer’s Power 11.2.3 Threat of New Entrants 11.2.4 Degree of Rivalry 11.2.5 Threat of Substitutes 11.3 Key Indicators for Demand 11.4 Key Indicators for Price
12 Value Chain Analysis
13 Competitive Landscape
13.1 Supplier Selection 13.2 Key Global Players 13.3 Key Regional Players 13.4 Key Player Strategies 13.5 Company Profiles 13.5.1 Manus Machinae BV 13.5.1.1 Company Overview 13.5.1.2 Product Portfolio 13.5.1.3 Demographic Reach and Achievements 13.5.1.4 Certifications 13.5.2 Neurodigital Technologies, S.L., 13.5.2.1 Company Overview 13.5.2.2 Product Portfolio 13.5.2.3 Demographic Reach and Achievements 13.5.2.4 Certifications 13.5.3 Vivoxie S. de R.L. de C.V. 13.5.3.1 Company Overview 13.5.3.2 Product Portfolio 13.5.3.3 Demographic Reach and Achievements 13.5.3.4 Certifications 13.5.4 Dexta Robotics 13.5.4.1 Company Overview 13.5.4.2 Product Portfolio 13.5.4.3 Demographic Reach and Achievements 13.5.4.4 Certifications 13.5.5 Noitom International Inc. 13.5.5.1 Company Overview 13.5.5.2 Product Portfolio 13.5.5.3 Demographic Reach and Achievements 13.5.5.4 Certifications 13.5.6 Others
Companies Mentioned
The key companies featured in this Virtual Reality Glove market report include:
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