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Results for tag: "VR Headset"

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Metaverse in Gaming Market Report 2025

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Location-based Virtual Reality (VR) Market 2025-2029 - Product Thumbnail Image

Location-based Virtual Reality (VR) Market 2025-2029

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Virtual Reality (VR) Market in Gaming 2025-2029 - Product Thumbnail Image

Virtual Reality (VR) Market in Gaming 2025-2029

  • Report
  • January 2025
  • 204 Pages
  • Global
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The Virtual Reality (VR) Headset market is a subset of the larger Virtual and Augmented Reality (AR/VR) industry. VR headsets are used to immerse users in a virtual environment, allowing them to interact with 3D objects and environments. They are typically used for gaming, entertainment, and educational purposes. VR headsets are typically powered by a computer or gaming console, and feature a display, sensors, and audio output. VR headsets come in a variety of shapes and sizes, ranging from standalone devices to tethered headsets. Standalone headsets are self-contained and do not require a connection to a computer or gaming console. Tethered headsets are connected to a computer or gaming console, and offer higher-end graphics and performance. The VR Headset market is highly competitive, with a number of major players. Companies in the market include Oculus, HTC, Sony, Samsung, Microsoft, and Google. Show Less Read more